Player Matchup

Chang'e
Chang'e
Groshum
Chang'e
Level 101
God Stats
23W - 19L
1,505 SR
Queue Stats
30W - 26L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Groshum
Nu Wa
Level 108
God Stats
22W - 22L
1,441 SR
Queue Stats
30W - 29L
1,442 Elo+
Party 3
Xbalanque
Xbalanque
LegendKiller78
Xbalanque
Level 59
God Stats
9W - 9L
1,415 SR
Queue Stats
150W - 142L
1,462 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Zsparky123
Tsukuyomi
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
303W - 292L
1,489 Elo+
Party 4
Athena
Athena
codiki
Athena
Level 128
God Stats
2W - 2L
1,292 SR
Queue Stats
219W - 220L
1,476 Elo+
Party 4
Team Averages
Level 104
1,431 SR
1,466 Elo+

VS

Team Averages
Level 113
1,375 SR
1,466 Elo+
Zeus
Zeus
DeathscytheV1
Zeus
Level 146
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 14L
1,566 Elo+
Party 1
Pele
Pele
Luisito_Gamer09
Pele
Level 124
God Stats
3W - 6L
1,322 SR
Queue Stats
96W - 84L
1,561 Elo+
Solo
Atlas
Atlas
aderlar
Atlas
Level 88
God Stats
0W - 1L
1,161 SR
Queue Stats
47W - 51L
1,311 Elo+
Party 2
Cupid
Cupid
morgaline
Cupid
Level 87
God Stats
1W - 5L
1,373 SR
Queue Stats
20W - 29L
1,301 Elo+
Party 2
Mulan
Mulan
xSoDxF4ll3n
Mulan
Level 118
God Stats
3W - 3L
1,737 SR
Queue Stats
19W - 17L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Groshum
Chang'e
16
2 / 1 / 10
10,079
775
10,713
14,995
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Groshum
Nu Wa
17
3 / 1 / 7
10,423
802
16,885
5,878
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
LegendKiller78
Xbalanque
16
2 / 1 / 6
9,887
761
6,721
9,787
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Zsparky123
Tsukuyomi
18
6 / 2 / 8
11,227
864
19,120
9,734
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
codiki
Athena
16
3 / 2 / 10
10,253
789
7,706
15,424
19,754
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 6
9,190
707
16,224
8,279
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 3
9,061
697
4,755
11,923
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
aderlar
Atlas
16
3 / 3 / 3
9,883
760
7,430
18,051
19,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
morgaline
Cupid
16
1 / 4 / 4
9,059
697
3,737
13,427
6,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 6 / 4
8,251
635
4,391
14,901
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
16
Kills
7
7
Deaths
16
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
0
6
4
W
Chang'e
Groshum
Chang'e
2
1
10
7
W
Nu Wa
Groshum
Nu Wa
3
1
7
6.5
W
Xbalanque
LegendKiller78
Xbalanque
2
1
6
5
L
1
3
3
0.83
W
Tsukuyomi
Zsparky123
Tsukuyomi
6
2
8
5
L
Atlas
aderlar
Atlas
3
3
3
1.5
W
Athena
codiki
Athena
3
2
10
4
L
Cupid
morgaline
Cupid
1
4
4
0.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,145
Damage
36,537
55,818
Taken
66,581
37,727
Mitigated
46,355
17,269
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,224
1,279
0
500
8,279
3,587
0
4,299
3,908
53,690
0
W
Chang'e
Groshum
Chang'e
10,713
514
2,946
8,636
14,995
6,274
1,024
4,651
10,180
40,319
0
W
Nu Wa
Groshum
Nu Wa
16,885
4,719
226
281
5,878
2,406
1,095
4,078
1,751
46,533
0
W
Xbalanque
LegendKiller78
Xbalanque
6,721
3,873
0
1,441
9,787
4,563
4,783
4,820
4,920
0
45,208
L
4,755
1,148
0
1,992
11,923
5,087
0
5,732
6,056
0
35,260
W
Tsukuyomi
Zsparky123
Tsukuyomi
19,120
4,784
0
1,853
9,734
4,730
1,481
2,728
6,913
0
50,498
L
Atlas
aderlar
Atlas
7,430
1,975
0
1,495
18,051
19,625
0
8,993
8,608
21,486
645
W
Athena
codiki
Athena
7,706
2,364
0
1,886
15,424
19,754
351
6,732
8,216
12,824
0
L
Cupid
morgaline
Cupid
3,737
1,939
732
3,470
13,427
6,063
0
6,347
6,954
0
36,597
L
4,391
652
0
1,581
14,901
11,993
0
9,241
5,460
0
13,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,869
Gold Earned
45,444
273
Minions Killed
271
0
Camps Cleared
0
1,361,210
Distance Traveled
1,368,783
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,190
707
88
7
0
267,535
0
W
Chang'e
10,079
775
60
5
0
287,916
0
W
Nu Wa
10,423
802
55
4
0
280,801
0
W
Xbalanque
9,887
761
70
5
0
244,938
0
L
Pele
9,061
697
76
6
0
303,282
0
W
Tsukuyomi
11,227
864
72
6
0
288,787
0
L
Atlas
9,883
760
19
1
0
274,465
1
W
Athena
10,253
789
16
1
0
258,768
0
L
Cupid
9,059
697
68
5
0
253,169
0
L
Mulan
8,251
635
20
2
0
270,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role