Player Matchup

Bacchus
Bacchus
AwokenGodEternal
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,209 Elo+
Party 2
Lancelot
Lancelot
HappyPup420543
Lancelot
Level 75
God Stats
9W - 12L
1,395 SR
Queue Stats
146W - 149L
1,453 Elo+
Solo
Anubis
Anubis
Xplicit_RNR
Anubis
Level 64
God Stats
3W - 4L
1,270 SR
Queue Stats
23W - 21L
1,209 Elo+
Party 2
Team Averages
Level 87
1,388 SR
1,290 Elo+

VS

Team Averages
Level 80
1,573 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
HC074
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,719 SR
Queue Stats
69W - 60L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
PoliteSquare
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,512 Elo+
Party 1
Chaac
Chaac
couchpotato1018
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 8
10,388
742
13,458
14,985
11,419
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
13
2 / 6 / 6
10,599
757
8,209
12,774
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
6 / 5 / 2
11,827
845
9,535
10,677
4,438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HC074
Morgan Le Fay
16
9 / 2 / 7
12,357
883
17,205
9,090
4,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
PoliteSquare
Ratatoskr
14
4 / 2 / 10
11,166
798
7,346
14,949
13,888
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 13
11,108
793
6,918
14,429
9,283
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
16
16
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Morgan Le Fay
HC074
Morgan Le Fay
9
2
7
6.25
L
Lancelot
2
6
6
0.83
W
Ratatoskr
PoliteSquare
Ratatoskr
4
2
10
4.5
L
Anubis
6
5
2
1.4
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
31,469
38,436
Taken
38,468
20,273
Mitigated
27,425
4,182
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,458
1,165
291
948
14,985
11,419
0
8,633
6,352
32,741
0
W
Morgan Le Fay
HC074
Morgan Le Fay
17,205
1,316
0
595
9,090
4,254
2,030
5,402
3,688
64,468
0
L
Lancelot
8,209
1,663
161
962
12,774
4,416
0
3,666
9,108
0
32,057
W
Ratatoskr
PoliteSquare
Ratatoskr
7,346
1,378
0
1,697
14,949
13,888
644
7,375
7,574
0
32,071
L
Anubis
9,535
81
0
1,820
10,677
4,438
145
5,123
5,554
55,299
0
W
6,918
696
0
731
14,429
9,283
613
10,418
4,011
0
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
34,631
145
Minions Killed
124
0
Camps Cleared
0
666,997
Distance Traveled
749,714
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,388
742
35
3
0
211,357
0
W
Morgan Le Fay
12,357
883
80
6
0
239,311
4
L
Lancelot
10,599
757
46
3
0
233,609
4
W
Ratatoskr
11,166
798
30
2
0
291,449
3
L
Anubis
11,827
845
64
5
0
222,031
0
W
Chaac
11,108
793
14
1
0
218,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role