Player Matchup

Artemis
Artemis
Acehigh1316
Artemis
Level 102
God Stats
2W - 0L
1,845 SR
Queue Stats
255W - 135L
1,561 Elo+
Party 3
Tiamat
Tiamat
Hubert34
Tiamat
Level 65
God Stats
22W - 9L
1,722 SR
Queue Stats
201W - 93L
1,572 Elo+
Party 3
Horus
Horus
Jango Alpha
Horus
Level 61
God Stats
4W - 1L
1,851 SR
Queue Stats
10W - 14L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
JuicySteak
Guan Yu
Level 97
God Stats
17W - 9L
1,720 SR
Queue Stats
218W - 115L
1,568 Elo+
Party 3
Discordia
Discordia
Mitani
Discordia
Level 106
God Stats
3W - 0L
1,765 SR
Queue Stats
14W - 16L
1,410 Elo+
Party 1
Team Averages
Level 86
1,781 SR
1,486 Elo+

VS

Team Averages
Level 60
1,430 SR
1,460 Elo+
Persephone
Persephone
FenixHealth
Persephone
Level 124
God Stats
9W - 11L
1,575 SR
Queue Stats
151W - 133L
1,502 Elo+
Solo
Surtr
Surtr
Kallahad
Surtr
Level 16
God Stats
3W - 3L
1,473 SR
Queue Stats
91W - 77L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mopsci
Tsukuyomi
Level 10
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 9L
1,380 Elo+
Party 2
Anubis
Anubis
SlippyTippy
Anubis
Level 95
God Stats
22W - 17L
1,529 SR
Queue Stats
83W - 90L
1,410 Elo+
Solo
Thanatos
Thanatos
TwoEdgedDeath
Thanatos
Level 53
God Stats
0W - 2L
1,289 SR
Queue Stats
24W - 20L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acehigh1316
Artemis
18
9 / 2 / 9
10,776
898
17,488
9,966
3,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Hubert34
Tiamat
17
4 / 3 / 12
9,621
802
10,345
12,251
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 9
9,282
774
8,530
15,002
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
JuicySteak
Guan Yu
17
4 / 0 / 12
9,627
802
10,526
14,076
15,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Discordia
Mitani
Discordia
17
5 / 1 / 13
10,085
840
14,556
7,288
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FenixHealth
Persephone
15
0 / 5 / 2
8,540
712
10,902
11,338
5,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Kallahad
Surtr
14
2 / 5 / 4
8,159
680
8,827
15,670
10,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Mopsci
Tsukuyomi
14
1 / 6 / 3
7,952
663
7,579
17,307
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
2 / 3 / 1
8,996
750
10,681
10,888
5,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TwoEdgedDeath
Thanatos
14
5 / 7 / 1
8,643
720
6,475
16,379
5,488
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
26
Kills
10
10
Deaths
26
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Acehigh1316
Artemis
9
2
9
6.75
L
Persephone
FenixHealth
Persephone
0
5
2
0.2
W
Tiamat
Hubert34
Tiamat
4
3
12
3.33
W
4
4
9
2.13
W
Guan Yu
JuicySteak
Guan Yu
4
0
12
10
L
Surtr
Kallahad
Surtr
2
5
4
0.8
W
Discordia
Mitani
Discordia
5
1
13
11.5
L
Tsukuyomi
Mopsci
Tsukuyomi
1
6
3
0.42
L
Anubis
2
3
1
0.83
L
Thanatos
TwoEdgedDeath
Thanatos
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,445
Damage
44,464
58,583
Taken
71,582
39,208
Mitigated
33,195
23,744
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Acehigh1316
Artemis
17,488
11,524
0
3,788
9,966
3,988
3,971
4,487
5,479
0
50,681
L
Persephone
FenixHealth
Persephone
10,902
1,240
0
1,783
11,338
5,966
355
3,287
7,837
35,463
0
W
Tiamat
Hubert34
Tiamat
10,345
1,116
0
4,716
12,251
6,237
974
2,065
10,186
32,500
0
W
8,530
3,733
767
3,477
15,002
10,767
1,400
5,515
9,487
0
18,526
W
Guan Yu
JuicySteak
Guan Yu
10,526
720
4,779
5,317
14,076
15,827
66
6,773
7,303
0
23,023
L
Surtr
Kallahad
Surtr
8,827
4,391
0
2,271
15,670
10,165
74
5,401
9,733
284
18,474
W
Discordia
Mitani
Discordia
14,556
1,514
0
900
7,288
2,389
492
2,909
4,379
50,588
0
L
Tsukuyomi
Mopsci
Tsukuyomi
7,579
2,067
0
68
17,307
6,101
557
6,622
10,268
0
16,471
L
Anubis
10,681
351
0
4,099
10,888
5,475
53
3,538
7,175
46,184
0
L
Thanatos
TwoEdgedDeath
Thanatos
6,475
1,938
0
4,267
16,379
5,488
0
5,598
10,457
0
20,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
42,290
239
Minions Killed
216
0
Camps Cleared
0
1,347,386
Distance Traveled
1,154,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,776
898
79
7
0
274,634
0
L
Persephone
8,540
712
59
5
0
207,834
0
W
Tiamat
9,621
802
45
4
0
248,167
0
W
Horus
9,282
774
17
1
0
265,952
0
W
Guan Yu
9,627
802
31
3
0
290,528
0
L
Surtr
8,159
680
19
2
0
206,843
0
W
Discordia
10,085
840
67
6
0
268,105
0
L
Tsukuyomi
7,952
663
35
3
0
258,561
0
L
Anubis
8,996
750
81
7
0
245,600
0
L
Thanatos
8,643
720
22
2
0
235,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role