Player Matchup

Hera
Hera
BeserkerGuts
Hera
Level 200
God Stats
11W - 9L
1,488 SR
Queue Stats
390W - 369L
1,447 Elo+
Solo
Pele
Pele
ElanifFreddo
Pele
Level 84
God Stats
0W - 2L
1,229 SR
Queue Stats
7W - 12L
1,478 Elo+
Party 2
Izanami
Izanami
Goodbat12
Izanami
Level 146
God Stats
3W - 7L
1,216 SR
Queue Stats
15W - 26L
1,427 Elo+
Party 2
Xing Tian
Xing Tian
Goodbat14
Xing Tian
Level 28
God Stats
0W - 2L
1,802 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NonCanon0310
Cu Chulainn
Level 66
God Stats
66W - 72L
1,510 SR
Queue Stats
92W - 100L
1,450 Elo+
Party 2
Team Averages
Level 105
1,449 SR
1,505 Elo+

VS

Team Averages
Level 108
1,500 SR
1,397 Elo+
Sylvanus
Sylvanus
Bigdaddykammy
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,382 Elo+
Party 1
Ne Zha
Ne Zha
BuckNasty5151
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,455 Elo+
Solo
Nu Wa
Nu Wa
CallmeZxye
Nu Wa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 135L
1,399 Elo+
Party 1
Bakasura
Bakasura
Gold is ez
Bakasura
Level 46
God Stats
5W - 9L
1,500 SR
Queue Stats
129W - 125L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
IM1 Tank
Heimdallr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,252
361
0
347
109
8
0 / 4 / 0
4,837
537
1,788
7,783
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Goodbat12
Izanami
9
1 / 2 / 0
4,942
549
1,997
4,635
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Goodbat14
Xing Tian
8
0 / 0 / 1
5,216
580
3,142
7,562
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
NonCanon0310
Cu Chulainn
9
1 / 3 / 1
5,466
607
5,426
8,487
4,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bigdaddykammy
Sylvanus
9
1 / 1 / 1
5,477
609
1,922
6,927
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 1
6,285
698
3,015
5,905
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
9
2 / 1 / 4
5,899
655
3,561
4,135
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Gold is ez
Bakasura
10
2 / 0 / 2
5,823
647
6,297
9,996
8,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
IM1 Tank
Heimdallr
9
0 / 0 / 2
4,891
543
2,483
3,402
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sylvanus
Bigdaddykammy
Sylvanus
1
1
1
1.5
W
4
1
1
4.5
W
Nu Wa
2
1
4
4
L
0
4
0
0
W
Bakasura
Gold is ez
Bakasura
2
0
2
3
L
Izanami
Goodbat12
Izanami
1
2
0
0.5
L
Xing Tian
Goodbat14
Xing Tian
0
0
1
0.5
W
Heimdallr
IM1 Tank
Heimdallr
0
0
2
1
L
Cu Chulainn
NonCanon0310
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,353
Damage
17,278
28,814
Taken
30,365
14,038
Mitigated
16,881
5,975
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
347
109
0
347
0
0
0
W
Sylvanus
Bigdaddykammy
Sylvanus
1,922
541
1,378
2,833
6,927
3,925
308
1,053
5,874
16,767
0
W
3,015
961
0
649
5,905
2,002
275
822
5,083
0
41,187
W
Nu Wa
3,561
1,016
0
530
4,135
1,040
1,387
84
4,051
30,168
0
L
1,788
452
0
481
7,783
2,272
0
1,718
5,990
0
28,167
W
Bakasura
Gold is ez
Bakasura
6,297
5,117
0
5,942
9,996
8,525
0
490
9,506
0
22,877
L
Izanami
Goodbat12
Izanami
1,997
1,103
0
740
4,635
1,644
0
1,468
3,167
0
33,973
L
Xing Tian
Goodbat14
Xing Tian
3,142
181
156
1,929
7,562
5,642
0
1,427
6,048
22,813
0
W
Heimdallr
IM1 Tank
Heimdallr
2,483
1,375
0
0
3,402
1,389
505
693
2,709
0
30,492
L
Cu Chulainn
NonCanon0310
Cu Chulainn
5,426
1,926
0
2,669
8,487
4,371
0
523
7,448
0
38,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,713
Gold Earned
28,375
208
Minions Killed
257
0
Camps Cleared
0
740,732
Distance Traveled
830,308
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,252
361
0
0
0
0
0
W
Sylvanus
5,477
609
30
3
0
146,867
2
W
Ne Zha
6,285
698
66
7
0
199,894
0
W
Nu Wa
5,899
655
58
6
0
159,408
0
L
Pele
4,837
537
54
6
0
174,573
4
W
Bakasura
5,823
647
58
6
0
179,677
0
L
Izanami
4,942
549
72
8
0
175,819
2
L
Xing Tian
5,216
580
27
3
0
203,131
1
W
Heimdallr
4,891
543
45
5
0
144,462
0
L
Cu Chulainn
5,466
607
55
6
0
187,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role