Player Matchup

Persephone
Persephone
Icy-Dizzyy
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 95L
1,243 Elo+
Party 1
Lancelot
Lancelot
PrxiseAkid
Lancelot
Level 29
God Stats
2W - 6L
1,232 SR
Queue Stats
64W - 73L
1,239 Elo+
Party 3
Kuzenbo
Kuzenbo
Sepirts
Kuzenbo
Level 15
God Stats
3W - 5L
1,390 SR
Queue Stats
12W - 18L
1,256 Elo+
Party 3
Martichoras
Martichoras
TOKYO_MANJl
Martichoras
Level 36
God Stats
1W - 2L
1,297 SR
Queue Stats
63W - 77L
1,222 Elo+
Party 3
Achilles
Achilles
sneezyy10
Achilles
Level 40
God Stats
1W - 5L
1,121 SR
Queue Stats
154W - 211L
1,230 Elo+
Party 1
Team Averages
Level 30
1,308 SR
1,238 Elo+

VS

Team Averages
Level 72
1,430 SR
1,409 Elo+
Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ElanifFreddo
Artio
Level 84
God Stats
2W - 1L
1,356 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 2
Izanami
Izanami
Goodbat12
Izanami
Level 146
God Stats
3W - 7L
1,143 SR
Queue Stats
15W - 26L
1,382 Elo+
Party 2
Ix Chel
Ix Chel
Goodbat14
Ix Chel
Level 28
God Stats
2W - 1L
1,647 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NonCanon0310
Cu Chulainn
Level 66
God Stats
66W - 72L
1,502 SR
Queue Stats
92W - 100L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Icy-Dizzyy
Persephone
12
0 / 9 / 1
8,056
474
7,593
13,133
5,148
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
PrxiseAkid
Lancelot
14
5 / 6 / 1
9,522
560
12,360
16,171
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Sepirts
Kuzenbo
10
1 / 5 / 3
7,289
429
5,583
18,161
19,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
TOKYO_MANJl
Martichoras
13
3 / 7 / 4
9,027
531
8,406
15,364
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
sneezyy10
Achilles
13
0 / 8 / 1
8,187
482
2,537
13,651
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 2 / 7
9,836
579
8,240
14,710
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 7
8,750
515
2,718
13,847
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Goodbat12
Izanami
14
4 / 1 / 8
9,152
538
12,647
12,161
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Goodbat14
Ix Chel
17
10 / 1 / 7
11,164
657
15,220
10,177
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
NonCanon0310
Cu Chulainn
15
13 / 3 / 6
10,900
641
16,153
19,914
18,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
34
35
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
7
4.75
W
1
2
7
2.25
W
Izanami
Goodbat12
Izanami
4
1
8
8
W
Ix Chel
Goodbat14
Ix Chel
10
1
7
13.5
L
Persephone
Icy-Dizzyy
Persephone
0
9
1
0.06
W
Cu Chulainn
NonCanon0310
Cu Chulainn
13
3
6
5.33
L
Lancelot
PrxiseAkid
Lancelot
5
6
1
0.92
L
Kuzenbo
Sepirts
Kuzenbo
1
5
3
0.5
L
Martichoras
TOKYO_MANJl
Martichoras
3
7
4
0.71
L
Achilles
sneezyy10
Achilles
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
54,978
76,480
Taken
70,809
46,968
Mitigated
47,461
7,089
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,240
1,911
0
292
14,710
6,128
0
3,657
10,958
0
81,031
W
2,718
785
623
2,600
13,847
13,787
58
1,923
11,804
21,500
0
W
Izanami
Goodbat12
Izanami
12,647
6,751
0
3,630
12,161
4,858
2,292
1,572
10,557
0
82,293
W
Ix Chel
Goodbat14
Ix Chel
15,220
717
1,271
1,829
10,177
4,240
234
3,408
6,527
84,443
0
L
Persephone
Icy-Dizzyy
Persephone
7,593
934
0
1,401
13,133
5,148
0
5,756
7,286
54,389
0
W
Cu Chulainn
NonCanon0310
Cu Chulainn
16,153
4,244
0
3,051
19,914
18,448
81
2,837
16,700
0
69,338
L
Lancelot
PrxiseAkid
Lancelot
12,360
3,537
0
2,084
16,171
7,377
0
2,800
13,371
0
59,241
L
Kuzenbo
Sepirts
Kuzenbo
5,583
2,001
0
1,740
18,161
19,553
0
4,148
14,013
16,754
0
L
Martichoras
TOKYO_MANJl
Martichoras
8,406
2,740
0
1,657
15,364
6,180
0
4,516
10,848
0
46,591
L
Achilles
sneezyy10
Achilles
2,537
1,212
0
207
13,651
8,710
1,600
663
12,988
0
55,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
49,802
368
Minions Killed
478
0
Camps Cleared
0
1,549,513
Distance Traveled
1,758,169
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,836
579
100
6
0
389,401
0
W
Artio
8,750
515
24
1
0
342,978
7
W
Izanami
9,152
538
122
7
0
307,129
7
W
Ix Chel
11,164
657
138
8
0
370,706
4
L
Persephone
8,056
474
88
5
0
318,503
0
W
Cu Chulainn
10,900
641
94
6
0
347,955
0
L
Lancelot
9,522
560
87
5
0
376,878
1
L
Kuzenbo
7,289
429
24
1
0
279,821
0
L
Martichoras
9,027
531
81
5
0
262,150
0
L
Achilles
8,187
482
88
5
0
312,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role