Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kain1412
Poseidon
Level 95
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 18L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Warfare2511
Jing Wei
Level 45
God Stats
11W - 8L
1,642 SR
Queue Stats
31W - 29L
1,453 Elo+
Solo
Team Averages
Level 83
1,480 SR
1,513 Elo+

VS

Team Averages
Level 100
1,443 SR
1,409 Elo+
Bellona
Bellona
Shine3727
Bellona
Level 88
God Stats
5W - 4L
1,333 SR
Queue Stats
225W - 178L
1,476 Elo+
Solo
Hachiman
Hachiman
Smazi
Hachiman
Level 109
God Stats
169W - 164L
1,541 SR
Queue Stats
191W - 198L
1,464 Elo+
Solo
Ra
Ra
zKraatos
Ra
Level 102
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 2L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 5 / 0
9,251
712
9,633
14,521
11,977
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
Kain1412
Poseidon
12
0 / 1 / 1
9,073
698
6,583
6,436
2,138
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Warfare2511
Jing Wei
11
1 / 5 / 1
9,208
708
7,860
13,527
5,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shine3727
Bellona
13
0 / 2 / 9
10,487
807
6,688
13,479
10,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Smazi
Hachiman
13
4 / 0 / 5
10,614
816
12,782
10,673
4,233
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 1 / 4
11,330
872
10,150
11,349
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
0
0.4
L
Poseidon
Kain1412
Poseidon
0
1
1
0.5
W
Bellona
Shine3727
Bellona
0
2
9
2.25
W
Hachiman
Smazi
Hachiman
4
0
5
6.5
L
Jing Wei
Warfare2511
Jing Wei
1
5
1
0.3
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
29,620
34,484
Taken
35,501
19,345
Mitigated
19,283
1,945
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,633
1,037
0
590
14,521
11,977
0
5,027
9,494
29,436
0
L
Poseidon
Kain1412
Poseidon
6,583
553
0
250
6,436
2,138
0
1,986
4,436
43,941
0
W
Bellona
Shine3727
Bellona
6,688
1,705
546
4,362
13,479
10,041
666
6,154
7,325
0
37,256
W
Hachiman
Smazi
Hachiman
12,782
9,249
0
2,421
10,673
4,233
1,032
4,619
6,054
0
42,576
L
Jing Wei
Warfare2511
Jing Wei
7,860
6,991
0
1,105
13,527
5,230
0
3,626
9,901
0
22,505
W
10,150
946
2,607
5,301
11,349
5,009
801
6,190
5,159
57,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
32,431
119
Minions Killed
176
0
Camps Cleared
0
727,235
Distance Traveled
754,677
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,251
712
28
2
0
243,537
6
L
Poseidon
9,073
698
56
4
0
250,390
0
W
Bellona
10,487
807
65
5
0
278,254
6
W
Hachiman
10,614
816
43
3
0
226,940
0
L
Jing Wei
9,208
708
35
3
0
233,308
3
W
Ra
11,330
872
68
5
0
249,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role