Player Matchup

Scylla
Scylla
OptimusTerb
Scylla
Level 147
God Stats
0W - 2L
1,333 SR
Queue Stats
2W - 5L
1,466 Elo+
Party 1
Ganesha
Ganesha
bd3405
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Ne Zha
Ne Zha
zLuccky
Ne Zha
Level 158
God Stats
1W - 2L
1,678 SR
Queue Stats
3W - 6L
1,488 Elo+
Party 1
Team Averages
Level 144
1,504 SR
1,404 Elo+

VS

Team Averages
Level 102
1,305 SR
1,631 Elo+
Hachiman
Hachiman
Diickii
Hachiman
Level 108
God Stats
3W - 3L
1,366 SR
Queue Stats
78W - 58L
1,726 Elo+
Solo
Bacchus
Bacchus
Vālkyr
Bacchus
Level 129
God Stats
7W - 5L
1,285 SR
Queue Stats
570W - 527L
1,682 Elo+
Party 2
Chang'e
Chang'e
Xeilu
Chang'e
Level 69
God Stats
20W - 25L
1,264 SR
Queue Stats
229W - 236L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 2 / 0
7,136
714
3,577
4,476
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
bd3405
Ganesha
8
0 / 3 / 1
6,576
658
3,078
9,631
8,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
zLuccky
Ne Zha
9
0 / 3 / 1
6,685
669
6,537
6,906
3,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diickii
Hachiman
11
3 / 0 / 5
8,178
818
9,596
7,081
2,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Vālkyr
Bacchus
11
4 / 0 / 4
8,116
812
4,882
6,079
6,456
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Xeilu
Chang'e
10
1 / 1 / 5
7,336
734
3,706
6,067
2,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Diickii
Hachiman
3
0
5
5.5
L
Scylla
1
2
0
0.5
W
Bacchus
Vālkyr
Bacchus
4
0
4
6
W
Chang'e
Xeilu
Chang'e
1
1
5
3.5
L
Ganesha
bd3405
Ganesha
0
3
1
0.17
L
Ne Zha
zLuccky
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
18,184
21,013
Taken
19,227
13,672
Mitigated
11,024
1,883
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Diickii
Hachiman
9,596
7,411
0
2,249
7,081
2,483
1,091
3,033
4,048
0
50,633
L
Scylla
3,577
669
0
0
4,476
1,865
0
1,126
3,350
28,195
0
W
Bacchus
Vālkyr
Bacchus
4,882
1,231
0
1,931
6,079
6,456
58
2,500
3,579
11,192
0
W
Chang'e
Xeilu
Chang'e
3,706
590
960
2,292
6,067
2,085
480
2,505
3,562
17,974
0
L
Ganesha
bd3405
Ganesha
3,078
511
0
608
9,631
8,595
0
4,498
5,133
11,623
0
L
Ne Zha
zLuccky
Ne Zha
6,537
1,585
0
1,275
6,906
3,212
0
3,331
3,575
0
22,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
23,630
103
Minions Killed
109
0
Camps Cleared
0
579,013
Distance Traveled
557,537
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,178
818
80
8
0
186,586
0
L
Scylla
7,136
714
68
7
0
185,197
6
W
Bacchus
8,116
812
4
0
0
196,724
0
W
Chang'e
7,336
734
25
3
0
174,227
0
L
Ganesha
6,576
658
0
0
0
185,764
0
L
Ne Zha
6,685
669
35
4
0
208,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role