Player Matchup

Skadi
Skadi
GeneShorts
Skadi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,599 Elo+
Party 3
Thanatos
Thanatos
JokerOfShadows
Thanatos
Level 113
God Stats
1W - 2L
1,472 SR
Queue Stats
178W - 164L
1,537 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Senpai Renpai
Kumbhakarna
Level 145
God Stats
2W - 3L
1,575 SR
Queue Stats
188W - 199L
1,472 Elo+
Party 2
Awilix
Awilix
Suaveyqt
Awilix
Level 119
God Stats
2W - 1L
1,859 SR
Queue Stats
19W - 16L
1,600 Elo+
Party 3
Hun Batz
Hun Batz
TorukMaktoJr
Hun Batz
Level 109
God Stats
3W - 4L
1,272 SR
Queue Stats
435W - 430L
1,443 Elo+
Solo
Team Averages
Level 112
1,536 SR
1,530 Elo+

VS

Team Averages
Level 121
1,336 SR
1,530 Elo+
Sobek
Sobek
DIABETICDRUGGY
Sobek
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 236L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
Endless-trial_05
Sun Wukong
Level 120
God Stats
4W - 7L
1,247 SR
Queue Stats
541W - 540L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
VisaSexyback
Zhong Kui
Level 128
God Stats
2W - 0L
1,508 SR
Queue Stats
52W - 47L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
colz3392
Heimdallr
Level 102
God Stats
2W - 5L
1,114 SR
Queue Stats
229W - 214L
1,500 Elo+
Solo
Pele
Pele
drythighs
Pele
Level 148
God Stats
1W - 1L
1,310 SR
Queue Stats
93W - 92L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
4 / 6 / 3
9,847
757
13,613
11,261
4,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
16
2 / 7 / 2
9,459
728
4,813
12,072
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Senpai Renpai
Kumbhakarna
17
3 / 5 / 7
9,920
763
6,515
17,406
25,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Suaveyqt
Awilix
13
1 / 7 / 5
8,000
615
7,600
12,889
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
TorukMaktoJr
Hun Batz
16
2 / 2 / 3
8,696
669
12,699
8,468
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 19
10,413
801
5,895
15,842
25,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Endless-trial_05
Sun Wukong
17
2 / 1 / 19
10,896
838
9,086
11,520
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
VisaSexyback
Zhong Kui
16
6 / 2 / 18
10,188
784
18,122
13,112
10,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
colz3392
Heimdallr
18
11 / 2 / 13
11,217
863
12,883
8,388
4,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
5 / 4 / 15
10,314
793
11,329
13,546
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
12
Kills
27
27
Deaths
12
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
W
Sun Wukong
Endless-trial_05
Sun Wukong
2
1
19
11.5
L
Skadi
4
6
3
0.92
L
Thanatos
2
7
2
0.43
L
Kumbhakarna
Senpai Renpai
Kumbhakarna
3
5
7
1.3
L
Awilix
Suaveyqt
Awilix
1
7
5
0.5
L
Hun Batz
TorukMaktoJr
Hun Batz
2
2
3
1.75
W
Zhong Kui
VisaSexyback
Zhong Kui
6
2
18
7.5
W
Heimdallr
colz3392
Heimdallr
11
2
13
8.75
W
Pele
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
57,315
62,096
Taken
62,408
43,928
Mitigated
54,831
11,000
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,895
98
552
3,099
15,842
25,456
339
1,173
14,669
11,422
0
W
Sun Wukong
Endless-trial_05
Sun Wukong
9,086
579
2,364
4,782
11,520
7,309
552
438
11,082
0
26,496
L
Skadi
13,613
6,228
645
1,262
11,261
4,125
0
5,359
5,902
0
25,352
L
Thanatos
4,813
289
0
2,068
12,072
5,492
0
4,780
7,292
0
13,125
L
Kumbhakarna
Senpai Renpai
Kumbhakarna
6,515
486
318
1,767
17,406
25,077
0
7,118
10,288
13,055
155
L
Awilix
Suaveyqt
Awilix
7,600
2,513
598
1,389
12,889
5,214
0
4,279
8,603
0
14,250
L
Hun Batz
TorukMaktoJr
Hun Batz
12,699
318
1,366
1,587
8,468
4,020
0
2,481
5,987
0
30,957
W
Zhong Kui
VisaSexyback
Zhong Kui
18,122
2,791
766
4,192
13,112
10,527
1,618
2,454
10,658
23,697
0
W
Heimdallr
colz3392
Heimdallr
12,883
4,812
1,750
1,345
8,388
4,767
3,423
844
7,544
0
32,959
W
Pele
11,329
2,181
1,240
3,353
13,546
6,772
1,657
1,451
12,095
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
53,028
116
Minions Killed
141
0
Camps Cleared
0
1,215,226
Distance Traveled
1,236,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,413
801
8
1
0
239,291
0
W
Sun Wukong
10,896
838
43
3
0
291,161
0
L
Skadi
9,847
757
30
2
0
197,711
0
L
Thanatos
9,459
728
19
1
0
220,609
0
L
Kumbhakarna
9,920
763
16
1
0
223,537
0
L
Awilix
8,000
615
13
1
0
297,198
0
L
Hun Batz
8,696
669
38
3
0
276,171
0
W
Zhong Kui
10,188
784
15
1
0
211,883
0
W
Heimdallr
11,217
863
36
3
0
247,278
0
W
Pele
10,314
793
39
3
0
246,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role