Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold III
Dragneel_0
Agni
Gold III
Level 129
God Stats
29W - 28L
1,549 SR
Queue Stats
172W - 203L
1,565 MMR
Party 1
Danzaburou
Danzaburou
Silver I
WishfullNight
Danzaburou
Silver I
Level 88
God Stats
25W - 29L
1,562 SR
Queue Stats
97W - 131L
1,207 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,537 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,563 SR
1,219 MMR
Hera
Hera
Gold IV
Solo_Manny
Hera
Gold IV
Level 131
God Stats
27W - 33L
1,565 SR
Queue Stats
109W - 147L
1,447 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Twofriedrice_TTV
Kumbhakarna
Silver IV
Level 146
God Stats
10W - 8L
1,442 SR
Queue Stats
181W - 253L
809 MMR
Solo
Hachiman
Hachiman
Gold IV
evilbane4
Hachiman
Gold IV
Level 137
God Stats
4W - 3L
1,681 SR
Queue Stats
112W - 128L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 0 / 4
13,247
736
12,440
21,336
28,392
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 4
12,944
719
13,179
11,342
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
WishfullNight
Danzaburou
15
2 / 0 / 3
12,954
720
10,831
6,209
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasZeusAphroditeMartichorasBacchus

VS

Bans
MauiAresIshtarVamanaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
11,852
658
11,405
8,102
4,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Twofriedrice_TTV
Kumbhakarna
14
0 / 3 / 1
11,149
619
5,945
22,124
30,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
evilbane4
Hachiman
15
2 / 2 / 0
12,282
682
12,419
11,927
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
4
5
W
2
2
4
2
L
0
2
2
0.5
L
Kumbhakarna
Twofriedrice_TTV
Kumbhakarna
0
3
1
0.17
W
Danzaburou
WishfullNight
Danzaburou
2
0
3
3.5
L
Hachiman
evilbane4
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
29,769
38,887
Taken
42,153
35,981
Mitigated
41,407
14,216
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,440
1,294
0
6,352
21,336
28,392
285
8,783
12,553
0
36,475
W
13,179
529
28
4,874
11,342
4,887
937
5,677
5,665
68,921
0
L
11,405
703
605
1,039
8,102
4,079
186
2,874
5,228
60,577
0
L
Kumbhakarna
Twofriedrice_TTV
Kumbhakarna
5,945
470
0
4,698
22,124
30,986
0
6,577
15,547
26,836
0
W
Danzaburou
WishfullNight
Danzaburou
10,831
3,897
0
2,962
6,209
2,702
1,480
3,455
2,754
0
63,636
L
Hachiman
evilbane4
Hachiman
12,419
6,882
0
3,006
11,927
6,342
1,001
4,253
7,674
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
35,283
226
Minions Killed
214
0
Camps Cleared
0
1,010,290
Distance Traveled
981,541
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,247
736
36
2
0
347,194
3
W
Agni
12,944
719
87
5
0
340,720
2
L
Hera
11,852
658
107
6
0
326,325
3
L
Kumbhakarna
11,149
619
20
1
0
327,911
2
W
Danzaburou
12,954
720
103
6
0
322,376
0
L
Hachiman
12,282
682
87
5
0
327,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role