Player Matchup

Ishtar
Ishtar
ApoloRising
Ishtar
Level 127
God Stats
7W - 5L
1,526 SR
Queue Stats
439W - 459L
1,515 Elo+
Solo
Janus
Janus
ChayBae1
Janus
Level 27
God Stats
4W - 4L
1,733 SR
Queue Stats
214W - 221L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
Loyalem
Zhong Kui
Level 106
God Stats
1W - 1L
1,752 SR
Queue Stats
89W - 82L
1,474 Elo+
Solo
Fafnir
Fafnir
MikeLitoris907
Fafnir
Level 89
God Stats
0W - 4L
1,875 SR
Queue Stats
244W - 235L
1,417 Elo+
Party 1
Cupid
Cupid
SoCcoloco
Cupid
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 56L
1,424 Elo+
Solo
Team Averages
Level 88
1,677 SR
1,449 Elo+

VS

Team Averages
Level 116
1,391 SR
1,397 Elo+
He Bo
He Bo
DanKatou
He Bo
Level 125
God Stats
5W - 2L
1,199 SR
Queue Stats
64W - 86L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
ELFULA
Cthulhu
Level 127
God Stats
1W - 2L
1,283 SR
Queue Stats
149W - 211L
1,407 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Oysteredbread
Kumbhakarna
Level 100
God Stats
2W - 3L
1,369 SR
Queue Stats
318W - 316L
1,479 Elo+
Solo
Bakasura
Bakasura
SwiftShott67
Bakasura
Level 102
God Stats
2W - 1L
1,598 SR
Queue Stats
375W - 365L
1,410 Elo+
Solo
Neith
Neith
ToniiPR
Neith
Level 127
God Stats
2W - 1L
1,504 SR
Queue Stats
42W - 70L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
4 / 7 / 16
11,096
740
16,356
15,790
6,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
ChayBae1
Janus
20
6 / 3 / 8
11,516
768
16,634
9,756
4,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
Loyalem
Zhong Kui
17
4 / 11 / 9
10,358
691
15,877
23,451
14,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 7 / 12
9,399
627
6,412
22,057
27,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
SoCcoloco
Cupid
18
7 / 4 / 12
11,470
765
16,338
15,883
7,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DanKatou
He Bo
19
10 / 5 / 18
12,370
825
19,853
14,486
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ELFULA
Cthulhu
18
3 / 6 / 15
11,351
757
18,486
19,744
12,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
Oysteredbread
Kumbhakarna
18
4 / 6 / 22
11,718
781
8,736
24,365
31,836
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SwiftShott67
Bakasura
19
8 / 4 / 17
12,601
840
13,490
19,708
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ToniiPR
Neith
19
6 / 1 / 20
11,590
773
14,262
12,236
6,964
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
123
22
Kills
31
32
Deaths
22
57
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ishtar
4
7
16
1.71
L
Janus
ChayBae1
Janus
6
3
8
3.33
W
He Bo
DanKatou
He Bo
10
5
18
3.8
W
Cthulhu
ELFULA
Cthulhu
3
6
15
1.75
L
Zhong Kui
Loyalem
Zhong Kui
4
11
9
0.77
L
1
7
12
1
W
Kumbhakarna
Oysteredbread
Kumbhakarna
4
6
22
2.5
L
Cupid
SoCcoloco
Cupid
7
4
12
3.25
W
Bakasura
SwiftShott67
Bakasura
8
4
17
4.13
W
Neith
ToniiPR
Neith
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,617
Damage
74,827
86,937
Taken
90,539
60,636
Mitigated
78,218
23,196
Healing
34,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
16,356
10,336
1,720
2,943
15,790
6,736
1,077
9,058
5,972
0
31,288
L
Janus
ChayBae1
Janus
16,634
268
191
1,380
9,756
4,460
111
5,502
3,944
36,478
0
W
He Bo
DanKatou
He Bo
19,853
1,069
1,853
3,243
14,486
6,869
547
5,278
9,208
33,139
0
W
Cthulhu
ELFULA
Cthulhu
18,486
1,335
2,418
4,908
19,744
12,411
0
9,701
10,043
38,224
0
L
Zhong Kui
Loyalem
Zhong Kui
15,877
1,273
1,380
4,962
23,451
14,904
0
12,919
10,224
32,209
0
L
6,412
1,935
1,471
1,580
22,057
27,167
111
10,330
10,523
12,229
0
W
Kumbhakarna
Oysteredbread
Kumbhakarna
8,736
1,259
1,056
4,189
24,365
31,836
147
10,411
13,954
16,589
0
L
Cupid
SoCcoloco
Cupid
16,338
8,923
2,132
5,437
15,883
7,369
415
9,266
6,296
0
31,634
W
Bakasura
SwiftShott67
Bakasura
13,490
8,713
1,987
8,038
19,708
20,138
3,499
8,562
11,146
0
16,934
W
Neith
ToniiPR
Neith
14,262
3,707
1,772
4,743
12,236
6,964
3,756
4,971
7,265
0
36,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
59,630
171
Minions Killed
162
0
Camps Cleared
0
1,188,689
Distance Traveled
1,355,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,096
740
34
2
0
235,893
0
L
Janus
11,516
768
51
3
0
267,809
0
W
He Bo
12,370
825
34
2
0
267,468
0
W
Cthulhu
11,351
757
45
3
0
270,905
0
L
Zhong Kui
10,358
691
46
3
0
220,944
0
L
Fafnir
9,399
627
8
1
0
245,388
0
W
Kumbhakarna
11,718
781
12
1
0
219,278
0
L
Cupid
11,470
765
32
2
0
218,655
0
W
Bakasura
12,601
840
39
3
0
307,521
0
W
Neith
11,590
773
32
2
0
290,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role