Player Matchup

Osiris
Osiris
Bloodgeon24
Osiris
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
177W - 276L
1,355 Elo+
Party 2
Set
Set
Quikster
Set
Level 65
God Stats
5W - 4L
1,611 SR
Queue Stats
240W - 221L
1,527 Elo+
Party 2
Charybdis
Charybdis
TheYulk
Charybdis
Level 65
God Stats
29W - 42L
1,481 SR
Queue Stats
277W - 359L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Wh1temamba
Kukulkan
Level 29
God Stats
31W - 23L
1,914 SR
Queue Stats
280W - 292L
1,421 Elo+
Party 2
Fafnir
Fafnir
huffmin
Fafnir
Level 127
God Stats
2W - 5L
1,450 SR
Queue Stats
340W - 307L
1,476 Elo+
Party 2
Team Averages
Level 69
1,591 SR
1,444 Elo+

VS

Team Averages
Level 109
1,553 SR
1,550 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ADCONLYY
Hachiman
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 21L
1,411 Elo+
Party 3
Serqet
Serqet
AetherBer
Serqet
Level 156
God Stats
4W - 4L
1,576 SR
Queue Stats
273W - 229L
1,642 Elo+
Party 1
The Morrigan
The Morrigan
Emababa
The Morrigan
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 86L
1,573 Elo+
Party 3
Nu Wa
Nu Wa
Th4tguy212
Nu Wa
Level 143
God Stats
15W - 13L
1,691 SR
Queue Stats
110W - 90L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 7 / 1
7,355
490
2,429
17,505
11,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 6
9,107
607
10,087
14,876
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TheYulk
Charybdis
14
0 / 4 / 4
7,822
521
7,082
13,433
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Wh1temamba
Kukulkan
13
3 / 5 / 5
8,048
537
7,614
10,986
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
huffmin
Fafnir
12
2 / 1 / 6
7,638
509
4,032
13,071
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 8
8,309
554
2,054
9,284
5,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ADCONLYY
Hachiman
13
2 / 3 / 4
8,292
553
8,469
11,068
3,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
AetherBer
Serqet
15
5 / 4 / 2
9,276
618
8,119
13,347
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Emababa
The Morrigan
16
9 / 2 / 6
10,817
721
16,022
7,346
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
16
5 / 3 / 3
10,037
669
10,718
8,186
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
21
21
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
8
4
W
Hachiman
ADCONLYY
Hachiman
2
3
4
1.33
W
Serqet
AetherBer
Serqet
5
4
2
1.5
L
Osiris
3
7
1
0.5
W
The Morrigan
Emababa
The Morrigan
9
2
6
6
L
5
4
6
2
W
Nu Wa
5
3
3
2.17
L
Charybdis
TheYulk
Charybdis
0
4
4
0.5
L
Kukulkan
Wh1temamba
Kukulkan
3
5
5
1.1
L
Fafnir
huffmin
Fafnir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,244
Damage
45,382
69,871
Taken
49,231
44,077
Mitigated
21,561
13,704
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,054
589
5,629
3,784
9,284
5,163
661
2,560
6,724
19,083
0
W
Hachiman
ADCONLYY
Hachiman
8,469
5,464
0
3,367
11,068
3,996
2,038
1,630
9,438
0
58,500
W
Serqet
AetherBer
Serqet
8,119
3,302
0
915
13,347
6,109
146
3,355
9,992
0
71,662
L
Osiris
2,429
968
0
2,555
17,505
11,949
163
8,708
8,797
0
44,025
W
The Morrigan
Emababa
The Morrigan
16,022
2,353
0
765
7,346
3,173
885
479
6,867
81,827
0
L
10,087
5,976
0
1,938
14,876
6,662
0
4,362
10,134
0
81,586
W
Nu Wa
10,718
2,178
0
636
8,186
3,120
1,095
3,965
4,221
90,514
0
L
Charybdis
TheYulk
Charybdis
7,082
3,817
0
5,378
13,433
4,815
0
3,775
9,658
0
72,416
L
Kukulkan
Wh1temamba
Kukulkan
7,614
1,182
0
750
10,986
3,784
0
6,770
4,058
66,366
0
L
Fafnir
huffmin
Fafnir
4,032
846
0
3,083
13,071
16,867
0
5,463
7,284
16,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,970
Gold Earned
46,731
441
Minions Killed
457
0
Camps Cleared
0
1,447,227
Distance Traveled
1,526,925
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,309
554
22
1
0
289,250
2
W
Hachiman
8,292
553
76
5
0
280,393
0
W
Serqet
9,276
618
107
7
0
374,925
0
L
Osiris
7,355
490
66
4
0
263,644
1
W
The Morrigan
10,817
721
106
7
0
280,394
3
L
Set
9,107
607
118
8
0
351,742
1
W
Nu Wa
10,037
669
146
10
0
301,963
0
L
Charybdis
7,822
521
111
7
0
261,806
0
L
Kukulkan
8,048
537
115
8
0
263,513
4
L
Fafnir
7,638
509
31
2
0
306,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role