Player Matchup

Medusa
Medusa
DarkPhoenixX582
Medusa
Level 144
God Stats
3W - 2L
1,674 SR
Queue Stats
284W - 286L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Fungus_Sniffer
Gilgamesh
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,721 Elo+
Party 3
Ymir
Ymir
SinfulSonOfKI
Ymir
Level 168
God Stats
10W - 14L
1,528 SR
Queue Stats
129W - 147L
1,504 Elo+
Party 2
Osiris
Osiris
bathman011
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,721 Elo+
Party 3
Zeus
Zeus
ivanchopper
Zeus
Level 66
God Stats
0W - 2L
1,282 SR
Queue Stats
129W - 134L
1,444 Elo+
Party 2
Team Averages
Level 122
1,497 SR
1,581 Elo+

VS

Team Averages
Level 128
1,547 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Leandro9303
Ares
Level 143
God Stats
17W - 13L
1,615 SR
Queue Stats
544W - 545L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malikai_Thekidd
Morgan Le Fay
Level 61
God Stats
4W - 2L
1,620 SR
Queue Stats
23W - 16L
1,517 Elo+
Party 1
Cerberus
Cerberus
SethTheGemini
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 1
Chaac
Chaac
sim710
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,613
1,077
15,947
12,595
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Fungus_Sniffer
Gilgamesh
13
0 / 0 / 2
8,112
1,014
6,299
12,265
11,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 2 / 1
8,084
1,011
7,555
12,890
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
bathman011
Osiris
8
0 / 2 / 0
7,399
925
987
5,559
3,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 1
8,173
1,022
10,417
11,037
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

264

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 0 / 7
9,222
1,153
11,278
7,691
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 8
10,022
1,253
8,343
9,345
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Malikai_Thekidd
Morgan Le Fay
15
3 / 1 / 7
8,839
1,105
10,745
6,350
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SethTheGemini
Cerberus
14
0 / 1 / 12
9,300
1,163
8,394
9,726
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chaac
sim710
Chaac
14
2 / 0 / 10
8,851
1,106
10,961
14,663
17,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
14
14
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
7
7.5
L
2
6
0
0.33
L
Gilgamesh
Fungus_Sniffer
Gilgamesh
0
0
2
1
W
5
0
8
9
W
Morgan Le Fay
Malikai_Thekidd
Morgan Le Fay
3
1
7
6.5
W
Cerberus
SethTheGemini
Cerberus
0
1
12
6
L
0
2
1
0.25
L
Osiris
bathman011
Osiris
0
2
0
0
L
0
4
1
0.13
W
Chaac
sim710
Chaac
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,205
Damage
49,721
54,346
Taken
47,775
35,564
Mitigated
52,088
1,146
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,278
1,443
0
0
7,691
7,168
0
1,901
5,696
0
31,552
L
15,947
6,900
0
83
12,595
5,140
0
7,394
4,755
0
21,493
L
Gilgamesh
Fungus_Sniffer
Gilgamesh
6,299
1,833
0
742
12,265
11,697
0
6,376
5,220
0
13,489
W
8,343
447
1,433
1,695
9,345
12,808
0
3,851
5,396
12,426
0
W
Morgan Le Fay
Malikai_Thekidd
Morgan Le Fay
10,745
1,122
0
544
6,350
3,370
0
1,970
4,339
17,909
0
W
Cerberus
SethTheGemini
Cerberus
8,394
575
0
3,165
9,726
10,843
0
3,595
5,961
16,340
902
L
7,555
1,926
0
321
12,890
11,414
0
4,749
7,799
23,433
0
L
Osiris
bathman011
Osiris
987
404
0
0
5,559
3,704
0
2,539
2,871
0
3,361
L
10,417
1,240
0
0
11,037
3,609
0
4,764
6,067
35,444
0
W
Chaac
sim710
Chaac
10,961
1,974
0
6,839
14,663
17,899
0
5,989
8,411
0
21,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
46,234
127
Minions Killed
134
6
Camps Cleared
5
621,858
Distance Traveled
773,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,222
1,153
37
5
2
167,611
0
L
Medusa
8,613
1,077
11
1
3
136,211
0
L
Gilgamesh
8,112
1,014
20
3
0
167,465
0
W
Ares
10,022
1,253
11
1
0
137,761
0
W
Morgan Le Fay
8,839
1,105
29
4
0
152,102
0
W
Cerberus
9,300
1,163
27
3
3
159,879
0
L
Ymir
8,084
1,011
32
4
0
130,204
0
L
Osiris
7,399
925
4
1
0
56,547
0
L
Zeus
8,173
1,022
60
8
3
131,431
0
W
Chaac
8,851
1,106
30
4
0
155,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role