Player Matchup

Chang'e
Chang'e
D0RKYDUDE
Chang'e
Level 120
God Stats
2W - 2L
1,355 SR
Queue Stats
170W - 151L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Fergel
Cthulhu
Level 108
God Stats
5W - 1L
1,439 SR
Queue Stats
111W - 112L
1,537 Elo+
Party 1
Khepri
Khepri
WondersmithNCo
Khepri
Level 29
God Stats
17W - 9L
1,713 SR
Queue Stats
62W - 61L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XerxesThe5th
Tsukuyomi
Level 106
God Stats
2W - 2L
1,601 SR
Queue Stats
95W - 75L
1,570 Elo+
Party 1
Hachiman
Hachiman
labloob
Hachiman
Level 68
God Stats
2W - 3L
1,724 SR
Queue Stats
18W - 33L
1,402 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,527 Elo+

VS

Team Averages
Level 78
1,492 SR
1,533 Elo+
Anubis
Anubis
Ahcur
Anubis
Level 67
God Stats
13W - 9L
1,800 SR
Queue Stats
95W - 83L
1,591 Elo+
Solo
He Bo
He Bo
ElPaputCristiano
He Bo
Level 35
God Stats
3W - 5L
1,438 SR
Queue Stats
197W - 232L
1,548 Elo+
Party 2
Maui
Maui
MAYITOOuO
Maui
Level 127
God Stats
5W - 6L
1,295 SR
Queue Stats
114W - 130L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tebans02
Cu Chulainn
Level 127
God Stats
10W - 8L
1,415 SR
Queue Stats
283W - 333L
1,466 Elo+
Party 2
Anhur
Anhur
个人练习生蔡徐坤
Anhur
Level 32
God Stats
4W - 12L
1,510 SR
Queue Stats
306W - 337L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D0RKYDUDE
Chang'e
11
1 / 3 / 1
6,183
562
6,279
7,553
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Fergel
Cthulhu
12
1 / 1 / 2
6,368
579
2,638
7,589
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 0
5,619
511
3,111
7,592
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
XerxesThe5th
Tsukuyomi
13
5 / 0 / 2
6,958
633
8,953
8,380
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
labloob
Hachiman
9
1 / 2 / 0
5,338
485
4,696
7,025
1,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahcur
Anubis
11
4 / 1 / 0
6,951
632
8,017
8,014
4,179
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 1
5,516
501
5,465
8,094
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 0 / 1
5,745
522
2,028
7,940
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Tebans02
Cu Chulainn
12
1 / 2 / 0
7,304
664
3,886
8,993
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 1 / 0
6,239
567
5,262
7,499
2,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
7
7
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ahcur
Anubis
4
1
0
4
W
Chang'e
D0RKYDUDE
Chang'e
1
3
1
0.5
L
0
4
1
0.13
W
Cthulhu
Fergel
Cthulhu
1
1
2
2
L
Maui
0
0
1
0.5
L
Cu Chulainn
Tebans02
Cu Chulainn
1
2
0
0.5
W
0
1
0
0
W
Tsukuyomi
XerxesThe5th
Tsukuyomi
5
0
2
6
W
Hachiman
labloob
Hachiman
1
2
0
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,677
Damage
24,658
38,139
Taken
40,540
16,748
Mitigated
20,808
10,604
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ahcur
Anubis
8,017
588
0
4,051
8,014
4,179
436
3,549
4,263
54,184
0
W
Chang'e
D0RKYDUDE
Chang'e
6,279
424
1,095
2,337
7,553
2,279
0
5,212
2,341
47,947
0
L
5,465
205
0
1,865
8,094
2,064
0
990
6,987
37,131
0
W
Cthulhu
Fergel
Cthulhu
2,638
86
227
1,039
7,589
4,840
0
1,076
6,513
37,703
0
L
Maui
2,028
359
0
2,604
7,940
5,596
0
3,176
4,634
18,554
0
L
Cu Chulainn
Tebans02
Cu Chulainn
3,886
270
0
1,594
8,993
6,512
0
1,964
6,515
0
59,396
W
3,111
27
0
1,995
7,592
4,741
0
4,788
2,804
9,618
0
W
Tsukuyomi
XerxesThe5th
Tsukuyomi
8,953
2,982
0
1,342
8,380
3,186
0
3,640
4,740
0
50,526
W
Hachiman
labloob
Hachiman
4,696
2,478
0
2,569
7,025
1,702
0
794
6,231
0
38,509
L
5,262
3,465
0
2,771
7,499
2,457
838
1,350
6,113
0
42,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
31,755
328
Minions Killed
346
0
Camps Cleared
0
1,183,691
Distance Traveled
1,046,928
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,951
632
96
9
0
199,257
0
W
Chang'e
6,183
562
95
9
0
235,294
0
L
He Bo
5,516
501
57
5
0
231,262
0
W
Cthulhu
6,368
579
76
7
0
238,491
0
L
Maui
5,745
522
18
2
0
211,596
1
L
Cu Chulainn
7,304
664
102
9
0
223,534
0
W
Khepri
5,619
511
16
1
0
228,955
0
W
Tsukuyomi
6,958
633
81
7
0
283,269
0
W
Hachiman
5,338
485
60
5
0
197,682
1
L
Anhur
6,239
567
73
7
0
181,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role