Player Matchup

Anhur
Anhur
Silver IV
LORDSUPREMO_
Anhur
Silver IV
Level 126
God Stats
25W - 41L
1,438 SR
Queue Stats
389W - 427L
637 MMR
Solo
Khepri
Khepri
Silver V
SWIFT666TIGER
Khepri
Silver V
Level 122
God Stats
2W - 4L
1,675 SR
Queue Stats
43W - 59L
990 MMR
Party 3
Thoth
Thoth
Silver IV
l Epoh l
Thoth
Silver IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,235 MMR
Party 2
King Arthur
King Arthur
Silver V
lSplitsl
King Arthur
Silver V
Level 85
God Stats
2W - 3L
1,852 SR
Queue Stats
23W - 41L
859 MMR
Party 2
Nemesis
Nemesis
Silver I
mass_a_kissed
Nemesis
Silver I
Level 45
God Stats
0W - 1L
1,306 SR
Queue Stats
27W - 26L
1,454 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,554 SR
1,035 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,642 SR
1,061 MMR
Set
Set
Silver V
IIlllIlI0IlIIlII
Set
Silver V
Level 69
God Stats
29W - 21L
1,565 SR
Queue Stats
285W - 316L
591 MMR
Solo
Poseidon
Poseidon
Gold V
TheRealAvatar1
Poseidon
Gold V
Level 157
God Stats
191W - 162L
1,612 SR
Queue Stats
537W - 538L
1,265 MMR
Solo
Hachiman
Hachiman
Silver I
TyFoods
Hachiman
Silver I
Level 109
God Stats
8W - 4L
1,874 SR
Queue Stats
307W - 310L
1,059 MMR
Party 1
Amaterasu
Amaterasu
Silver II
Was It Cosby
Amaterasu
Silver II
Level 87
God Stats
3W - 2L
1,658 SR
Queue Stats
31W - 36L
1,237 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
gageman21
Sylvanus
Silver IV
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 149L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
9,034
430
7,111
22,296
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 2
8,861
422
4,904
17,809
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
l Epoh l
Thoth
9
0 / 8 / 1
7,508
358
2,504
10,488
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
lSplitsl
King Arthur
11
1 / 9 / 0
7,869
375
10,183
17,932
11,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
16
3 / 1 / 0
10,148
483
15,730
29,176
11,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasMartichorasAnubisAo Kuang

VS

Bans
SkadiSurtrBacchusChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
12,225
582
14,188
18,170
9,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
19
12 / 1 / 4
13,592
647
23,838
10,507
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
TyFoods
Hachiman
17
6 / 2 / 6
12,122
577
17,307
14,493
6,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Was It Cosby
Amaterasu
18
7 / 0 / 7
13,327
635
14,653
22,812
22,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
gageman21
Sylvanus
16
4 / 0 / 8
11,835
564
5,379
16,493
21,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
4
Kills
33
33
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
9
0
0
L
0
6
2
0.17
W
Poseidon
12
1
4
14
W
Hachiman
TyFoods
Hachiman
6
2
6
4.5
W
Amaterasu
Was It Cosby
Amaterasu
7
0
7
10.5
W
Sylvanus
gageman21
Sylvanus
4
0
8
8
L
Thoth
l Epoh l
Thoth
0
8
1
0.06
L
King Arthur
lSplitsl
King Arthur
1
9
0
0.11
L
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
75,365
97,701
Taken
82,475
52,925
Mitigated
64,019
10,480
Healing
34,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,188
7,099
0
5,433
18,170
9,047
1,691
2,201
15,259
0
114,058
L
7,111
3,838
0
4,478
22,296
8,495
0
3,834
18,462
0
64,038
L
4,904
398
67
1,462
17,809
17,374
0
9,123
8,686
37,449
0
W
Poseidon
23,838
3,135
0
374
10,507
4,680
2,664
2,576
7,931
145,444
0
W
Hachiman
TyFoods
Hachiman
17,307
11,387
0
6,175
14,493
6,794
2,117
1,528
12,965
0
122,180
W
Amaterasu
Was It Cosby
Amaterasu
14,653
7,735
0
11,297
22,812
22,027
6,009
661
22,151
0
93,774
W
Sylvanus
gageman21
Sylvanus
5,379
1,283
2,899
8,072
16,493
21,471
1,349
2,840
13,653
36,791
0
L
Thoth
l Epoh l
Thoth
2,504
174
0
625
10,488
3,979
0
5,837
4,651
32,493
0
L
King Arthur
lSplitsl
King Arthur
10,183
1,463
0
485
17,932
11,200
0
2,450
15,482
788
44,887
L
Nemesis
15,730
6,961
0
3,363
29,176
11,877
0
7,973
21,203
0
85,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
63,101
393
Minions Killed
656
0
Camps Cleared
0
1,802,131
Distance Traveled
2,058,797
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,225
582
139
7
0
450,909
0
L
Anhur
9,034
430
95
5
0
348,755
0
L
Khepri
8,861
422
67
3
0
396,150
0
W
Poseidon
13,592
647
193
9
0
433,034
3
W
Hachiman
12,122
577
131
6
0
382,022
2
W
Amaterasu
13,327
635
146
7
0
444,777
6
W
Sylvanus
11,835
564
47
2
0
348,055
3
L
Thoth
7,508
358
41
2
0
267,967
0
L
King Arthur
7,869
375
68
3
0
290,265
0
L
Nemesis
10,148
483
122
6
0
498,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role