Player Matchup

Martichoras
Martichoras
DDragon21
Martichoras
Level 126
God Stats
1W - 4L
1,775 SR
Queue Stats
219W - 218L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
Eroxan
Hou Yi
Level 158
God Stats
2W - 3L
1,424 SR
Queue Stats
248W - 249L
1,567 Elo+
Solo
Amaterasu
Amaterasu
Flaccid_Lad
Amaterasu
Level 184
God Stats
1W - 4L
1,349 SR
Queue Stats
407W - 381L
1,522 Elo+
Solo
Thor
Thor
Hendrixs
Thor
Level 123
God Stats
3W - 4L
1,442 SR
Queue Stats
229W - 186L
1,616 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Princess2021
Morgan Le Fay
Level 118
God Stats
2W - 7L
1,273 SR
Queue Stats
217W - 206L
1,531 Elo+
Party 2
Team Averages
Level 142
1,452 SR
1,553 Elo+

VS

Team Averages
Level 115
1,502 SR
1,533 Elo+
Achilles
Achilles
BaseyFries
Achilles
Level 28
God Stats
1W - 0L
1,733 SR
Queue Stats
27W - 24L
1,566 Elo+
Solo
Bacchus
Bacchus
Clinto
Bacchus
Level 91
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 2L
1,521 Elo+
Solo
Artemis
Artemis
Just add2 Water
Artemis
Level 159
God Stats
5W - 2L
1,636 SR
Queue Stats
353W - 352L
1,544 Elo+
Party 1
Thoth
Thoth
Sgtslaughter081
Thoth
Level 142
God Stats
1W - 4L
1,241 SR
Queue Stats
264W - 258L
1,572 Elo+
Party 1
Apollo
Apollo
Ymeir
Apollo
Level 157
God Stats
2W - 3L
1,591 SR
Queue Stats
255W - 276L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DDragon21
Martichoras
15
1 / 5 / 5
8,819
630
10,631
12,150
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Eroxan
Hou Yi
18
5 / 6 / 6
10,132
724
11,575
16,547
8,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Flaccid_Lad
Amaterasu
18
4 / 6 / 11
10,472
748
9,742
24,619
29,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
3 / 7 / 4
8,765
626
12,477
14,155
6,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Princess2021
Morgan Le Fay
18
4 / 6 / 6
10,629
759
11,236
12,824
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaseyFries
Achilles
20
17 / 3 / 9
13,570
969
21,959
24,384
46,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Clinto
Bacchus
15
0 / 4 / 19
10,180
727
9,464
15,267
25,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 17
11,440
817
17,572
9,828
6,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 5 / 7
10,921
780
11,692
11,383
5,225
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ymeir
Apollo
17
4 / 5 / 16
10,722
766
11,177
12,170
7,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
17
Kills
30
30
Deaths
21
32
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Achilles
BaseyFries
Achilles
17
3
9
7.17
W
Bacchus
Clinto
Bacchus
0
4
19
2.38
L
Martichoras
DDragon21
Martichoras
1
5
5
0.7
L
Hou Yi
Eroxan
Hou Yi
5
6
6
1.33
L
Amaterasu
Flaccid_Lad
Amaterasu
4
6
11
1.58
L
Thor
3
7
4
0.71
W
2
4
17
2.63
L
Morgan Le Fay
Princess2021
Morgan Le Fay
4
6
6
1.17
W
7
5
7
2.1
W
Apollo
Ymeir
Apollo
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,661
Damage
71,864
80,295
Taken
73,032
57,921
Mitigated
91,199
20,497
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BaseyFries
Achilles
21,959
3,003
1,601
7,109
24,384
46,283
646
4,812
18,982
0
35,832
W
Bacchus
Clinto
Bacchus
9,464
1,463
2,348
3,839
15,267
25,906
335
2,922
11,636
14,101
0
L
Martichoras
DDragon21
Martichoras
10,631
2,720
0
1,879
12,150
6,292
0
3,892
8,169
0
30,066
L
Hou Yi
Eroxan
Hou Yi
11,575
5,913
628
2,167
16,547
8,768
355
2,958
13,272
0
25,548
L
Amaterasu
Flaccid_Lad
Amaterasu
9,742
3,807
3,328
8,467
24,619
29,667
0
6,998
16,977
0
17,623
L
Thor
12,477
1,024
1,122
124
14,155
6,395
0
4,392
9,500
0
20,068
W
17,572
7,302
458
1,439
9,828
6,109
3,079
1,077
8,645
0
48,957
L
Morgan Le Fay
Princess2021
Morgan Le Fay
11,236
254
1,160
1,622
12,824
6,799
114
2,916
9,567
25,500
0
W
11,692
797
900
1,172
11,383
5,225
1,150
520
10,777
27,111
0
W
Apollo
Ymeir
Apollo
11,177
5,898
815
2,353
12,170
7,676
3,952
1,186
10,714
0
22,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,817
Gold Earned
56,833
147
Minions Killed
161
0
Camps Cleared
0
1,088,657
Distance Traveled
1,233,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,570
969
12
1
0
268,835
0
W
Bacchus
10,180
727
14
1
0
284,484
0
L
Martichoras
8,819
630
41
3
0
201,774
0
L
Hou Yi
10,132
724
34
2
0
197,540
0
L
Amaterasu
10,472
748
20
1
0
259,989
0
L
Thor
8,765
626
13
1
0
209,583
0
W
Artemis
11,440
817
66
5
0
221,055
0
L
Morgan Le Fay
10,629
759
39
3
0
219,771
0
W
Thoth
10,921
780
38
3
0
228,078
0
W
Apollo
10,722
766
31
2
0
230,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role