Player Matchup

Bellona
Bellona
AceCloth5947713
Bellona
Level 130
God Stats
1W - 1L
1,162 SR
Queue Stats
90W - 118L
1,487 Elo+
Solo
Merlin
Merlin
Erza Wingblade
Merlin
Level 126
God Stats
2W - 0L
1,725 SR
Queue Stats
112W - 94L
1,521 Elo+
Party 1
Chronos
Chronos
LordDragonMeat9
Chronos
Level 113
God Stats
2W - 2L
1,373 SR
Queue Stats
56W - 45L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Shimpt
Heimdallr
Level 129
God Stats
4W - 3L
1,506 SR
Queue Stats
192W - 194L
1,503 Elo+
Solo
Mercury
Mercury
xVLxJBird
Mercury
Level 127
God Stats
1W - 1L
1,307 SR
Queue Stats
194W - 223L
1,477 Elo+
Solo
Team Averages
Level 125
1,415 SR
1,505 Elo+

VS

Team Averages
Level 116
1,513 SR
1,565 Elo+
Surtr
Surtr
BlueBearToast
Surtr
Level 106
God Stats
12W - 8L
1,707 SR
Queue Stats
424W - 412L
1,543 Elo+
Solo
Nox
Nox
Kenji160
Nox
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 96L
1,673 Elo+
Party 2
Tyr
Tyr
NierFuture
Tyr
Level 120
God Stats
0W - 4L
1,150 SR
Queue Stats
742W - 758L
1,479 Elo+
Solo
Poseidon
Poseidon
U Killed Kenny3
Poseidon
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 156L
1,642 Elo+
Party 2
Odin
Odin
daybedd
Odin
Level 128
God Stats
4W - 5L
1,710 SR
Queue Stats
181W - 182L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
8,562
856
8,149
10,178
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 10
8,877
888
9,973
6,782
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 10
9,012
901
9,046
7,800
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Shimpt
Heimdallr
18
9 / 4 / 8
10,141
1,014
13,716
10,463
5,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xVLxJBird
Mercury
12
3 / 4 / 9
7,860
786
5,334
10,237
7,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,161
816
10,384
12,839
15,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 7 / 4
6,711
671
1,674
9,153
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 10
7,588
759
6,072
11,124
14,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
16
4 / 4 / 4
8,402
840
8,740
7,767
3,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
daybedd
Odin
16
8 / 3 / 4
9,107
911
8,875
8,788
9,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
21
Kills
15
15
Deaths
21
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
3
4
9
1.88
W
2
3
10
2.33
L
0
7
4
0.29
W
4
2
10
4.5
L
0
3
10
1.67
W
Heimdallr
Shimpt
Heimdallr
9
4
8
3.25
L
Poseidon
4
4
4
1.5
L
Odin
daybedd
Odin
8
3
4
3.33
W
Mercury
xVLxJBird
Mercury
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,218
Damage
35,745
45,460
Taken
49,671
31,920
Mitigated
46,914
12,755
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,149
2,030
1,022
2,204
10,178
11,282
65
2,443
7,602
0
12,915
L
10,384
3,921
686
1,960
12,839
15,041
5
5,849
6,568
635
17,481
W
9,973
417
363
848
6,782
3,059
136
1,585
5,060
32,086
0
L
1,674
460
144
214
9,153
4,225
0
2,664
6,254
7,846
0
W
9,046
2,356
894
2,169
7,800
3,874
252
2,121
5,497
18,553
0
L
6,072
542
1,239
2,195
11,124
14,298
0
3,798
7,119
0
9,415
W
Heimdallr
Shimpt
Heimdallr
13,716
5,898
483
1,496
10,463
5,709
1,586
2,572
7,758
0
30,368
L
Poseidon
8,740
1,076
435
754
7,767
3,510
0
2,630
4,901
24,730
0
L
Odin
daybedd
Odin
8,875
1,466
0
517
8,788
9,840
0
3,524
4,972
1,511
15,986
W
Mercury
xVLxJBird
Mercury
5,334
1,954
1,843
1,433
10,237
7,996
0
3,349
6,707
0
9,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
39,969
158
Minions Killed
96
0
Camps Cleared
0
932,932
Distance Traveled
927,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,562
856
18
2
0
199,610
0
L
Surtr
8,161
816
22
2
0
218,062
0
W
Merlin
8,877
888
65
7
0
170,681
0
L
Nox
6,711
671
9
1
0
137,636
0
W
Chronos
9,012
901
33
3
0
165,891
0
L
Tyr
7,588
759
3
0
0
196,199
0
W
Heimdallr
10,141
1,014
34
3
0
201,486
0
L
Poseidon
8,402
840
39
4
0
180,446
0
L
Odin
9,107
911
23
2
0
195,640
0
W
Mercury
7,860
786
8
1
0
195,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role