Player Matchup

Morgan Le Fay
Morgan Le Fay
DopierThunder46
Morgan Le Fay
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
825W - 839L
1,540 Elo+
Solo
Bastet
Bastet
DragonDrew916
Bastet
Level 146
God Stats
4W - 7L
1,422 SR
Queue Stats
523W - 540L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Iris
Ne Zha
Level 159
God Stats
1W - 1L
1,878 SR
Queue Stats
280W - 254L
1,569 Elo+
Party 1
Medusa
Medusa
jinxyy51
Medusa
Level 89
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 4L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
xDAx STILL MODE
Ao Kuang
Level 117
God Stats
0W - 2L
1,207 SR
Queue Stats
53W - 46L
1,523 Elo+
Solo
Team Averages
Level 120
1,542 SR
1,548 Elo+

VS

Team Averages
Level 148
1,594 SR
1,396 Elo+
Kumbhakarna
Kumbhakarna
BunofFae
Kumbhakarna
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,482 Elo+
Party 2
Nox
Nox
Dah Bush Wookie
Nox
Level 128
God Stats
2W - 2L
1,526 SR
Queue Stats
60W - 61L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lonely Escaped
Tsukuyomi
Level 193
God Stats
5W - 6L
1,630 SR
Queue Stats
265W - 266L
1,481 Elo+
Party 2
Chiron
Chiron
QueenChaos112
Chiron
Level 154
God Stats
1W - 0L
1,815 SR
Queue Stats
18W - 15L
1,396 Elo+
Solo
Xing Tian
Xing Tian
WakeofaDream
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DopierThunder46
Morgan Le Fay
18
5 / 3 / 4
10,079
775
17,430
9,178
4,759
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 6
8,189
630
7,220
11,378
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Iris
Ne Zha
16
2 / 3 / 5
8,860
682
15,761
15,092
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
jinxyy51
Medusa
13
1 / 6 / 4
8,247
634
8,122
12,340
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
3 / 3 / 8
9,567
736
9,802
15,032
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BunofFae
Kumbhakarna
17
4 / 2 / 15
11,217
863
4,825
19,767
25,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 2 / 15
9,876
760
12,236
8,732
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Lonely Escaped
Tsukuyomi
17
6 / 3 / 8
10,165
782
17,598
13,698
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 1 / 10
10,869
836
13,694
9,606
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
WakeofaDream
Xing Tian
14
2 / 4 / 14
9,517
732
7,519
13,537
10,065
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
12
Kills
20
20
Deaths
12
27
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BunofFae
Kumbhakarna
4
2
15
5.75
W
3
2
15
5.25
L
Morgan Le Fay
DopierThunder46
Morgan Le Fay
5
3
4
2.33
L
1
5
6
0.8
L
Ne Zha
Iris
Ne Zha
2
3
5
1.5
W
Tsukuyomi
Lonely Escaped
Tsukuyomi
6
3
8
3.33
W
5
1
10
10
W
Xing Tian
WakeofaDream
Xing Tian
2
4
14
2.25
L
Medusa
jinxyy51
Medusa
1
6
4
0.5
L
Ao Kuang
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,335
Damage
55,872
63,020
Taken
65,340
36,291
Mitigated
52,495
19,685
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BunofFae
Kumbhakarna
4,825
259
2,888
3,352
19,767
25,978
315
7,529
12,004
12,895
0
W
12,236
222
1,028
2,445
8,732
4,663
1,422
3,771
4,881
23,452
0
L
Morgan Le Fay
DopierThunder46
Morgan Le Fay
17,430
2,718
971
1,087
9,178
4,759
1,002
3,006
6,172
37,063
0
L
7,220
1,438
1,096
1,420
11,378
4,106
349
3,867
7,511
0
12,520
L
Ne Zha
Iris
Ne Zha
15,761
1,658
1,825
5,571
15,092
8,141
593
7,043
8,049
0
32,283
W
Tsukuyomi
Lonely Escaped
Tsukuyomi
17,598
3,146
1,179
3,238
13,698
7,086
2,128
6,644
6,865
0
34,755
W
13,694
4,384
2,815
2,670
9,606
4,703
3,087
3,598
5,960
0
43,353
W
Xing Tian
WakeofaDream
Xing Tian
7,519
543
0
480
13,537
10,065
754
4,230
9,172
10,793
0
L
Medusa
jinxyy51
Medusa
8,122
2,661
1,108
1,878
12,340
4,654
0
4,395
7,945
0
16,458
L
Ao Kuang
9,802
1,843
900
3,829
15,032
14,631
584
6,269
8,763
11,327
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,942
Gold Earned
51,644
122
Minions Killed
159
0
Camps Cleared
0
1,213,361
Distance Traveled
1,231,592
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,217
863
17
1
0
247,626
0
W
Nox
9,876
760
25
2
0
237,046
0
L
Morgan Le Fay
10,079
775
50
4
0
238,511
0
L
Bastet
8,189
630
14
1
0
261,981
0
L
Ne Zha
8,860
682
24
2
0
246,516
0
W
Tsukuyomi
10,165
782
48
4
0
245,077
0
W
Chiron
10,869
836
65
5
0
236,946
0
W
Xing Tian
9,517
732
4
0
0
264,897
0
L
Medusa
8,247
634
18
1
0
220,488
0
L
Ao Kuang
9,567
736
16
1
0
245,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role