Player Matchup

Tiamat
Tiamat
CrabbedSpark782
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,293 Elo+
Party 2
Zhong Kui
Zhong Kui
Kreiip
Zhong Kui
Level 150
God Stats
5W - 2L
1,711 SR
Queue Stats
188W - 170L
1,538 Elo+
Party 2
Shiva
Shiva
SnippyKhan27
Shiva
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
nobleteam112
Gilgamesh
Level 161
God Stats
2W - 2L
1,481 SR
Queue Stats
56W - 41L
1,539 Elo+
Party 2
Sol
Sol
venron12
Sol
Level 141
God Stats
2W - 2L
1,841 SR
Queue Stats
174W - 186L
1,499 Elo+
Solo
Team Averages
Level 125
1,606 SR
1,504 Elo+

VS

Team Averages
Level 135
1,560 SR
1,460 Elo+
Chronos
Chronos
FeedTalon
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,411 Elo+
Party 1
Agni
Agni
S0MD247
Agni
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,445 Elo+
Party 1
Ix Chel
Ix Chel
UPineapple
Ix Chel
Level 127
God Stats
4W - 3L
1,675 SR
Queue Stats
287W - 302L
1,428 Elo+
Solo
Chaac
Chaac
light141
Chaac
Level 124
God Stats
3W - 0L
1,746 SR
Queue Stats
182W - 200L
1,454 Elo+
Solo
Cernunnos
Cernunnos
pondotta
Cernunnos
Level 224
God Stats
13W - 11L
1,381 SR
Queue Stats
1,067W - 992L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
9,770
814
8,970
13,906
10,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Kreiip
Zhong Kui
14
2 / 6 / 5
8,625
719
13,233
16,234
12,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 11
9,567
797
12,029
20,795
29,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
nobleteam112
Gilgamesh
17
5 / 4 / 10
9,611
801
11,636
16,347
20,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 9
9,078
757
10,068
11,247
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FeedTalon
Chronos
16
7 / 4 / 12
10,054
838
11,538
9,786
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
S0MD247
Agni
18
3 / 3 / 18
10,284
857
14,033
12,736
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
UPineapple
Ix Chel
18
8 / 2 / 14
10,805
900
11,870
14,206
9,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
light141
Chaac
17
2 / 4 / 18
9,569
797
14,907
19,936
25,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
pondotta
Cernunnos
16
6 / 4 / 17
10,035
836
16,066
14,072
7,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
17
Kills
26
26
Deaths
17
42
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Chronos
FeedTalon
Chronos
7
4
12
3.25
L
Zhong Kui
Kreiip
Zhong Kui
2
6
5
0.75
W
Agni
S0MD247
Agni
3
3
18
4
L
3
6
11
1.42
W
Ix Chel
UPineapple
Ix Chel
8
2
14
7.5
W
Chaac
light141
Chaac
2
4
18
2.75
L
Gilgamesh
nobleteam112
Gilgamesh
5
4
10
2.5
W
Cernunnos
pondotta
Cernunnos
6
4
17
3.63
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,936
Damage
68,414
78,529
Taken
70,736
78,459
Mitigated
53,190
25,230
Healing
30,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,970
364
1,053
3,156
13,906
10,225
410
6,167
7,739
20,821
0
W
Chronos
FeedTalon
Chronos
11,538
3,339
867
1,231
9,786
4,771
1,577
4,299
5,290
19,896
0
L
Zhong Kui
Kreiip
Zhong Kui
13,233
1,353
817
4,516
16,234
12,657
811
8,094
8,140
27,039
0
W
Agni
S0MD247
Agni
14,033
446
642
2,933
12,736
6,576
2,180
5,563
7,071
33,373
0
L
12,029
728
3,175
5,227
20,795
29,811
334
11,051
9,744
2,809
21,972
W
Ix Chel
UPineapple
Ix Chel
11,870
1,228
6,127
6,422
14,206
9,055
1,239
6,894
7,064
24,668
0
W
Chaac
light141
Chaac
14,907
1,760
662
6,439
19,936
25,128
742
10,027
9,630
2
23,496
L
Gilgamesh
nobleteam112
Gilgamesh
11,636
1,605
2,257
3,212
16,347
20,569
701
8,332
8,015
0
16,656
W
Cernunnos
pondotta
Cernunnos
16,066
9,354
1,579
3,378
14,072
7,660
1,203
7,700
6,323
0
25,133
L
10,068
3,212
54
1,763
11,247
5,197
524
3,799
7,448
18,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
50,747
125
Minions Killed
136
0
Camps Cleared
0
1,070,919
Distance Traveled
1,162,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,770
814
21
2
0
218,277
0
W
Chronos
10,054
838
18
2
0
225,910
0
L
Zhong Kui
8,625
719
39
3
0
178,745
0
W
Agni
10,284
857
45
4
0
223,346
0
L
Shiva
9,567
797
28
2
0
244,631
0
W
Ix Chel
10,805
900
28
2
0
260,582
0
W
Chaac
9,569
797
11
1
0
269,403
0
L
Gilgamesh
9,611
801
11
1
0
230,679
0
W
Cernunnos
10,035
836
34
3
0
183,617
0
L
Sol
9,078
757
26
2
0
198,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role