Player Matchup

Sylvanus
Sylvanus
Eℓchapo
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Odin
Odin
NuNu22
Odin
Level 36
God Stats
3W - 5L
1,434 SR
Queue Stats
66W - 54L
1,613 Elo+
Party 2
Janus
Janus
clrew
Janus
Level 87
God Stats
1W - 1L
1,189 SR
Queue Stats
44W - 40L
1,504 Elo+
Party 2
Team Averages
Level 44
1,374 SR
1,539 Elo+

VS

Team Averages
Level 103
1,487 SR
1,504 Elo+
He Bo
He Bo
GigaMaelstrom
He Bo
Level 105
God Stats
5W - 8L
1,446 SR
Queue Stats
114W - 108L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
MissingLunch
Aphrodite
Level 103
God Stats
58W - 39L
1,588 SR
Queue Stats
116W - 121L
1,487 Elo+
Party 1
Hel
Hel
Montreve
Hel
Level 100
God Stats
10W - 17L
1,428 SR
Queue Stats
110W - 108L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eℓchapo
Sylvanus
13
1 / 0 / 10
9,025
820
5,890
10,337
11,315
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
NuNu22
Odin
11
1 / 1 / 8
8,525
775
6,571
9,490
8,025
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Janus
clrew
Janus
13
9 / 1 / 2
10,457
951
14,031
8,013
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,049
732
6,817
9,863
4,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
MissingLunch
Aphrodite
10
0 / 3 / 2
7,499
682
2,643
10,341
10,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
7,924
720
4,750
9,880
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Eℓchapo
Sylvanus
1
0
10
6
L
1
3
1
0.5
L
Aphrodite
MissingLunch
Aphrodite
0
3
2
0.33
L
1
5
1
0.3
W
Odin
NuNu22
Odin
1
1
8
5
W
Janus
clrew
Janus
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,492
Damage
14,210
27,840
Taken
30,084
22,852
Mitigated
19,878
8,310
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Eℓchapo
Sylvanus
5,890
2,195
2,038
5,443
10,337
11,315
652
5,117
5,220
24,274
0
L
6,817
618
0
250
9,863
4,239
0
5,746
4,117
30,569
0
L
Aphrodite
MissingLunch
Aphrodite
2,643
171
2,790
3,478
10,341
10,397
0
7,069
3,272
17,693
0
L
4,750
358
3,217
2,779
9,880
5,242
0
7,181
2,699
28,917
0
W
Odin
NuNu22
Odin
6,571
286
0
0
9,490
8,025
236
3,869
5,621
0
19,403
W
Janus
clrew
Janus
14,031
261
0
829
8,013
3,512
1,770
5,655
2,358
52,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
23,472
119
Minions Killed
130
0
Camps Cleared
0
610,913
Distance Traveled
618,790
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,025
820
34
3
0
190,558
1
L
He Bo
8,049
732
55
5
0
200,830
0
L
Aphrodite
7,499
682
30
3
0
218,889
4
L
Hel
7,924
720
45
4
0
199,071
2
W
Odin
8,525
775
18
2
0
207,336
1
W
Janus
10,457
951
67
6
0
213,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role