Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GirlsDeserveLess
Ra
Level 64
God Stats
9W - 8L
1,590 SR
Queue Stats
83W - 72L
1,618 Elo+
Party 1
Sobek
Sobek
Scaredofthem
Sobek
Level 158
God Stats
1W - 2L
1,712 SR
Queue Stats
112W - 156L
1,513 Elo+
Party 1
Thor
Thor
Th3CubanMissile
Thor
Level 139
God Stats
10W - 8L
1,654 SR
Queue Stats
107W - 150L
1,523 Elo+
Party 1
Charybdis
Charybdis
fireblack51
Charybdis
Level 159
God Stats
6W - 4L
1,581 SR
Queue Stats
175W - 161L
1,528 Elo+
Solo
Team Averages
Level 130
1,607 SR
1,537 Elo+

VS

Team Averages
Level 142
1,566 SR
1,597 Elo+
Baron Samedi
Baron Samedi
ActuallyAmRyan
Baron Samedi
Level 144
God Stats
5W - 4L
1,623 SR
Queue Stats
270W - 244L
1,651 Elo+
Solo
Charybdis
Charybdis
S3rrat3d
Charybdis
Level 88
God Stats
2W - 1L
1,686 SR
Queue Stats
245W - 214L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
bubas1208
Baba Yaga
Level 149
God Stats
4W - 1L
1,225 SR
Queue Stats
208W - 189L
1,568 Elo+
Solo
King Arthur
King Arthur
icerod
King Arthur
Level 148
God Stats
14W - 9L
1,694 SR
Queue Stats
200W - 169L
1,586 Elo+
Solo
Cliodhna
Cliodhna
savagemonk
Cliodhna
Level 182
God Stats
5W - 6L
1,604 SR
Queue Stats
242W - 204L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 4 / 0
4,452
445
2,487
8,549
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 1
5,518
552
2,576
4,233
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,819
582
4,536
8,748
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,329
533
2,816
8,473
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
fireblack51
Charybdis
11
1 / 0 / 0
6,304
630
3,438
3,875
1,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ActuallyAmRyan
Baron Samedi
8
0 / 1 / 1
4,988
499
3,022
8,024
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
S3rrat3d
Charybdis
11
0 / 0 / 0
6,081
608
2,962
5,362
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
bubas1208
Baba Yaga
11
0 / 1 / 3
6,027
603
4,607
5,189
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
icerod
King Arthur
12
2 / 0 / 3
6,628
663
6,117
5,665
4,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
savagemonk
Cliodhna
12
6 / 0 / 1
6,756
676
5,412
6,228
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
W
Baron Samedi
ActuallyAmRyan
Baron Samedi
0
1
1
0.5
L
0
0
1
0.5
W
Charybdis
S3rrat3d
Charybdis
0
0
0
0
L
1
1
1
1.5
L
0
3
1
0.17
W
Baba Yaga
bubas1208
Baba Yaga
0
1
3
1.5
L
Charybdis
fireblack51
Charybdis
1
0
0
1
W
King Arthur
icerod
King Arthur
2
0
3
3.5
W
Cliodhna
savagemonk
Cliodhna
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
22,120
33,878
Taken
30,468
17,604
Mitigated
13,610
11,401
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,487
308
0
1,997
8,549
3,931
0
0
8,549
0
19,003
W
Baron Samedi
ActuallyAmRyan
Baron Samedi
3,022
534
908
3,282
8,024
3,627
0
3,457
4,491
15,337
0
L
2,576
0
799
1,651
4,233
1,498
0
1,445
2,788
53,885
0
W
Charybdis
S3rrat3d
Charybdis
2,962
1,925
0
4,120
5,362
1,597
0
567
4,795
0
53,997
L
4,536
482
0
3,929
8,748
7,689
0
4,053
4,695
17,973
0
L
2,816
647
0
623
8,473
3,223
0
1,596
6,877
0
37,383
W
Baba Yaga
bubas1208
Baba Yaga
4,607
322
0
1,555
5,189
2,084
0
2,459
2,730
53,932
0
L
Charybdis
fireblack51
Charybdis
3,438
2,128
0
2,402
3,875
1,263
0
535
3,340
0
56,391
W
King Arthur
icerod
King Arthur
6,117
902
0
1,614
5,665
4,050
0
0
5,297
0
46,799
W
Cliodhna
savagemonk
Cliodhna
5,412
579
0
4,237
6,228
2,252
0
553
5,675
0
47,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,422
Gold Earned
30,480
342
Minions Killed
388
0
Camps Cleared
0
1,016,353
Distance Traveled
1,109,093
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,452
445
31
3
0
185,003
0
W
Baron Samedi
4,988
499
8
1
0
214,948
4
L
Ra
5,518
552
103
10
0
214,638
0
W
Charybdis
6,081
608
106
11
0
187,351
4
L
Sobek
5,819
582
16
2
0
208,804
0
L
Thor
5,329
533
70
7
0
216,108
2
W
Baba Yaga
6,027
603
108
11
0
209,405
2
L
Charybdis
6,304
630
122
12
0
191,800
3
W
King Arthur
6,628
663
79
8
0
242,304
0
W
Cliodhna
6,756
676
87
9
0
255,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role