Player Matchup

Anubis
Anubis
AlleyG
Anubis
Level 6
God Stats
4W - 8L
1,321 SR
Queue Stats
5W - 12L
1,304 Elo+
Party 3
Erlang Shen
Erlang Shen
Draxion360
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,639 Elo+
Solo
Ares
Ares
GatoWarfare
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 1
Nemesis
Nemesis
Noaa7
Nemesis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 87L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
Vognar
Danzaburou
Level 82
God Stats
6W - 7L
1,568 SR
Queue Stats
97W - 108L
1,403 Elo+
Party 1
Team Averages
Level 45
1,478 SR
1,419 Elo+

VS

Team Averages
Level 36
1,451 SR
1,465 Elo+
Anubis
Anubis
Cambo69
Anubis
Level 43
God Stats
25W - 29L
1,490 SR
Queue Stats
292W - 269L
1,470 Elo+
Solo
Bakasura
Bakasura
Chanasulu
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
To0MuchSauc3
Neith
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Pele
Pele
Tucker2kTV
Pele
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
31W - 35L
1,428 Elo+
Party 2
Vamana
Vamana
zFleeky
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlleyG
Anubis
17
2 / 7 / 11
10,911
496
10,401
13,616
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Draxion360
Erlang Shen
20
7 / 1 / 7
13,369
608
16,111
19,258
14,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 5 / 12
11,616
528
6,315
18,231
23,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Noaa7
Nemesis
18
4 / 6 / 7
11,691
531
13,616
24,963
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Vognar
Danzaburou
18
8 / 3 / 9
12,171
553
18,294
17,315
7,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cambo69
Anubis
20
13 / 5 / 4
13,354
607
28,696
18,010
10,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Chanasulu
Bakasura
10
0 / 7 / 3
7,637
347
1,980
11,694
4,425
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 3
8,451
384
4,622
10,602
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 4 / 7
11,980
545
19,092
23,747
11,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
zFleeky
Vamana
16
1 / 7 / 5
9,796
445
7,317
20,381
20,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
25
Kills
22
22
Deaths
25
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlleyG
Anubis
2
7
11
1.07
L
Anubis
Cambo69
Anubis
13
5
4
3
L
Bakasura
Chanasulu
Bakasura
0
7
3
0.21
W
Erlang Shen
Draxion360
Erlang Shen
7
1
7
10.5
W
4
5
12
2
W
Nemesis
Noaa7
Nemesis
4
6
7
1.25
L
0
2
3
0.75
L
8
4
7
2.88
W
Danzaburou
Vognar
Danzaburou
8
3
9
4.17
L
Vamana
zFleeky
Vamana
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,737
Damage
61,707
93,383
Taken
84,434
60,904
Mitigated
50,288
23,347
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlleyG
Anubis
10,401
1,158
0
2,072
13,616
5,537
340
6,928
6,688
79,287
0
L
Anubis
Cambo69
Anubis
28,696
699
0
7,690
18,010
10,993
153
4,603
13,407
118,131
0
L
Bakasura
Chanasulu
Bakasura
1,980
1,013
0
969
11,694
4,425
0
1,485
10,209
0
14,697
W
Erlang Shen
Draxion360
Erlang Shen
16,111
8,054
0
7,928
19,258
14,981
1,677
3,170
16,044
0
91,590
W
6,315
893
0
1,766
18,231
23,624
23
5,680
12,501
35,110
0
W
Nemesis
Noaa7
Nemesis
13,616
5,823
0
4,824
24,963
9,692
0
7,177
17,786
0
115,836
L
4,622
2,338
0
799
10,602
3,706
0
1,366
9,236
0
41,930
L
19,092
3,536
0
5,233
23,747
11,072
0
6,262
17,485
0
112,570
W
Danzaburou
Vognar
Danzaburou
18,294
9,292
0
6,757
17,315
7,070
3,539
6,210
11,036
0
91,891
L
Vamana
zFleeky
Vamana
7,317
4,278
0
947
20,381
20,092
0
3,000
17,381
0
67,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
51,218
577
Minions Killed
513
0
Camps Cleared
0
2,096,790
Distance Traveled
2,026,229
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,911
496
127
6
0
370,526
0
L
Anubis
13,354
607
174
8
0
360,500
10
L
Bakasura
7,637
347
38
2
0
365,637
0
W
Erlang Shen
13,369
608
129
6
0
461,578
0
W
Ares
11,616
528
44
2
0
412,187
0
W
Nemesis
11,691
531
141
6
0
444,571
0
L
Neith
8,451
384
65
3
0
417,906
0
L
Pele
11,980
545
137
6
0
475,762
0
W
Danzaburou
12,171
553
136
6
0
407,928
9
L
Vamana
9,796
445
99
5
0
406,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role