Player Matchup

Izanami
Izanami
ATOMICNUKE507
Izanami
Level 25
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 2
Chronos
Chronos
KingDeggo
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,391 Elo+
Solo
Bellona
Bellona
þastel
Bellona
Level 87
God Stats
3W - 1L
1,494 SR
Queue Stats
49W - 50L
1,452 Elo+
Party 2
Team Averages
Level 58
1,497 SR
1,380 Elo+

VS

Team Averages
Level 69
1,563 SR
1,391 Elo+
Ne Zha
Ne Zha
Elpachigupi
Ne Zha
Level 83
God Stats
3W - 0L
1,529 SR
Queue Stats
98W - 89L
1,398 Elo+
Solo
Janus
Janus
FeetSniffer2725
Janus
Level 85
God Stats
27W - 17L
1,659 SR
Queue Stats
84W - 76L
1,399 Elo+
Party 1
Hercules
Hercules
GoldFish134
Hercules
Level 40
God Stats
11W - 8L
1,500 SR
Queue Stats
184W - 171L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 6 / 0
10,299
644
7,280
13,899
3,509
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
KingDeggo
Chronos
12
0 / 6 / 0
9,637
602
8,346
16,166
4,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
þastel
Bellona
11
0 / 5 / 0
9,176
574
8,957
20,600
19,761
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
4 / 0 / 10
11,301
706
7,909
12,234
9,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
10 / 1 / 7
13,290
831
31,661
11,107
4,782
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
GoldFish134
Hercules
15
3 / 0 / 13
11,815
738
7,207
14,814
19,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
17
17
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
0
0.17
W
Ne Zha
4
0
10
9
W
10
1
7
13.5
W
Hercules
GoldFish134
Hercules
3
0
13
9.5
L
Chronos
KingDeggo
Chronos
0
6
0
0
L
Bellona
þastel
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,583
Damage
46,777
50,665
Taken
38,155
27,734
Mitigated
33,692
3,752
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,280
4,815
0
193
13,899
3,509
0
9,536
4,363
0
35,234
W
Ne Zha
7,909
3,109
0
4,654
12,234
9,020
506
2,091
10,143
0
24,263
W
31,661
3,621
670
5,047
11,107
4,782
577
3,269
7,838
95,646
0
W
Hercules
GoldFish134
Hercules
7,207
1,227
0
4,663
14,814
19,890
77
4,398
10,416
0
34,118
L
Chronos
KingDeggo
Chronos
8,346
1,757
235
3,042
16,166
4,464
0
10,213
5,953
36,173
0
L
Bellona
þastel
Bellona
8,957
2,437
0
282
20,600
19,761
0
12,073
8,527
0
20,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
36,406
121
Minions Killed
168
0
Camps Cleared
0
802,499
Distance Traveled
868,108
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,299
644
73
5
0
242,545
0
W
Ne Zha
11,301
706
24
2
0
289,700
0
W
Janus
13,290
831
105
7
0
272,998
9
W
Hercules
11,815
738
39
2
0
305,410
0
L
Chronos
9,637
602
34
2
0
261,436
1
L
Bellona
9,176
574
14
1
0
298,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role