Player Matchup

Cabrakan
Cabrakan
BSG_Bogsworth
Cabrakan
Level 125
God Stats
1W - 2L
1,249 SR
Queue Stats
69W - 71L
1,629 Elo+
Party 2
Poseidon
Poseidon
JuiceOlajuwon
Poseidon
Level 100
God Stats
13W - 18L
1,522 SR
Queue Stats
70W - 80L
1,534 Elo+
Party 2
Cernunnos
Cernunnos
KidPerry608
Cernunnos
Level 68
God Stats
13W - 3L
1,669 SR
Queue Stats
353W - 451L
1,393 Elo+
Party 2
Xing Tian
Xing Tian
Kxmoyin
Xing Tian
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 161L
1,487 Elo+
Party 2
He Bo
He Bo
ZombieFood472
He Bo
Level 23
God Stats
1W - 1L
1,691 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 2
Team Averages
Level 94
1,526 SR
1,493 Elo+

VS

Team Averages
Level 126
1,606 SR
1,517 Elo+
Arachne
Arachne
ChilliNinja3079
Arachne
Level 81
God Stats
7W - 7L
1,700 SR
Queue Stats
386W - 372L
1,572 Elo+
Solo
Geb
Geb
MeleNotMelee
Geb
Level 116
God Stats
4W - 2L
1,889 SR
Queue Stats
189W - 177L
1,506 Elo+
Party 1
Merlin
Merlin
Scrawss
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,499 Elo+
Party 1
Hercules
Hercules
Squidruption
Hercules
Level 158
God Stats
5W - 4L
1,621 SR
Queue Stats
485W - 458L
1,502 Elo+
Solo
Hachiman
Hachiman
VelvetMonkey
Hachiman
Level 146
God Stats
13W - 13L
1,318 SR
Queue Stats
176W - 173L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BSG_Bogsworth
Cabrakan
12
0 / 6 / 4
7,713
429
7,092
20,028
27,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
JuiceOlajuwon
Poseidon
18
3 / 4 / 2
10,368
576
18,337
16,852
7,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KidPerry608
Cernunnos
12
1 / 4 / 0
7,700
428
3,792
8,820
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kxmoyin
Xing Tian
14
3 / 3 / 6
9,575
532
8,544
20,413
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 11 / 1
8,678
482
7,467
16,222
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 5
12,624
701
12,241
18,387
8,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 10
9,076
504
8,420
19,400
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Scrawss
Merlin
15
6 / 5 / 12
10,759
598
25,487
13,636
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Squidruption
Hercules
17
6 / 1 / 7
11,089
616
9,193
17,667
18,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
VelvetMonkey
Hachiman
17
4 / 1 / 5
10,442
580
7,290
9,124
4,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
13
Kills
28
28
Deaths
13
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BSG_Bogsworth
Cabrakan
0
6
4
0.33
W
11
3
5
4.5
L
Poseidon
JuiceOlajuwon
Poseidon
3
4
2
1
L
Cernunnos
KidPerry608
Cernunnos
1
4
0
0.25
L
Xing Tian
Kxmoyin
Xing Tian
3
3
6
2
W
1
3
10
2
W
Merlin
Scrawss
Merlin
6
5
12
2.4
W
Hercules
Squidruption
Hercules
6
1
7
9.5
W
Hachiman
VelvetMonkey
Hachiman
4
1
5
6.5
L
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,232
Damage
62,631
82,335
Taken
78,214
69,979
Mitigated
57,363
9,101
Healing
23,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BSG_Bogsworth
Cabrakan
7,092
873
0
1,946
20,028
27,184
0
6,431
13,597
41,026
940
W
12,241
8,101
0
5,718
18,387
8,861
0
7,225
11,162
0
128,218
L
Poseidon
JuiceOlajuwon
Poseidon
18,337
2,896
0
1,482
16,852
7,210
26
4,868
11,984
126,585
0
L
Cernunnos
KidPerry608
Cernunnos
3,792
2,109
0
1,562
8,820
3,290
0
3,225
5,595
0
37,759
L
Xing Tian
Kxmoyin
Xing Tian
8,544
753
0
4,111
20,413
23,440
18
9,576
10,837
42,292
0
W
8,420
871
355
3,387
19,400
17,992
148
12,448
6,952
24,082
0
W
Merlin
Scrawss
Merlin
25,487
1,208
0
2,166
13,636
7,713
547
10,483
3,153
80,135
0
W
Hercules
Squidruption
Hercules
9,193
2,740
0
6,699
17,667
18,499
228
6,740
10,927
0
70,436
W
Hachiman
VelvetMonkey
Hachiman
7,290
3,339
0
5,010
9,124
4,298
3,381
3,905
5,219
0
88,169
L
7,467
677
0
0
16,222
8,855
0
9,807
6,415
49,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
53,990
461
Minions Killed
532
0
Camps Cleared
0
1,608,976
Distance Traveled
1,792,785
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,713
429
70
4
0
281,871
1
W
Arachne
12,624
701
150
8
0
395,043
1
L
Poseidon
10,368
576
190
11
0
390,068
0
L
Cernunnos
7,700
428
74
4
0
234,306
2
L
Xing Tian
9,575
532
49
3
0
368,920
0
W
Geb
9,076
504
20
1
0
374,005
6
W
Merlin
10,759
598
118
7
0
335,648
4
W
Hercules
11,089
616
114
6
0
360,169
0
W
Hachiman
10,442
580
130
7
0
327,920
4
L
He Bo
8,678
482
78
4
0
333,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role