Player Matchup

King Arthur
King Arthur
Antegen_
King Arthur
Level 65
God Stats
11W - 14L
1,492 SR
Queue Stats
110W - 99L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
Arpho-
Ah Puch
Level 59
God Stats
1W - 1L
1,721 SR
Queue Stats
173W - 170L
1,491 Elo+
Party 1
Hachiman
Hachiman
GlobalGodcomplex
Hachiman
Level 55
God Stats
15W - 9L
1,577 SR
Queue Stats
112W - 106L
1,529 Elo+
Party 1
Team Averages
Level 60
1,597 SR
1,535 Elo+

VS

Team Averages
Level 80
1,492 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CR_Venegas
Bacchus
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 67L
1,499 Elo+
Solo
Charybdis
Charybdis
xxGlowStick
Charybdis
Level 34
God Stats
2W - 3L
1,475 SR
Queue Stats
18W - 9L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antegen_
King Arthur
11
2 / 3 / 3
7,875
788
4,288
10,702
8,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Arpho-
Ah Puch
9
0 / 6 / 4
7,049
705
5,593
8,662
2,400
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 1
7,931
793
7,117
8,873
2,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 7
8,966
897
11,205
7,629
3,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
CR_Venegas
Bacchus
9
1 / 2 / 6
7,909
791
3,410
6,723
4,090
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xxGlowStick
Charybdis
13
8 / 1 / 5
9,619
962
8,921
6,009
2,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
13
13
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
7
3.75
L
King Arthur
Antegen_
King Arthur
2
3
3
1.17
L
Ah Puch
Arpho-
Ah Puch
0
6
4
0.33
W
Bacchus
CR_Venegas
Bacchus
1
2
6
2
L
3
4
1
0.88
W
Charybdis
xxGlowStick
Charybdis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
23,536
28,237
Taken
20,361
13,232
Mitigated
9,742
2,485
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,205
362
0
2,101
7,629
3,383
0
2,245
5,384
32,887
0
L
King Arthur
Antegen_
King Arthur
4,288
551
0
837
10,702
8,551
0
2,662
8,040
0
23,989
L
Ah Puch
Arpho-
Ah Puch
5,593
878
0
580
8,662
2,400
0
5,007
3,655
20,038
0
W
Bacchus
CR_Venegas
Bacchus
3,410
361
0
1,646
6,723
4,090
454
2,066
4,657
12,283
0
L
7,117
4,478
0
1,068
8,873
2,281
0
7,233
1,640
0
20,429
W
Charybdis
xxGlowStick
Charybdis
8,921
5,608
0
1,768
6,009
2,269
903
1,499
4,510
0
40,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,855
Gold Earned
26,494
84
Minions Killed
127
0
Camps Cleared
0
527,084
Distance Traveled
542,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,966
897
47
5
0
186,698
0
L
King Arthur
7,875
788
27
3
0
192,911
0
L
Ah Puch
7,049
705
25
3
0
168,277
0
W
Bacchus
7,909
791
19
2
0
161,298
0
L
Hachiman
7,931
793
32
3
0
165,896
0
W
Charybdis
9,619
962
61
6
0
194,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role