Player Matchup

Ao Kuang
Ao Kuang
Papulinse7295
Ao Kuang
Level 64
God Stats
2W - 3L
1,714 SR
Queue Stats
278W - 313L
1,163 Elo+
Party 2
Thanatos
Thanatos
PolloLoco456053
Thanatos
Level 10
God Stats
0W - 4L
1,726 SR
Queue Stats
126W - 155L
1,500 Elo+
Party 2
Neith
Neith
Zoro24011556
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 27
1,647 SR
1,388 Elo+

VS

Team Averages
Level 28
1,302 SR
1,157 Elo+
Hachiman
Hachiman
A_Dam_Flood
Hachiman
Level 64
God Stats
4W - 1L
1,278 SR
Queue Stats
102W - 115L
1,332 Elo+
Party 1
Raijin
Raijin
BiggusChodius_
Raijin
Level 9
God Stats
2W - 1L
1,285 SR
Queue Stats
5W - 10L
1,033 Elo+
Party 1
Hercules
Hercules
GAMING_BIGMAC
Hercules
Level 11
God Stats
2W - 1L
1,343 SR
Queue Stats
7W - 14L
1,107 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Papulinse7295
Ao Kuang
14
4 / 1 / 3
10,826
722
5,491
13,760
16,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
12
0 / 5 / 2
9,064
604
4,646
13,778
5,404
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 2
10,740
716
13,628
13,818
6,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A_Dam_Flood
Hachiman
15
5 / 2 / 3
11,981
799
18,867
10,022
4,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 4
11,310
754
11,278
8,313
3,172
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
GAMING_BIGMAC
Hercules
14
0 / 2 / 7
10,466
698
5,293
23,124
16,066
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
8
8
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
A_Dam_Flood
Hachiman
5
2
3
3.25
W
3
3
4
1.67
W
Hercules
GAMING_BIGMAC
Hercules
0
2
7
1.75
L
Ao Kuang
Papulinse7295
Ao Kuang
4
1
3
5.5
L
Thanatos
0
5
2
0.2
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
35,438
41,356
Taken
41,459
28,402
Mitigated
23,281
7,453
Healing
16,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
A_Dam_Flood
Hachiman
18,867
11,215
0
4,126
10,022
4,043
2,000
1,403
8,619
0
60,988
W
11,278
1,535
0
301
8,313
3,172
144
2,080
6,233
58,575
0
W
Hercules
GAMING_BIGMAC
Hercules
5,293
1,475
0
11,972
23,124
16,066
845
2,590
20,534
0
27,498
L
Ao Kuang
Papulinse7295
Ao Kuang
5,491
693
0
2,021
13,760
16,455
0
4,548
9,212
18,432
0
L
Thanatos
4,646
521
0
2,361
13,778
5,404
0
3,772
10,006
0
16,924
L
13,628
5,042
0
3,071
13,818
6,543
0
3,458
10,360
0
63,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
33,757
129
Minions Killed
174
0
Camps Cleared
0
754,187
Distance Traveled
790,509
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,981
799
69
5
0
267,210
2
W
Raijin
11,310
754
76
5
0
222,827
0
W
Hercules
10,466
698
29
2
0
300,472
0
L
Ao Kuang
10,826
722
29
2
0
250,951
0
L
Thanatos
9,064
604
14
1
0
261,186
0
L
Neith
10,740
716
86
6
0
242,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role