Player Matchup

Ra
Ra
CertifiedGoblin
Ra
Level 129
God Stats
16W - 12L
1,475 SR
Queue Stats
246W - 224L
1,491 Elo+
Party 1
Arachne
Arachne
DoctorZzzz
Arachne
Level 67
God Stats
48W - 29L
1,569 SR
Queue Stats
201W - 158L
1,525 Elo+
Party 1
Tyr
Tyr
ImJustTooToxic
Tyr
Level 38
God Stats
1W - 3L
1,202 SR
Queue Stats
157W - 156L
1,484 Elo+
Party 1
Discordia
Discordia
Mavikartil
Discordia
Level 129
God Stats
13W - 7L
1,656 SR
Queue Stats
196W - 171L
1,514 Elo+
Party 1
Izanami
Izanami
chrisxgx18
Izanami
Level 80
God Stats
6W - 5L
1,609 SR
Queue Stats
154W - 120L
1,579 Elo+
Solo
Team Averages
Level 89
1,502 SR
1,518 Elo+

VS

Team Averages
Level 78
1,500 SR
1,283 Elo+
Serqet
Serqet
Gbizz15
Serqet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,213 Elo+
Party 2
Ymir
Ymir
JayT3
Ymir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,311 Elo+
Party 2
Izanami
Izanami
LuKa Brasii
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,139 Elo+
Party 2
Ao Kuang
Ao Kuang
OG MINK35
Ao Kuang
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,532 Elo+
Party 2
Vulcan
Vulcan
zxTim
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
10,678
562
7,747
16,360
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DoctorZzzz
Arachne
17
10 / 0 / 8
11,777
620
8,287
17,363
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 10
10,253
540
10,189
18,529
22,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Mavikartil
Discordia
18
5 / 0 / 8
12,304
648
20,198
8,775
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
chrisxgx18
Izanami
19
6 / 2 / 9
12,027
633
19,592
13,699
5,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gbizz15
Serqet
14
3 / 3 / 1
8,784
462
9,901
17,610
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
JayT3
Ymir
12
0 / 4 / 3
8,048
424
1,778
17,001
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
LuKa Brasii
Izanami
14
1 / 7 / 1
8,984
473
6,608
14,999
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
OG MINK35
Ao Kuang
14
1 / 9 / 2
9,158
482
9,216
23,718
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
zxTim
Vulcan
12
0 / 6 / 4
7,597
400
7,605
13,733
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
28
Kills
5
6
Deaths
29
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Arachne
DoctorZzzz
Arachne
10
0
8
14
L
Serqet
Gbizz15
Serqet
3
3
1
1.17
W
2
2
10
3.5
L
Ymir
JayT3
Ymir
0
4
3
0.38
L
Izanami
LuKa Brasii
Izanami
1
7
1
0.21
W
Discordia
Mavikartil
Discordia
5
0
8
9
L
Ao Kuang
OG MINK35
Ao Kuang
1
9
2
0.22
W
Izanami
chrisxgx18
Izanami
6
2
9
5.25
L
Vulcan
zxTim
Vulcan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,013
Damage
35,108
74,726
Taken
87,061
54,286
Mitigated
46,529
37,353
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,747
1,185
5,937
7,284
16,360
13,782
669
5,095
11,173
56,353
0
W
Arachne
DoctorZzzz
Arachne
8,287
5,878
0
7,300
17,363
8,304
2,891
5,524
11,407
0
101,235
L
Serqet
Gbizz15
Serqet
9,901
1,454
0
1,210
17,610
9,043
0
5,688
11,922
0
65,622
W
10,189
1,205
0
8,004
18,529
22,846
682
7,770
10,189
0
55,856
L
Ymir
JayT3
Ymir
1,778
303
0
2,539
17,001
16,839
0
9,017
7,647
18,712
0
L
Izanami
LuKa Brasii
Izanami
6,608
4,386
0
1,912
14,999
5,373
3,117
1,431
13,568
0
73,206
W
Discordia
Mavikartil
Discordia
20,198
961
0
4,350
8,775
3,458
1,143
1,973
6,542
113,144
0
L
Ao Kuang
OG MINK35
Ao Kuang
9,216
2,236
0
8,148
23,718
9,408
0
5,365
18,353
64,434
0
W
Izanami
chrisxgx18
Izanami
19,592
13,568
0
4,478
13,699
5,896
6,845
2,320
11,181
0
126,288
L
Vulcan
zxTim
Vulcan
7,605
1,218
0
1,286
13,733
5,866
0
7,115
6,618
43,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,039
Gold Earned
42,571
630
Minions Killed
391
0
Camps Cleared
0
1,994,937
Distance Traveled
1,799,005
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,678
562
57
3
0
395,053
7
W
Arachne
11,777
620
128
7
0
455,125
3
L
Serqet
8,784
462
85
4
0
430,196
3
W
Tyr
10,253
540
81
4
0
369,719
0
L
Ymir
8,048
424
22
1
0
355,512
0
L
Izanami
8,984
473
131
7
0
290,713
1
W
Discordia
12,304
648
181
10
0
417,888
0
L
Ao Kuang
9,158
482
95
5
0
335,191
0
W
Izanami
12,027
633
183
10
0
357,152
0
L
Vulcan
7,597
400
58
3
0
387,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role