Player Matchup

Pele
Pele
AkihiroHyp
Pele
Level 148
God Stats
0W - 2L
1,191 SR
Queue Stats
38W - 78L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
RoseofLove
Aphrodite
Level 155
God Stats
18W - 21L
1,604 SR
Queue Stats
78W - 78L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
StallingX2
Sun Wukong
Level 178
God Stats
0W - 1L
1,739 SR
Queue Stats
84W - 88L
1,479 Elo+
Party 2
Medusa
Medusa
ZayTheWolf
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
luvkaizen
Morgan Le Fay
Level 140
God Stats
3W - 9L
1,535 SR
Queue Stats
17W - 54L
1,349 Elo+
Party 2
Team Averages
Level 145
1,514 SR
1,398 Elo+

VS

Team Averages
Level 139
1,454 SR
1,543 Elo+
Awilix
Awilix
JDuls
Awilix
Level 183
God Stats
50W - 45L
1,562 SR
Queue Stats
422W - 464L
1,560 Elo+
Party 1
Agni
Agni
RageMurphturf
Agni
Level 198
God Stats
6W - 9L
1,503 SR
Queue Stats
358W - 390L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
SpookiMulder
Xing Tian
Level 109
God Stats
3W - 4L
1,180 SR
Queue Stats
211W - 235L
1,521 Elo+
Party 1
Bacchus
Bacchus
lorddeath99
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,575 Elo+
Solo
Hachiman
Hachiman
seasaltbottle
Hachiman
Level 158
God Stats
29W - 25L
1,526 SR
Queue Stats
414W - 416L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 0
10,133
563
9,559
20,456
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RoseofLove
Aphrodite
11
0 / 1 / 0
7,457
414
1,870
7,204
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
StallingX2
Sun Wukong
14
0 / 3 / 0
8,355
464
12,228
16,883
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ZayTheWolf
Medusa
13
0 / 3 / 2
7,851
436
2,727
11,486
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
luvkaizen
Morgan Le Fay
14
0 / 5 / 4
8,815
490
7,986
12,154
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JDuls
Awilix
17
7 / 1 / 6
11,048
614
14,215
13,412
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 3 / 4
11,472
637
11,082
9,507
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SpookiMulder
Xing Tian
17
3 / 0 / 2
9,950
553
8,902
16,819
14,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
lorddeath99
Bacchus
14
1 / 0 / 9
9,150
508
4,824
9,820
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
seasaltbottle
Hachiman
14
2 / 2 / 7
9,182
510
10,436
10,166
4,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
20
20
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
8
0
0.75
W
Awilix
JDuls
Awilix
7
1
6
10
W
7
3
4
3
L
Aphrodite
RoseofLove
Aphrodite
0
1
0
0
W
Xing Tian
SpookiMulder
Xing Tian
3
0
2
4
L
Sun Wukong
StallingX2
Sun Wukong
0
3
0
0
L
Medusa
ZayTheWolf
Medusa
0
3
2
0.33
W
Bacchus
lorddeath99
Bacchus
1
0
9
5.5
L
Morgan Le Fay
luvkaizen
Morgan Le Fay
0
5
4
0.4
W
Hachiman
seasaltbottle
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
49,459
68,183
Taken
59,724
39,802
Mitigated
42,037
18,929
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,559
2,457
0
2,523
20,456
8,475
0
4,984
15,422
0
83,110
W
Awilix
JDuls
Awilix
14,215
6,072
0
419
13,412
6,253
0
2,436
10,830
0
115,611
W
11,082
169
0
1,223
9,507
3,711
189
3,319
6,188
95,387
0
L
Aphrodite
RoseofLove
Aphrodite
1,870
232
3,088
2,953
7,204
6,369
0
2,371
4,795
21,149
0
W
Xing Tian
SpookiMulder
Xing Tian
8,902
959
0
2,502
16,819
14,181
0
666
14,837
57,757
0
L
Sun Wukong
StallingX2
Sun Wukong
12,228
1,769
0
5,147
16,883
15,306
0
7,586
8,681
0
68,009
L
Medusa
ZayTheWolf
Medusa
2,727
789
157
3,538
11,486
4,629
0
2,045
9,417
0
47,272
W
Bacchus
lorddeath99
Bacchus
4,824
752
0
2,972
9,820
13,842
17
2,655
7,122
29,853
0
L
Morgan Le Fay
luvkaizen
Morgan Le Fay
7,986
456
0
1,523
12,154
5,023
0
7,090
5,060
72,572
0
W
Hachiman
seasaltbottle
Hachiman
10,436
4,855
0
4,146
10,166
4,050
693
1,147
9,019
0
64,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,611
Gold Earned
50,802
467
Minions Killed
545
0
Camps Cleared
0
1,823,493
Distance Traveled
1,860,504
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,133
563
113
6
0
374,988
2
W
Awilix
11,048
614
142
8
0
453,394
3
W
Agni
11,472
637
166
9
0
357,080
4
L
Aphrodite
7,457
414
39
2
0
347,316
5
W
Xing Tian
9,950
553
106
6
0
341,552
0
L
Sun Wukong
8,355
464
102
6
0
356,345
0
L
Medusa
7,851
436
81
5
0
380,252
0
W
Bacchus
9,150
508
33
2
0
362,801
5
L
Morgan Le Fay
8,815
490
132
7
0
364,592
0
W
Hachiman
9,182
510
98
5
0
345,677
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role