Player Matchup

Janus
Janus
Clutchhh_Glo
Janus
Level 108
God Stats
6W - 3L
1,856 SR
Queue Stats
129W - 143L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
Royal_Arm0
Zhong Kui
Level 58
God Stats
8W - 12L
1,661 SR
Queue Stats
36W - 32L
1,548 Elo+
Solo
Mulan
Mulan
YADNosoyflash
Mulan
Level 61
God Stats
87W - 62L
1,391 SR
Queue Stats
151W - 125L
1,397 Elo+
Solo
Artio
Artio
Yui-Knella
Artio
Level 82
God Stats
5W - 0L
1,880 SR
Queue Stats
102W - 104L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
kid_cloverleaf
Cernunnos
Level 66
God Stats
9W - 9L
1,423 SR
Queue Stats
34W - 44L
1,349 Elo+
Party 2
Team Averages
Level 75
1,642 SR
1,460 Elo+

VS

Team Averages
Level 57
1,451 SR
1,425 Elo+
Sobek
Sobek
ChaseDemToes
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 246L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
Redheadstepkid26
Ix Chel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
Ruke the laD
Sun Wukong
Level 44
God Stats
1W - 5L
1,121 SR
Queue Stats
29W - 47L
1,300 Elo+
Solo
Izanami
Izanami
charmedone123
Izanami
Level 60
God Stats
6W - 5L
1,618 SR
Queue Stats
38W - 40L
1,452 Elo+
Party 1
Vamana
Vamana
ivan fn9029
Vamana
Level 46
God Stats
20W - 22L
1,514 SR
Queue Stats
61W - 84L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,754
596
7,228
7,190
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Royal_Arm0
Zhong Kui
11
1 / 3 / 4
6,816
524
8,699
10,435
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 4
7,788
599
7,969
10,900
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
9
2 / 5 / 5
6,311
485
3,519
13,759
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
kid_cloverleaf
Cernunnos
13
3 / 3 / 2
7,695
592
5,082
10,184
4,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
6,368
490
5,509
13,888
9,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 3
6,514
501
6,761
8,520
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Ruke the laD
Sun Wukong
8
0 / 3 / 0
5,227
402
3,823
9,661
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
11
3 / 3 / 3
6,478
498
7,641
7,629
2,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
13
4 / 1 / 0
7,631
587
5,720
10,499
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
15
Kills
11
12
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
7
0
2
8
L
1
4
3
0.63
W
Zhong Kui
Royal_Arm0
Zhong Kui
1
3
4
1
L
Sun Wukong
Ruke the laD
Sun Wukong
0
3
0
0
W
2
1
4
4
W
Artio
2
5
5
0.9
L
Izanami
3
3
3
1.5
L
Vamana
4
1
0
4
W
Cernunnos
kid_cloverleaf
Cernunnos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
29,454
52,468
Taken
50,197
30,609
Mitigated
23,914
15,277
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,509
457
120
3,430
13,888
9,347
0
6,974
6,820
19,871
0
W
7,228
1,015
0
217
7,190
2,545
638
1,830
5,360
47,286
0
L
6,761
1,016
562
1,395
8,520
3,285
0
5,402
3,118
37,088
0
W
Zhong Kui
Royal_Arm0
Zhong Kui
8,699
1,495
0
2,251
10,435
7,228
0
4,841
5,594
46,472
0
L
Sun Wukong
Ruke the laD
Sun Wukong
3,823
1,013
0
450
9,661
3,946
0
25
9,177
0
23,778
W
7,969
1,652
0
6,135
10,900
6,257
1,647
1,334
9,566
0
55,588
W
Artio
3,519
591
195
2,355
13,759
10,474
83
2,432
11,327
10,961
0
L
Izanami
7,641
5,775
370
1,485
7,629
2,765
536
2,809
4,820
0
48,538
L
Vamana
5,720
3,779
0
1,371
10,499
4,571
0
4,236
6,216
0
49,063
W
Cernunnos
kid_cloverleaf
Cernunnos
5,082
2,717
0
4,124
10,184
4,105
863
1,833
8,351
0
53,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
32,218
332
Minions Killed
294
0
Camps Cleared
0
1,197,668
Distance Traveled
1,121,546
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,368
490
15
1
0
235,308
0
W
Janus
7,754
596
67
5
0
271,386
0
L
Ix Chel
6,514
501
67
5
0
216,599
4
W
Zhong Kui
6,816
524
77
6
0
198,203
0
L
Sun Wukong
5,227
402
33
3
0
175,932
0
W
Mulan
7,788
599
81
6
0
224,956
3
W
Artio
6,311
485
10
1
0
262,252
0
L
Izanami
6,478
498
97
7
0
218,155
4
L
Vamana
7,631
587
82
6
0
275,552
0
W
Cernunnos
7,695
592
97
7
0
240,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role