Player Matchup

Ganesha
Ganesha
BootyfulZorua
Ganesha
Level 87
God Stats
3W - 4L
1,473 SR
Queue Stats
25W - 25L
1,547 Elo+
Party 3
Guan Yu
Guan Yu
PacMan0015
Guan Yu
Level 98
God Stats
1W - 1L
1,340 SR
Queue Stats
37W - 35L
1,546 Elo+
Party 3
Zeus
Zeus
SPD Norse
Zeus
Level 70
God Stats
7W - 2L
1,610 SR
Queue Stats
16W - 7L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TillDeath0
Ah Muzen Cab
Level 138
God Stats
3W - 0L
1,579 SR
Queue Stats
6W - 2L
1,563 Elo+
Solo
Hou Yi
Hou Yi
machinebunbelly
Hou Yi
Level 123
God Stats
3W - 6L
1,332 SR
Queue Stats
306W - 306L
1,478 Elo+
Party 3
Team Averages
Level 103
1,467 SR
1,547 Elo+

VS

Team Averages
Level 117
1,591 SR
1,463 Elo+
Neith
Neith
H3adB4nger90
Neith
Level 103
God Stats
54W - 41L
1,585 SR
Queue Stats
499W - 521L
1,418 Elo+
Solo
He Bo
He Bo
Jacal 44
He Bo
Level 119
God Stats
0W - 2L
1,376 SR
Queue Stats
48W - 51L
1,438 Elo+
Party 1
Thanatos
Thanatos
TreTheFxnMan
Thanatos
Level 119
God Stats
2W - 3L
1,686 SR
Queue Stats
9W - 15L
1,448 Elo+
Party 2
Ares
Ares
jakenstien84
Ares
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 70L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xTurner2Coldx
Tsukuyomi
Level 127
God Stats
4W - 4L
1,592 SR
Queue Stats
9W - 13L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 4 / 13
11,467
1,147
5,065
16,084
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
PacMan0015
Guan Yu
17
9 / 0 / 7
12,399
1,240
10,085
7,414
9,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
17
0 / 2 / 11
10,020
1,002
19,548
7,000
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TillDeath0
Ah Muzen Cab
16
3 / 1 / 11
10,425
1,043
12,088
4,952
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 11
11,323
1,132
16,662
8,841
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,555
956
6,863
15,837
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Jacal 44
He Bo
16
3 / 2 / 4
10,721
1,072
11,781
12,071
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TreTheFxnMan
Thanatos
15
3 / 3 / 3
10,043
1,004
7,634
7,968
3,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 4 / 6
9,687
969
6,599
16,297
21,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
xTurner2Coldx
Tsukuyomi
16
2 / 4 / 5
10,421
1,042
8,843
14,493
8,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
17
Kills
8
8
Deaths
17
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
4
13
1.63
L
0
4
5
0.63
L
He Bo
Jacal 44
He Bo
3
2
4
2.5
W
Guan Yu
PacMan0015
Guan Yu
9
0
7
12.5
W
Zeus
0
2
11
2.75
W
Ah Muzen Cab
TillDeath0
Ah Muzen Cab
3
1
11
8.5
L
Thanatos
TreTheFxnMan
Thanatos
3
3
3
1.5
L
0
4
6
0.75
W
5
1
11
10.5
L
Tsukuyomi
xTurner2Coldx
Tsukuyomi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
41,720
44,291
Taken
66,666
37,632
Mitigated
45,500
8,290
Healing
5,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,065
777
193
1,641
16,084
19,203
0
6,327
9,445
8,609
0
L
6,863
2,212
0
778
15,837
7,367
0
6,057
9,780
0
27,214
L
He Bo
Jacal 44
He Bo
11,781
1,371
0
0
12,071
5,406
0
3,666
8,405
46,934
0
W
Guan Yu
PacMan0015
Guan Yu
10,085
1,239
1,612
2,284
7,414
9,733
0
2,484
4,736
0
18,403
W
Zeus
19,548
1,923
0
0
7,000
2,583
0
2,111
4,757
45,436
0
W
Ah Muzen Cab
TillDeath0
Ah Muzen Cab
12,088
4,622
0
507
4,952
2,046
0
2,262
2,602
0
46,614
L
Thanatos
TreTheFxnMan
Thanatos
7,634
1,067
0
3,339
7,968
3,460
0
2,669
5,299
0
21,531
L
6,599
282
0
0
16,297
21,047
0
6,098
10,199
10,968
0
W
16,662
11,632
0
2,053
8,841
4,067
0
4,218
4,371
0
28,043
L
Tsukuyomi
xTurner2Coldx
Tsukuyomi
8,843
1,743
0
927
14,493
8,220
0
6,123
8,370
0
23,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
50,427
216
Minions Killed
210
7
Camps Cleared
9
980,136
Distance Traveled
979,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,467
1,147
0
0
0
196,238
0
L
Neith
9,555
956
35
4
0
170,163
0
L
He Bo
10,721
1,072
100
10
6
206,549
0
W
Guan Yu
12,399
1,240
26
3
3
224,384
0
W
Zeus
10,020
1,002
74
7
0
170,150
0
W
Ah Muzen Cab
10,425
1,043
84
8
1
191,581
0
L
Thanatos
10,043
1,004
34
3
2
221,034
0
L
Ares
9,687
969
16
2
1
188,492
0
W
Hou Yi
11,323
1,132
32
3
3
197,783
0
L
Tsukuyomi
10,421
1,042
25
3
0
193,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role