Player Matchup

Scylla
Scylla
Bigdaddykammy
Scylla
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,461 Elo+
Party 1
Chaac
Chaac
CallmeZxye
Chaac
Level 143
God Stats
2W - 2L
1,708 SR
Queue Stats
142W - 135L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gold is ez
Cu Chulainn
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 125L
1,566 Elo+
Party 1
Ymir
Ymir
IM1 Tank
Ymir
Level 87
God Stats
5W - 7L
1,422 SR
Queue Stats
24W - 19L
1,238 Elo+
Party 1
Charybdis
Charybdis
Lock-In-Ken
Charybdis
Level 150
God Stats
15W - 2L
1,893 SR
Queue Stats
468W - 464L
1,410 Elo+
Solo
Team Averages
Level 110
1,605 SR
1,421 Elo+

VS

Team Averages
Level 117
1,539 SR
1,423 Elo+
Ymir
Ymir
FlammeSaturne26
Ymir
Level 107
God Stats
37W - 30L
1,428 SR
Queue Stats
86W - 81L
1,456 Elo+
Party 2
Thoth
Thoth
Punksoab
Thoth
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 409L
1,476 Elo+
Solo
Pele
Pele
SuceMaGraineQC
Pele
Level 107
God Stats
7W - 5L
1,610 SR
Queue Stats
304W - 270L
1,479 Elo+
Party 2
Charybdis
Charybdis
doctor_kid8
Charybdis
Level 85
God Stats
14W - 15L
1,581 SR
Queue Stats
113W - 113L
1,206 Elo+
Solo
Cu Chulainn
Cu Chulainn
ghillieandknive
Cu Chulainn
Level 126
God Stats
2W - 2L
1,577 SR
Queue Stats
330W - 322L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,021
535
2,988
7,427
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
6 / 2 / 3
9,088
606
10,472
12,965
10,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Gold is ez
Cu Chulainn
14
4 / 3 / 4
8,945
596
9,894
14,726
14,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
1 / 4 / 6
7,639
509
4,533
9,970
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lock-In-Ken
Charybdis
13
5 / 1 / 1
8,050
537
13,823
10,381
3,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,377
425
2,681
14,080
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Punksoab
Thoth
14
1 / 3 / 0
8,075
538
7,787
6,752
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 1
8,948
597
10,547
14,706
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
doctor_kid8
Charybdis
9
0 / 4 / 2
5,926
395
3,584
8,071
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ghillieandknive
Cu Chulainn
12
2 / 6 / 1
7,449
497
10,594
18,266
19,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
13
13
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Chaac
6
2
3
3.75
L
2
2
2
1.5
W
Cu Chulainn
Gold is ez
Cu Chulainn
4
3
4
2
W
Ymir
1
4
6
1
W
Charybdis
Lock-In-Ken
Charybdis
5
1
1
5.5
L
Thoth
Punksoab
Thoth
1
3
0
0.33
L
8
1
1
8.5
L
Charybdis
doctor_kid8
Charybdis
0
4
2
0.25
L
Cu Chulainn
ghillieandknive
Cu Chulainn
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,710
Damage
35,193
55,469
Taken
61,875
36,920
Mitigated
43,541
11,889
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,988
564
0
0
7,427
2,268
372
4,243
3,184
55,325
0
W
Chaac
10,472
3,694
0
4,375
12,965
10,103
0
2,670
10,295
0
60,559
L
2,681
398
525
2,290
14,080
11,986
0
2,201
11,879
21,061
0
W
Cu Chulainn
Gold is ez
Cu Chulainn
9,894
1,556
0
2,322
14,726
14,356
0
1,742
12,984
9,800
53,120
W
Ymir
4,533
873
0
840
9,970
6,228
45
1,621
8,349
29,599
0
W
Charybdis
Lock-In-Ken
Charybdis
13,823
8,242
0
4,352
10,381
3,965
839
2,168
8,213
0
76,618
L
Thoth
Punksoab
Thoth
7,787
226
0
920
6,752
2,259
99
1,085
5,667
70,815
0
L
10,547
3,350
0
4,787
14,706
6,532
24
2,797
11,909
0
78,554
L
Charybdis
doctor_kid8
Charybdis
3,584
2,147
0
1,790
8,071
2,868
0
811
7,260
0
29,759
L
Cu Chulainn
ghillieandknive
Cu Chulainn
10,594
2,065
0
3,594
18,266
19,896
200
2,514
15,752
8,954
44,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
36,775
431
Minions Killed
396
0
Camps Cleared
0
1,445,168
Distance Traveled
1,297,690
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,021
535
110
7
0
283,322
1
W
Chaac
9,088
606
95
6
0
361,710
0
L
Ymir
6,377
425
27
2
0
249,324
0
W
Cu Chulainn
8,945
596
82
5
0
282,971
0
W
Ymir
7,639
509
43
3
0
252,028
3
W
Charybdis
8,050
537
101
7
0
265,137
5
L
Thoth
8,075
538
122
8
0
279,214
2
L
Pele
8,948
597
126
8
0
343,454
2
L
Charybdis
5,926
395
43
3
0
167,648
0
L
Cu Chulainn
7,449
497
78
5
0
258,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role