Player Matchup

Khepri
Khepri
Silver II
Annoyingnet2000
Khepri
Silver II
Level 100
God Stats
1W - 2L
1,666 SR
Queue Stats
10W - 11L
1,561 MMR
Party 2
Izanami
Izanami
Gold II
MCNABROS
Izanami
Gold II
Level 109
God Stats
24W - 16L
1,703 SR
Queue Stats
55W - 52L
1,592 MMR
Party 2
Nox
Nox
Gold I
TwoBelowFreezing
Nox
Gold I
Level 127
God Stats
47W - 40L
1,544 SR
Queue Stats
49W - 45L
1,583 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,638 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,594 SR
1,559 MMR
Scylla
Scylla
Silver II
CanadianMint22
Scylla
Silver II
Level 71
God Stats
13W - 8L
1,666 SR
Queue Stats
46W - 52L
1,265 MMR
Party 1
Bacchus
Bacchus
Platinum V
CowCutterX
Bacchus
Platinum V
Level 85
God Stats
7W - 5L
1,615 SR
Queue Stats
61W - 56L
1,751 MMR
Party 1
Bakasura
Bakasura
Gold I
MooseCutterx
Bakasura
Gold I
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 68L
1,659 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
11,424
635
5,582
15,132
15,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
MCNABROS
Izanami
16
2 / 5 / 1
13,396
744
13,005
12,525
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 3
11,339
630
6,157
10,348
5,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesNe ZhaAtlasAgniAphrodite

VS

Bans
Baba YagaAnubisAthenaMorgan Le FayVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
12,691
705
9,610
5,050
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
CowCutterX
Bacchus
15
2 / 0 / 10
12,505
695
10,539
15,467
29,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
MooseCutterx
Bakasura
17
9 / 2 / 3
13,861
770
15,522
15,957
10,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
2
1
8
6
W
Bacchus
CowCutterX
Bacchus
2
0
10
7
L
Izanami
MCNABROS
Izanami
2
5
1
0.5
W
Bakasura
MooseCutterx
Bakasura
9
2
3
5.25
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
35,671
38,005
Taken
36,474
25,834
Mitigated
42,463
3,484
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,582
324
147
900
15,132
15,789
0
8,590
4,986
16,692
0
W
9,610
2,204
0
837
5,050
2,530
1,011
2,095
2,912
68,833
0
W
Bacchus
CowCutterX
Bacchus
10,539
1,545
0
2,847
15,467
29,696
301
4,663
10,774
25,383
0
L
Izanami
MCNABROS
Izanami
13,005
8,938
0
1,649
12,525
4,957
1,026
6,818
4,989
0
99,005
W
Bakasura
MooseCutterx
Bakasura
15,522
9,790
0
4,790
15,957
10,237
1,434
5,176
10,761
0
55,564
L
6,157
232
0
788
10,348
5,088
656
4,829
4,994
39,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
39,057
229
Minions Killed
202
0
Camps Cleared
0
847,893
Distance Traveled
1,046,788
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,424
635
27
2
0
306,607
8
W
Scylla
12,691
705
83
5
0
318,142
3
W
Bacchus
12,505
695
15
1
0
369,177
5
L
Izanami
13,396
744
142
8
0
308,613
0
W
Bakasura
13,861
770
104
6
0
359,469
3
L
Nox
11,339
630
60
3
0
232,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role