Player Matchup

Kali
Kali
NeverBeBroken1
Kali
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 323L
1,418 Elo+
Solo
Vulcan
Vulcan
POC4sTr4nC4S
Vulcan
Level 36
God Stats
16W - 12L
1,297 SR
Queue Stats
973W - 958L
1,537 Elo+
Solo
Ne Zha
Ne Zha
chunhocheng96
Ne Zha
Level 85
God Stats
13W - 6L
1,582 SR
Queue Stats
967W - 299L
1,730 Elo+
Solo
Achilles
Achilles
dobbrel92
Achilles
Level 145
God Stats
13W - 11L
1,619 SR
Queue Stats
1,490W - 1,511L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
xfuu
Baron Samedi
Level 146
God Stats
5W - 0L
1,869 SR
Queue Stats
246W - 224L
1,535 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,558 Elo+

VS

Team Averages
Level 122
1,476 SR
1,463 Elo+
Hun Batz
Hun Batz
Ax VAYATELA xA
Hun Batz
Level 110
God Stats
0W - 2L
1,358 SR
Queue Stats
37W - 85L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
JOHNNY BRAVO900
Ao Kuang
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
466W - 394L
1,420 Elo+
Solo
Cupid
Cupid
filigranas
Cupid
Level 105
God Stats
2W - 1L
1,830 SR
Queue Stats
76W - 71L
1,533 Elo+
Solo
Maui
Maui
samuelex993
Maui
Level 94
God Stats
1W - 3L
1,461 SR
Queue Stats
53W - 55L
1,516 Elo+
Solo
Osiris
Osiris
vitruve
Osiris
Level 131
God Stats
3W - 6L
1,229 SR
Queue Stats
267W - 264L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
9,862
897
4,649
11,454
5,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
17
7 / 2 / 13
10,481
953
18,787
8,030
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 15
9,431
857
15,862
7,909
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
dobbrel92
Achilles
15
3 / 4 / 12
9,120
829
8,590
16,911
18,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
xfuu
Baron Samedi
15
4 / 1 / 17
9,556
869
10,548
8,139
4,513
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 5 / 3
7,050
641
4,072
10,854
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
16
7 / 4 / 3
8,834
803
6,989
14,805
13,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
13
1 / 5 / 1
7,554
687
3,918
10,573
3,444
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 5
8,784
799
6,508
12,764
11,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Osiris
vitruve
Osiris
11
0 / 6 / 3
6,944
631
4,556
12,960
13,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
24
Kills
11
12
Deaths
24
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
5
3
0.5
L
Ao Kuang
7
4
3
2.13
W
6
3
12
4
W
Vulcan
7
2
13
6.75
W
4
2
15
5.75
W
Achilles
dobbrel92
Achilles
3
4
12
2.25
L
Cupid
1
5
1
0.3
L
2
4
5
1.13
L
Osiris
vitruve
Osiris
0
6
3
0.25
W
Baron Samedi
xfuu
Baron Samedi
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,436
Damage
26,043
52,443
Taken
61,956
36,453
Mitigated
46,615
18,185
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
4,072
493
0
250
10,854
4,667
0
5,317
5,537
0
12,540
L
Ao Kuang
6,989
1,025
1,288
4,260
14,805
13,012
0
6,147
8,658
14,520
0
W
4,649
1,698
290
4,754
11,454
5,374
1,699
2,619
8,835
0
12,628
W
Vulcan
18,787
3,527
701
1,009
8,030
3,905
2,011
2,771
5,259
36,951
0
W
15,862
600
561
1,033
7,909
4,495
630
1,565
6,344
0
25,768
W
Achilles
dobbrel92
Achilles
8,590
1,320
742
1,974
16,911
18,166
1,637
4,161
12,750
0
17,879
L
Cupid
3,918
2,827
652
1,252
10,573
3,444
767
4,066
6,507
0
18,614
L
6,508
483
1,782
2,002
12,764
11,981
162
6,851
5,913
13,554
0
L
Osiris
vitruve
Osiris
4,556
378
257
286
12,960
13,511
0
6,954
6,006
0
10,265
W
Baron Samedi
xfuu
Baron Samedi
10,548
391
4,108
3,013
8,139
4,513
1,100
2,381
5,758
18,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,450
Gold Earned
39,166
125
Minions Killed
98
0
Camps Cleared
0
1,136,197
Distance Traveled
984,337
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,050
641
18
2
0
214,933
0
L
Ao Kuang
8,834
803
12
1
0
205,186
0
W
Kali
9,862
897
13
1
0
226,802
0
W
Vulcan
10,481
953
42
4
0
240,313
0
W
Ne Zha
9,431
857
25
2
0
239,027
0
W
Achilles
9,120
829
22
2
0
211,143
0
L
Cupid
7,554
687
45
4
0
192,603
0
L
Maui
8,784
799
13
1
0
197,764
0
L
Osiris
6,944
631
10
1
0
173,851
0
W
Baron Samedi
9,556
869
23
2
0
218,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role