Player Matchup

Skadi
Skadi
AlecRaagas
Skadi
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 143L
1,441 Elo+
Solo
Merlin
Merlin
Desmothes
Merlin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,378 Elo+
Party 2
Medusa
Medusa
Fade Hatredz
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
REDoxoDER
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,376 Elo+
Party 2
Guan Yu
Guan Yu
xDroMethazine
Guan Yu
Level 48
God Stats
2W - 5L
1,181 SR
Queue Stats
835W - 886L
1,377 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,416 Elo+

VS

Team Averages
Level 82
1,550 SR
1,409 Elo+
Ah Puch
Ah Puch
Boy-D-Tail
Ah Puch
Level 128
God Stats
5W - 2L
1,498 SR
Queue Stats
230W - 237L
1,401 Elo+
Solo
Geb
Geb
Deathcore87
Geb
Level 25
God Stats
4W - 1L
1,813 SR
Queue Stats
300W - 272L
1,440 Elo+
Solo
Chernobog
Chernobog
EmberofSpirit
Chernobog
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 66L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
ShmentaiGuy
Sun Wukong
Level 88
God Stats
1W - 0L
1,438 SR
Queue Stats
70W - 81L
1,357 Elo+
Party 1
Terra
Terra
TheRavenRogue
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
6 / 3 / 8
10,495
700
12,614
9,791
5,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Desmothes
Merlin
19
2 / 4 / 8
10,913
728
13,643
10,840
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
8 / 4 / 6
11,295
753
14,301
13,946
7,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
REDoxoDER
Morgan Le Fay
17
0 / 7 / 13
9,917
661
13,516
16,339
8,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
1
0 / 1 / 0
3,760
251
0
764
153

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boy-D-Tail
Ah Puch
15
3 / 0 / 6
10,297
686
4,809
2,352
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 2 / 12
11,125
742
9,567
22,489
25,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
EmberofSpirit
Chernobog
20
5 / 5 / 7
11,806
787
8,477
10,463
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
ShmentaiGuy
Sun Wukong
20
7 / 6 / 8
12,084
806
14,823
23,338
29,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 9
12,063
804
10,035
22,309
31,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
16
Kills
19
19
Deaths
16
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Skadi
6
3
8
3.33
W
Ah Puch
Boy-D-Tail
Ah Puch
3
0
6
6
W
1
2
12
3.5
L
Merlin
Desmothes
Merlin
2
4
8
1.5
W
Chernobog
EmberofSpirit
Chernobog
5
5
7
1.7
L
Medusa
8
4
6
2.75
L
Morgan Le Fay
REDoxoDER
Morgan Le Fay
0
7
13
0.93
W
Sun Wukong
ShmentaiGuy
Sun Wukong
7
6
8
1.83
W
3
3
9
2.5
L
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,074
Damage
47,711
51,680
Taken
80,951
26,481
Mitigated
94,232
12,277
Healing
29,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
12,614
7,292
282
781
9,791
5,244
156
4,508
5,283
0
22,988
W
Ah Puch
Boy-D-Tail
Ah Puch
4,809
168
1,147
588
2,352
1,503
1,482
1,344
1,008
10,261
0
W
9,567
528
1,328
5,964
22,489
25,315
180
9,432
13,057
31,273
0
L
Merlin
Desmothes
Merlin
13,643
713
1,002
599
10,840
5,767
224
4,113
6,727
38,512
0
W
Chernobog
EmberofSpirit
Chernobog
8,477
3,824
644
671
10,463
6,159
4,294
2,747
7,716
0
24,795
L
Medusa
14,301
8,024
2,790
3,742
13,946
7,030
558
7,271
6,675
0
24,848
L
Morgan Le Fay
REDoxoDER
Morgan Le Fay
13,516
582
868
2,213
16,339
8,287
0
7,755
8,584
32,547
0
W
Sun Wukong
ShmentaiGuy
Sun Wukong
14,823
2,020
643
3,658
23,338
29,796
907
6,430
16,908
0
36,935
W
10,035
230
7,540
7,415
22,309
31,459
955
7,206
15,103
20,335
0
L
Guan Yu
0
0
0
0
764
153
0
764
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,380
Gold Earned
57,375
165
Minions Killed
136
0
Camps Cleared
0
992,793
Distance Traveled
1,222,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,495
700
21
1
0
264,802
0
W
Ah Puch
10,297
686
9
1
0
99,675
0
W
Geb
11,125
742
33
2
0
244,131
0
L
Merlin
10,913
728
72
5
0
247,290
0
W
Chernobog
11,806
787
41
3
0
288,534
0
L
Medusa
11,295
753
29
2
0
240,447
0
L
Morgan Le Fay
9,917
661
43
3
0
240,254
0
W
Sun Wukong
12,084
806
36
2
0
281,432
0
W
Terra
12,063
804
17
1
0
308,385
0
L
Guan Yu
3,760
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role