Player Matchup

Hou Yi
Hou Yi
Berus SC
Hou Yi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 67L
1,347 Elo+
Solo
Cliodhna
Cliodhna
Jdub1991s
Cliodhna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,406 Elo+
Solo
Bellona
Bellona
MustBeSam4416
Bellona
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
213W - 216L
1,450 Elo+
Party 2
Ravana
Ravana
RougeDataOne
Ravana
Level 42
God Stats
0W - 3L
1,170 SR
Queue Stats
167W - 220L
1,463 Elo+
Solo
Cupid
Cupid
x70DUSTIN23x
Cupid
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 295L
1,463 Elo+
Party 2
Team Averages
Level 78
1,434 SR
1,426 Elo+

VS

Team Averages
Level 59
1,581 SR
1,307 Elo+
Shiva
Shiva
AlwaysNeedBait
Shiva
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,058 Elo+
Solo
Yu Huang
Yu Huang
NightHawk5919
Yu Huang
Level 89
God Stats
4W - 3L
1,903 SR
Queue Stats
66W - 97L
1,314 Elo+
Party 1
Cerberus
Cerberus
midget_assassin9
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
462W - 460L
1,453 Elo+
Solo
Charybdis
Charybdis
mikmikgamin3
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 84L
1,341 Elo+
Party 1
Serqet
Serqet
shadowkiller194
Serqet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Berus SC
Hou Yi
13
2 / 5 / 5
7,112
790
10,558
10,808
4,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
Jdub1991s
Cliodhna
13
3 / 2 / 4
7,479
831
7,965
8,322
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
3 / 3 / 5
7,895
877
9,085
9,779
13,620
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
10
0 / 4 / 4
6,311
701
5,523
8,734
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 4
7,143
794
9,237
8,121
3,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
8,723
969
5,921
11,816
17,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
NightHawk5919
Yu Huang
17
6 / 1 / 11
9,712
1,079
16,886
7,216
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 9
8,721
969
7,299
13,160
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
mikmikgamin3
Charybdis
14
3 / 4 / 8
7,881
876
9,587
8,442
5,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 8
7,635
848
2,378
8,920
9,260
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
10
Kills
17
17
Deaths
10
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Hou Yi
Berus SC
Hou Yi
2
5
5
0.9
L
Cliodhna
Jdub1991s
Cliodhna
3
2
4
2.5
L
Bellona
3
3
5
1.83
W
Yu Huang
NightHawk5919
Yu Huang
6
1
11
11.5
L
Ravana
0
4
4
0.5
W
4
1
9
8.5
W
Charybdis
mikmikgamin3
Charybdis
3
4
8
1.75
W
0
2
8
2
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
42,071
45,764
Taken
49,554
31,813
Mitigated
53,070
15,049
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,921
770
1,630
2,582
11,816
17,424
639
546
10,849
628
16,200
L
Hou Yi
Berus SC
Hou Yi
10,558
4,923
0
1,318
10,808
4,855
0
6,861
3,803
0
19,664
L
Cliodhna
Jdub1991s
Cliodhna
7,965
612
943
2,132
8,322
3,525
0
4,099
4,055
0
17,669
L
Bellona
9,085
1,120
315
1,995
9,779
13,620
0
4,557
5,222
3,851
9,561
W
Yu Huang
NightHawk5919
Yu Huang
16,886
584
1,164
1,252
7,216
4,801
840
826
6,207
37,440
0
L
Ravana
5,523
1,046
258
1,582
8,734
6,252
0
3,320
5,190
0
8,767
W
7,299
380
1,637
4,907
13,160
16,574
751
732
12,127
13,671
0
W
Charybdis
mikmikgamin3
Charybdis
9,587
3,252
657
236
8,442
5,011
1,311
388
7,880
0
12,936
W
2,378
247
1,400
2,059
8,920
9,260
794
254
8,470
0
3,060
L
9,237
3,814
3,899
2,607
8,121
3,561
0
5,582
2,539
0
18,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
42,672
80
Minions Killed
110
0
Camps Cleared
0
860,030
Distance Traveled
901,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,723
969
24
3
0
195,650
0
L
Hou Yi
7,112
790
26
3
0
169,243
0
L
Cliodhna
7,479
831
23
3
0
192,184
0
L
Bellona
7,895
877
13
1
0
166,847
0
W
Yu Huang
9,712
1,079
46
5
0
196,147
0
L
Ravana
6,311
701
4
0
0
175,667
0
W
Cerberus
8,721
969
26
3
0
175,732
0
W
Charybdis
7,881
876
7
1
0
169,957
0
W
Serqet
7,635
848
7
1
0
164,132
0
L
Cupid
7,143
794
14
2
0
156,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role