Player Matchup

Maui
Maui
Lord_Fue_Fue
Maui
Level 154
God Stats
5W - 9L
1,414 SR
Queue Stats
118W - 125L
1,393 Elo+
Solo
Neith
Neith
MasterSilverr
Neith
Level 24
God Stats
3W - 5L
1,565 SR
Queue Stats
80W - 58L
1,394 Elo+
Party 1
Loki
Loki
MazingerX69
Loki
Level 108
God Stats
42W - 42L
1,560 SR
Queue Stats
844W - 843L
1,451 Elo+
Party 1
Sol
Sol
Senshi-iteza
Sol
Level 106
God Stats
68W - 72L
1,423 SR
Queue Stats
338W - 344L
1,459 Elo+
Party 1
Vulcan
Vulcan
richdogg27
Vulcan
Level 144
God Stats
96W - 75L
1,641 SR
Queue Stats
149W - 144L
1,520 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,443 Elo+

VS

Team Averages
Level 118
1,587 SR
1,400 Elo+
Serqet
Serqet
AOGGirls
Serqet
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrimsyImpaler
Ah Muzen Cab
Level 126
God Stats
22W - 12L
1,657 SR
Queue Stats
193W - 191L
1,374 Elo+
Party 2
Artio
Artio
IvonVFudge
Artio
Level 158
God Stats
3W - 1L
1,733 SR
Queue Stats
158W - 167L
1,340 Elo+
Solo
Vulcan
Vulcan
Prince-Adriel
Vulcan
Level 125
God Stats
15W - 12L
1,556 SR
Queue Stats
168W - 169L
1,385 Elo+
Party 2
Hachiman
Hachiman
l-GUAP-I
Hachiman
Level 129
God Stats
13W - 8L
1,489 SR
Queue Stats
31W - 38L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,894
406
2,090
17,521
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 0
7,542
444
9,706
11,068
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
7,479
440
4,197
11,131
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 1 / 0
8,145
479
9,559
14,717
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
richdogg27
Vulcan
13
0 / 1 / 0
7,128
419
6,708
4,736
2,132
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AOGGirls
Serqet
14
2 / 1 / 3
8,601
506
5,678
11,619
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
CrimsyImpaler
Ah Muzen Cab
14
6 / 3 / 2
9,295
547
14,660
13,301
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
12
1 / 0 / 6
8,422
495
6,425
21,644
16,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 0 / 1
8,452
497
10,744
6,003
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
l-GUAP-I
Hachiman
16
2 / 0 / 0
10,006
589
4,283
9,461
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
AOGGirls
Serqet
2
1
3
3.5
W
Ah Muzen Cab
CrimsyImpaler
Ah Muzen Cab
6
3
2
2.33
W
Artio
1
0
6
4
L
0
5
2
0.2
L
2
2
0
1
L
0
2
1
0.25
W
0
0
1
0.5
L
2
1
0
2
W
Hachiman
l-GUAP-I
Hachiman
2
0
0
2
L
Vulcan
richdogg27
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,260
Damage
41,790
59,173
Taken
62,028
29,397
Mitigated
33,560
19,658
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AOGGirls
Serqet
5,678
1,251
0
1,500
11,619
5,098
64
2,625
8,994
0
79,002
W
Ah Muzen Cab
CrimsyImpaler
Ah Muzen Cab
14,660
6,621
0
1,413
13,301
5,273
272
3,125
10,176
0
78,207
W
Artio
6,425
1,198
2,086
6,420
21,644
16,960
0
6,346
15,298
24,020
0
L
2,090
714
385
4,090
17,521
13,068
92
4,854
12,018
18,577
0
L
9,706
4,918
0
3,480
11,068
4,148
344
1,271
9,592
0
56,248
L
4,197
873
0
3,477
11,131
4,197
358
2,197
8,934
0
54,326
W
10,744
3,430
0
2,289
6,003
2,323
174
3,196
2,807
71,318
0
L
9,559
2,058
0
8,226
14,717
5,852
310
8,702
5,800
67,890
0
W
Hachiman
l-GUAP-I
Hachiman
4,283
2,490
0
7,304
9,461
3,906
164
3,065
6,396
0
87,640
L
Vulcan
richdogg27
Vulcan
6,708
4,144
0
0
4,736
2,132
0
145
4,591
53,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
44,776
437
Minions Killed
516
0
Camps Cleared
0
1,542,907
Distance Traveled
1,726,406
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,601
506
115
7
0
390,449
2
W
Ah Muzen Cab
9,295
547
100
6
0
312,144
0
W
Artio
8,422
495
27
2
0
385,009
8
L
Maui
6,894
406
28
2
0
322,721
0
L
Neith
7,542
444
99
6
0
283,637
3
L
Loki
7,479
440
106
6
0
336,827
2
W
Vulcan
8,452
497
126
7
0
369,177
0
L
Sol
8,145
479
122
7
0
265,850
0
W
Hachiman
10,006
589
148
9
0
269,627
4
L
Vulcan
7,128
419
82
5
0
333,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role