Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
ArtTheClown
Anhur
Level 39
God Stats
3W - 2L
1,916 SR
Queue Stats
44W - 23L
1,669 Elo+
Solo
Bakasura
Bakasura
ExpressCheese
Bakasura
Level 158
God Stats
3W - 3L
1,433 SR
Queue Stats
132W - 101L
1,631 Elo+
Party 2
King Arthur
King Arthur
Incoact
King Arthur
Level 178
God Stats
50W - 41L
1,629 SR
Queue Stats
328W - 276L
1,647 Elo+
Party 4
Ares
Ares
PharaohAmunRa
Ares
Level 149
God Stats
1W - 5L
1,537 SR
Queue Stats
90W - 69L
1,682 Elo+
Party 2
Team Averages
Level 134
1,603 SR
1,626 Elo+

VS

Team Averages
Level 153
1,644 SR
1,582 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cathársis
Poseidon
Level 210
God Stats
15W - 5L
1,940 SR
Queue Stats
236W - 160L
1,671 Elo+
Party 1
Athena
Athena
DS Bill Cosby
Athena
Level 59
God Stats
2W - 1L
1,527 SR
Queue Stats
25W - 23L
1,542 Elo+
Party 3
Loki
Loki
FiveStatiC
Loki
Level 190
God Stats
15W - 10L
1,820 SR
Queue Stats
125W - 116L
1,685 Elo+
Party 1
Cliodhna
Cliodhna
Veltayne
Cliodhna
Level 157
God Stats
8W - 9L
1,432 SR
Queue Stats
189W - 199L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 1
4,914
614
1,260
3,703
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,528
566
3,015
5,507
1,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
ExpressCheese
Bakasura
3
0 / 0 / 0
3,421
428
972
2,029
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Incoact
King Arthur
10
1 / 1 / 0
5,383
673
3,697
5,915
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
4,235
529
2,732
6,191
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 0 / 0
5,038
630
2,881
4,337
1,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Cathársis
Poseidon
10
0 / 0 / 2
5,652
707
4,160
3,493
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
4,424
553
1,004
4,435
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 1 / 0
5,654
707
2,926
5,189
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Veltayne
Cliodhna
8
1 / 0 / 3
4,959
620
2,052
5,380
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Izanami
 
Izanami
1
0
0
1
L
0
1
0
0
W
Poseidon
Cathársis
Poseidon
0
0
2
1
W
0
0
2
1
L
Bakasura
ExpressCheese
Bakasura
0
0
0
0
W
3
1
0
3
L
King Arthur
Incoact
King Arthur
1
1
0
1
L
0
2
0
0
W
Cliodhna
Veltayne
Cliodhna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,676
Damage
13,023
23,345
Taken
22,834
11,394
Mitigated
8,278
6,668
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,260
220
0
825
3,703
1,151
0
1,682
1,873
33,424
0
W
Izanami
 
Izanami
2,881
2,115
0
1,472
4,337
1,090
597
775
3,562
0
42,308
L
3,015
1,881
0
1,919
5,507
1,677
0
417
5,090
0
32,013
W
Poseidon
Cathársis
Poseidon
4,160
1,119
0
730
3,493
1,168
0
1,028
2,428
45,197
0
W
1,004
229
0
1,253
4,435
2,635
0
1,179
3,234
6,622
0
L
Bakasura
ExpressCheese
Bakasura
972
592
0
680
2,029
525
0
650
1,315
0
6,013
W
2,926
674
0
1,250
5,189
1,753
0
0
5,189
0
37,912
L
King Arthur
Incoact
King Arthur
3,697
654
0
1,382
5,915
3,802
0
551
5,352
0
36,993
L
2,732
0
0
1,862
6,191
4,239
0
1,546
4,551
13,257
0
W
Cliodhna
Veltayne
Cliodhna
2,052
224
0
775
5,380
1,632
0
942
4,365
0
25,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
25,727
232
Minions Killed
293
0
Camps Cleared
0
700,780
Distance Traveled
898,190
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,914
614
69
9
0
163,717
0
W
Izanami
5,038
630
78
10
0
147,972
0
L
Anhur
4,528
566
61
8
0
137,349
0
W
Poseidon
5,652
707
101
13
0
176,668
2
W
Athena
4,424
553
8
1
0
179,110
2
L
Bakasura
3,421
428
21
3
0
59,991
0
W
Loki
5,654
707
66
8
0
189,626
1
L
King Arthur
5,383
673
65
8
0
168,624
0
L
Ares
4,235
529
16
2
0
171,099
0
W
Cliodhna
4,959
620
40
5
0
204,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role