Player Matchup

Ra
Ra
BIG Linny
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,336 Elo+
Solo
Khepri
Khepri
Bumptastic98
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,392 Elo+
Party 2
Cerberus
Cerberus
Jia001
Cerberus
Level 145
God Stats
0W - 3L
1,123 SR
Queue Stats
282W - 282L
1,427 Elo+
Party 2
Geb
Geb
THE EMPEROR6246
Geb
Level 66
God Stats
4W - 5L
1,381 SR
Queue Stats
1,096W - 1,254L
1,335 Elo+
Solo
Sol
Sol
TakenBean6963
Sol
Level 140
God Stats
2W - 3L
1,419 SR
Queue Stats
68W - 57L
1,408 Elo+
Party 2
Team Averages
Level 104
1,385 SR
1,380 Elo+

VS

Team Averages
Level 123
1,604 SR
1,464 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AlphaPrime78839
Atlas
Level 155
God Stats
4W - 1L
1,820 SR
Queue Stats
164W - 171L
1,465 Elo+
Party 1
Odin
Odin
ColdBratKat
Odin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Gaymer-bt-u
Gilgamesh
Level 45
God Stats
2W - 1L
1,701 SR
Queue Stats
60W - 66L
1,354 Elo+
Solo
Ra
Ra
JaeKoi
Ra
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
396W - 356L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,086
709
6,688
9,150
5,473
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
2 / 5 / 6
7,995
800
5,532
13,412
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Jia001
Cerberus
15
2 / 3 / 4
8,783
878
9,659
16,804
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
2,764
276
0
0
0
15
3 / 4 / 2
8,271
827
11,634
12,405
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 1 / 15
8,633
863
5,434
12,593
13,335
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 13
9,488
949
11,104
8,383
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 14
8,678
868
7,889
12,236
14,778
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
Gaymer-bt-u
Gilgamesh
14
1 / 2 / 14
8,397
840
9,833
10,233
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
7 / 2 / 11
9,411
941
11,716
9,832
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
7
Kills
18
18
Deaths
8
15
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
15
10.5
W
4
1
13
10.5
L
0
6
3
0.25
L
Khepri
2
5
6
1
W
3
2
14
5
W
Gilgamesh
Gaymer-bt-u
Gilgamesh
1
2
14
4
W
Ra
7
2
11
6.25
L
Cerberus
Jia001
Cerberus
2
3
4
1.33
L
0
0
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,513
Damage
45,976
51,771
Taken
53,277
40,436
Mitigated
54,097
18,068
Healing
25,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,434
826
2,363
3,602
12,593
13,335
545
6,943
5,536
9,443
0
W
11,104
4,701
1,772
1,563
8,383
10,951
851
7,390
993
22,796
0
L
6,688
359
2,693
1,264
9,150
5,473
0
5,569
3,473
15,855
0
L
Khepri
5,532
343
244
1,027
13,412
14,135
240
8,839
4,263
9,528
0
W
7,889
2,325
783
439
12,236
14,778
1,515
7,210
5,026
331
14,267
W
Gilgamesh
Gaymer-bt-u
Gilgamesh
9,833
2,138
1,249
1,287
10,233
9,840
2,250
4,165
5,987
0
23,253
W
Ra
11,716
1,505
8,176
4,673
9,832
5,193
1,679
7,610
2,222
29,517
0
L
Cerberus
Jia001
Cerberus
9,659
326
709
7,532
16,804
14,810
36
7,791
8,652
22,903
0
L
0
0
0
0
0
0
0
0
0
0
0
L
11,634
2,995
158
4,441
12,405
6,018
1,410
5,961
6,099
25,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
44,607
116
Minions Killed
102
0
Camps Cleared
0
615,138
Distance Traveled
942,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,633
863
9
1
0
209,830
0
W
Atlas
9,488
949
20
2
0
175,860
0
L
Ra
7,086
709
31
3
0
133,983
0
L
Khepri
7,995
800
7
1
0
155,956
0
W
Odin
8,678
868
10
1
0
180,523
0
W
Gilgamesh
8,397
840
23
2
0
191,731
0
W
Ra
9,411
941
40
4
0
184,278
0
L
Cerberus
8,783
878
43
4
0
166,034
0
L
Geb
2,764
276
0
0
0
0
0
L
Sol
8,271
827
35
4
0
159,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role