Player Matchup

Odin
Odin
Gxkkun
Odin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 131L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
Rgiii559
Nu Wa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
341W - 317L
1,527 Elo+
Party 3
Aphrodite
Aphrodite
chinx23
Aphrodite
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
542W - 530L
1,546 Elo+
Party 2
Camazotz
Camazotz
ghosted559
Camazotz
Level 59
God Stats
0W - 7L
1,275 SR
Queue Stats
271W - 257L
1,574 Elo+
Party 3
Maui
Maui
pickles721
Maui
Level 147
God Stats
12W - 3L
1,793 SR
Queue Stats
317W - 277L
1,554 Elo+
Party 2
Team Averages
Level 94
1,513 SR
1,555 Elo+

VS

Team Averages
Level 104
1,673 SR
1,535 Elo+
Hel
Hel
ExoTicPsyko
Hel
Level 138
God Stats
1W - 1L
1,618 SR
Queue Stats
251W - 265L
1,533 Elo+
Solo
Ymir
Ymir
Jruggy
Ymir
Level 115
God Stats
2W - 0L
1,659 SR
Queue Stats
36W - 33L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
Klotin
Sun Wukong
Level 144
God Stats
1W - 0L
1,496 SR
Queue Stats
92W - 70L
1,521 Elo+
Solo
Neith
Neith
TreeEater569
Neith
Level 15
God Stats
1W - 0L
1,758 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnlimitedSoulss
Morgan Le Fay
Level 110
God Stats
8W - 8L
1,835 SR
Queue Stats
785W - 783L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gxkkun
Odin
19
3 / 5 / 9
11,232
661
13,285
21,794
36,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
Rgiii559
Nu Wa
16
0 / 5 / 8
9,523
560
25,239
13,186
9,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
chinx23
Aphrodite
17
3 / 6 / 6
10,036
590
11,354
26,903
29,615
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ghosted559
Camazotz
17
2 / 4 / 5
9,987
587
20,197
22,445
25,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 4 / 7
10,903
641
14,775
24,430
43,211
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 12
12,488
735
19,600
23,663
21,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Jruggy
Ymir
16
2 / 4 / 14
10,617
625
10,194
28,553
37,704
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Klotin
Sun Wukong
20
6 / 1 / 17
12,838
755
21,128
24,004
28,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 3 / 9
11,249
662
16,579
16,954
12,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
UnlimitedSoulss
Morgan Le Fay
20
5 / 1 / 16
12,919
760
34,417
15,045
11,511
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
11
Kills
24
24
Deaths
12
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Odin
Gxkkun
Odin
3
5
9
1.5
W
Ymir
Jruggy
Ymir
2
4
14
2.25
W
Sun Wukong
Klotin
Sun Wukong
6
1
17
14.5
L
Nu Wa
Rgiii559
Nu Wa
0
5
8
0.8
W
3
3
9
2.5
W
Morgan Le Fay
UnlimitedSoulss
Morgan Le Fay
5
1
16
13
L
Aphrodite
chinx23
Aphrodite
3
6
6
1
L
Camazotz
ghosted559
Camazotz
2
4
5
1.13
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,850
Damage
101,918
108,758
Taken
108,219
143,710
Mitigated
112,177
49,327
Healing
62,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,600
1,643
24,917
14,302
23,663
21,623
850
10,276
13,387
42,601
0
L
Odin
Gxkkun
Odin
13,285
1,145
1,669
2,118
21,794
36,337
0
13,056
8,532
0
21,323
W
Ymir
Jruggy
Ymir
10,194
1,336
4,207
7,132
28,553
37,704
26
14,002
14,551
20,535
0
W
Sun Wukong
Klotin
Sun Wukong
21,128
2,262
987
6,027
24,004
28,922
1,404
10,151
13,853
242
47,426
L
Nu Wa
Rgiii559
Nu Wa
25,239
7,338
2,387
2,379
13,186
9,455
12
6,801
6,385
55,709
0
W
16,579
5,980
0
2,166
16,954
12,417
1,752
10,361
6,593
0
37,443
W
Morgan Le Fay
UnlimitedSoulss
Morgan Le Fay
34,417
5,021
1,181
1,900
15,045
11,511
2,629
6,578
8,467
83,453
0
L
Aphrodite
chinx23
Aphrodite
11,354
1,556
13,639
12,014
26,903
29,615
0
17,672
9,036
28,847
0
L
Camazotz
ghosted559
Camazotz
20,197
1,982
1,799
9,313
22,445
25,092
0
11,398
10,897
0
32,354
L
14,775
1,771
1,308
2,701
24,430
43,211
0
14,584
9,514
26,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
60,111
153
Minions Killed
236
0
Camps Cleared
0
1,503,609
Distance Traveled
1,660,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,488
735
43
3
0
331,854
0
L
Odin
11,232
661
9
1
0
329,245
0
W
Ymir
10,617
625
11
1
0
311,495
0
W
Sun Wukong
12,838
755
34
2
0
372,047
0
L
Nu Wa
9,523
560
65
4
0
301,792
0
W
Neith
11,249
662
46
3
0
297,887
0
W
Morgan Le Fay
12,919
760
102
6
0
346,802
0
L
Aphrodite
10,036
590
29
2
0
268,942
0
L
Camazotz
9,987
587
23
1
0
314,748
0
L
Maui
10,903
641
27
2
0
288,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role