Player Matchup

Sun Wukong
Sun Wukong
AHIPSHARK
Sun Wukong
Level 101
God Stats
2W - 0L
1,293 SR
Queue Stats
6W - 1L
1,566 Elo+
Party 2
Anubis
Anubis
DjdXpertSniper
Anubis
Level 58
God Stats
13W - 2L
1,642 SR
Queue Stats
62W - 60L
1,409 Elo+
Solo
Hachiman
Hachiman
llAyoKayeoll
Hachiman
Level 47
God Stats
6W - 1L
1,401 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 2
Team Averages
Level 69
1,445 SR
1,484 Elo+

VS

Team Averages
Level 90
1,673 SR
1,492 Elo+
Zhong Kui
Zhong Kui
BackkWoods--
Zhong Kui
Level 61
God Stats
11W - 14L
1,593 SR
Queue Stats
98W - 108L
1,409 Elo+
Solo
Kukulkan
Kukulkan
XerxZees
Kukulkan
Level 84
God Stats
3W - 2L
1,925 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Pele
Pele
seph_102
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AHIPSHARK
Sun Wukong
17
4 / 3 / 8
13,811
767
14,991
22,927
25,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 3 / 7
14,674
815
11,959
13,859
7,706
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
llAyoKayeoll
Hachiman
17
5 / 4 / 6
13,920
773
16,339
18,414
6,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BackkWoods--
Zhong Kui
14
0 / 2 / 8
11,640
647
10,182
12,740
8,637
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
XerxZees
Kukulkan
15
1 / 6 / 7
12,462
692
15,545
13,245
5,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
9 / 8 / 1
14,396
800
16,280
26,025
10,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
10
10
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AHIPSHARK
Sun Wukong
4
3
8
2.67
L
Zhong Kui
BackkWoods--
Zhong Kui
0
2
8
2
W
6
3
7
3.17
L
Kukulkan
XerxZees
Kukulkan
1
6
7
0.75
W
Hachiman
llAyoKayeoll
Hachiman
5
4
6
2
L
Pele
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
42,007
55,200
Taken
52,010
38,889
Mitigated
24,522
15,535
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AHIPSHARK
Sun Wukong
14,991
1,633
0
7,786
22,927
25,052
917
12,318
10,609
0
53,184
L
Zhong Kui
BackkWoods--
Zhong Kui
10,182
529
0
4,283
12,740
8,637
0
2,014
10,726
25,587
0
W
11,959
691
0
4,277
13,859
7,706
490
5,256
8,603
69,824
0
L
Kukulkan
XerxZees
Kukulkan
15,545
369
0
443
13,245
5,453
0
2,761
10,484
68,157
0
W
Hachiman
llAyoKayeoll
Hachiman
16,339
14,306
0
3,472
18,414
6,131
1,144
9,292
9,122
0
67,756
L
Pele
16,280
2,915
0
4,543
26,025
10,432
0
7,734
18,291
0
44,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,405
Gold Earned
38,498
208
Minions Killed
165
0
Camps Cleared
0
912,253
Distance Traveled
902,123
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,811
767
32
2
0
345,957
2
L
Zhong Kui
11,640
647
20
1
0
247,704
0
W
Anubis
14,674
815
104
6
0
273,851
0
L
Kukulkan
12,462
692
96
5
0
321,748
4
W
Hachiman
13,920
773
72
4
0
292,445
0
L
Pele
14,396
800
49
3
0
332,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role