Player Matchup

Ymir
Ymir
Gold I
Galexyy55
Ymir
Gold I
Level 126
God Stats
121W - 113L
1,567 SR
Queue Stats
205W - 190L
1,578 MMR
Party 1
Thor
Thor
Gold IV
Huert
Thor
Gold IV
Level 87
God Stats
1W - 1L
2,010 SR
Queue Stats
51W - 48L
1,453 MMR
Solo
Hercules
Hercules
Silver III
TicuusBlessn
Hercules
Silver III
Level 58
God Stats
1W - 1L
1,236 SR
Queue Stats
6W - 7L
1,446 MMR
Solo
Skadi
Skadi
Gold IV
YoooBrian
Skadi
Gold IV
Level 118
God Stats
25W - 25L
1,505 SR
Queue Stats
174W - 167L
1,331 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
dage__qc
Baron Samedi
Gold IV
Level 158
God Stats
35W - 22L
1,801 SR
Queue Stats
137W - 139L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,624 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,437 SR
1,470 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
TouhyJoe7
Discordia
Gold IV
Level 176
God Stats
27W - 23L
1,616 SR
Queue Stats
347W - 350L
1,484 MMR
Party 3
Jormungandr
Jormungandr
Bronze V
YSW_Marc
Jormungandr
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2
Awilix
Awilix
Gold V
triathlete7
Awilix
Gold V
Level 158
God Stats
2W - 3L
1,307 SR
Queue Stats
137W - 143L
1,465 MMR
Party 3
Achilles
Achilles
Bronze V
yug_Isweat-_-
Achilles
Bronze V
Level 69
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 16L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 9
7,896
564
3,376
9,921
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thor
Huert
Thor
11
5 / 3 / 0
7,285
520
8,166
12,978
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TicuusBlessn
Hercules
12
0 / 5 / 2
7,018
501
2,371
14,920
9,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
YoooBrian
Skadi
14
4 / 1 / 1
8,634
617
8,767
6,468
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
dage__qc
Baron Samedi
15
7 / 2 / 2
8,801
629
9,725
8,897
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasHelKaliKumbhakarna

VS

Bans
CernunnosThanatosHe BoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 1 / 1
8,850
632
11,247
11,170
10,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
TouhyJoe7
Discordia
13
2 / 3 / 3
7,793
557
8,644
8,693
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
YSW_Marc
Jormungandr
8
0 / 3 / 2
5,709
408
3,003
10,252
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
13
4 / 6 / 3
8,163
583
8,691
12,972
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
yug_Isweat-_-
Achilles
9
0 / 3 / 0
5,480
391
1,562
7,837
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
16
Kills
12
12
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
1
1
6.5
W
Ymir
0
1
9
4.5
W
Thor
Huert
Thor
5
3
0
1.67
W
Hercules
TicuusBlessn
Hercules
0
5
2
0.2
L
Discordia
TouhyJoe7
Discordia
2
3
3
1.17
L
Jormungandr
YSW_Marc
Jormungandr
0
3
2
0.33
W
Skadi
YoooBrian
Skadi
4
1
1
4.5
W
Baron Samedi
dage__qc
Baron Samedi
7
2
2
4
L
Awilix
4
6
3
0.92
L
Achilles
yug_Isweat-_-
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
33,147
53,184
Taken
50,924
29,251
Mitigated
33,863
14,639
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,247
2,176
0
2,670
11,170
10,178
337
0
11,170
0
72,272
W
Ymir
3,376
1,194
0
3,309
9,921
8,477
392
3,376
6,334
27,050
0
W
Thor
Huert
Thor
8,166
3,255
0
1,778
12,978
4,502
674
2,848
9,844
0
46,397
W
Hercules
TicuusBlessn
Hercules
2,371
588
0
5,532
14,920
9,317
0
206
14,710
0
46,757
L
Discordia
TouhyJoe7
Discordia
8,644
478
0
1,487
8,693
2,990
0
4,585
3,876
57,798
0
L
Jormungandr
YSW_Marc
Jormungandr
3,003
1,064
0
2,380
10,252
7,628
0
2,925
7,235
18,822
0
W
Skadi
YoooBrian
Skadi
8,767
4,679
0
1,744
6,468
2,708
2,571
594
5,750
0
69,134
W
Baron Samedi
dage__qc
Baron Samedi
9,725
702
163
2,113
8,897
4,247
0
3,951
4,630
58,237
0
L
Awilix
8,691
3,522
0
2,007
12,972
4,708
0
4,671
8,100
0
38,990
L
Achilles
yug_Isweat-_-
Achilles
1,562
544
79
631
7,837
8,359
0
395
7,442
0
19,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
35,995
413
Minions Killed
340
0
Camps Cleared
0
1,303,651
Distance Traveled
1,365,155
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,850
632
113
8
0
269,705
4
W
Ymir
7,896
564
38
3
0
258,329
0
W
Thor
7,285
520
64
5
0
285,154
0
W
Hercules
7,018
501
88
6
0
254,176
4
L
Discordia
7,793
557
114
8
0
265,789
3
L
Jormungandr
5,709
408
25
2
0
252,257
1
W
Skadi
8,634
617
116
8
0
226,155
0
W
Baron Samedi
8,801
629
107
8
0
279,837
4
L
Awilix
8,163
583
57
4
0
321,952
0
L
Achilles
5,480
391
31
2
0
255,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role