Player Matchup

Jing Wei
Jing Wei
BoostOverSwoosh
Jing Wei
Level 143
God Stats
3W - 2L
1,830 SR
Queue Stats
46W - 34L
1,627 Elo+
Party 4
Chang'e
Chang'e
Disc_onect
Chang'e
Level 138
God Stats
3W - 2L
1,372 SR
Queue Stats
252W - 220L
1,578 Elo+
Solo
Awilix
Awilix
I-Juanky-I
Awilix
Level 170
God Stats
19W - 7L
1,809 SR
Queue Stats
61W - 47L
1,570 Elo+
Party 2
Tyr
Tyr
OhyesJake1227
Tyr
Level 161
God Stats
4W - 6L
1,215 SR
Queue Stats
127W - 113L
1,537 Elo+
Party 4
Anubis
Anubis
angeliito_castle
Anubis
Level 159
God Stats
7W - 1L
1,722 SR
Queue Stats
97W - 86L
1,583 Elo+
Party 2
Team Averages
Level 154
1,590 SR
1,579 Elo+

VS

Team Averages
Level 137
1,502 SR
1,543 Elo+
Loki
Loki
AJERKA AJERKA
Loki
Level 207
God Stats
4W - 5L
1,468 SR
Queue Stats
266W - 248L
1,591 Elo+
Party 1
Agni
Agni
AmbitiousGremlin
Agni
Level 89
God Stats
3W - 5L
1,454 SR
Queue Stats
103W - 96L
1,479 Elo+
Party 3
Susano
Susano
Esley_77
Susano
Level 86
God Stats
13W - 11L
1,569 SR
Queue Stats
333W - 294L
1,536 Elo+
Party 3
Hachiman
Hachiman
FiveStardGeneral
Hachiman
Level 146
God Stats
25W - 17L
1,570 SR
Queue Stats
126W - 115L
1,514 Elo+
Solo
Ares
Ares
ultimatt1995
Ares
Level 159
God Stats
3W - 9L
1,449 SR
Queue Stats
153W - 137L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 1 / 4
7,429
571
4,037
8,311
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Disc_onect
Chang'e
13
4 / 1 / 2
8,357
643
11,479
9,664
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
I-Juanky-I
Awilix
13
5 / 1 / 3
7,879
606
7,513
8,638
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 0 / 4
6,977
537
3,091
8,725
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 0
8,571
659
6,179
6,876
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,385
491
3,505
10,996
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,842
526
2,917
8,060
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Esley_77
Susano
13
1 / 2 / 0
6,747
519
4,652
10,493
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 0
6,906
531
5,105
5,905
1,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 4
6,281
483
7,060
11,197
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
4
4
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
1
3
1
0.5
W
Jing Wei
1
1
4
3
W
Chang'e
Disc_onect
Chang'e
4
1
2
5
L
Susano
Esley_77
Susano
1
2
0
0.5
L
2
2
0
1
W
Awilix
I-Juanky-I
Awilix
5
1
3
6.5
W
1
0
4
3
W
1
1
0
1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,299
Damage
23,239
42,214
Taken
46,651
19,642
Mitigated
22,476
18,887
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
735
0
1,260
10,996
4,024
0
2,341
8,513
0
50,114
L
2,917
104
0
625
8,060
3,420
0
4,608
3,182
52,237
0
W
Jing Wei
4,037
3,726
0
4,457
8,311
3,166
710
2,422
5,889
0
54,334
W
Chang'e
Disc_onect
Chang'e
11,479
519
1,413
4,396
9,664
3,641
367
3,899
5,765
63,998
0
L
Susano
Esley_77
Susano
4,652
1,491
0
2,727
10,493
3,578
0
5,370
4,849
0
45,427
L
5,105
3,382
0
2,742
5,905
1,987
0
227
5,668
0
44,263
W
Awilix
I-Juanky-I
Awilix
7,513
2,660
0
1,039
8,638
3,185
0
2,033
6,605
0
60,526
W
3,091
282
0
3,944
8,725
6,465
81
1,667
7,058
0
22,244
W
6,179
226
0
3,638
6,876
3,185
177
411
6,465
65,443
0
L
7,060
110
0
2,382
11,197
9,467
0
4,232
6,781
23,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,213
Gold Earned
33,161
455
Minions Killed
389
0
Camps Cleared
0
1,390,069
Distance Traveled
1,354,454
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,385
491
79
6
0
289,958
2
L
Agni
6,842
526
113
9
0
271,135
1
W
Jing Wei
7,429
571
94
7
0
265,865
2
W
Chang'e
8,357
643
112
9
0
268,243
2
L
Susano
6,747
519
85
7
0
293,756
0
L
Hachiman
6,906
531
96
7
0
241,073
4
W
Awilix
7,879
606
82
6
0
327,685
0
W
Tyr
6,977
537
30
2
0
300,831
3
W
Anubis
8,571
659
137
11
0
227,445
0
L
Ares
6,281
483
16
1
0
258,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role