Player Matchup

King Arthur
King Arthur
Beeg Monke
King Arthur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,647 Elo+
Party 3
Ao Kuang
Ao Kuang
IllNetherllI
Ao Kuang
Level 108
God Stats
6W - 3L
1,555 SR
Queue Stats
90W - 79L
1,497 Elo+
Party 1
Atlas
Atlas
Somnebula
Atlas
Level 102
God Stats
2W - 1L
1,294 SR
Queue Stats
6W - 2L
1,496 Elo+
Party 3
Merlin
Merlin
SweetBunnyHoney
Merlin
Level 120
God Stats
2W - 1L
1,625 SR
Queue Stats
53W - 43L
1,465 Elo+
Party 1
Ishtar
Ishtar
maddsick
Ishtar
Level 126
God Stats
15W - 13L
1,294 SR
Queue Stats
21W - 22L
1,387 Elo+
Solo
Team Averages
Level 105
1,454 SR
1,498 Elo+

VS

Team Averages
Level 39
1,451 SR
1,218 Elo+
Nu Wa
Nu Wa
THE_COMANDER23
Nu Wa
Level 42
God Stats
6W - 12L
1,844 SR
Queue Stats
107W - 335L
1,231 Elo+
Party 2
Charybdis
Charybdis
kapoAK47
Charybdis
Level 29
God Stats
0W - 2L
1,347 SR
Queue Stats
81W - 281L
1,194 Elo+
Party 2
Rama
Rama
mr_MISTERIO23
Rama
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 308L
1,163 Elo+
Party 2
Skadi
Skadi
warkiller3445
Skadi
Level 28
God Stats
21W - 80L
1,230 SR
Queue Stats
79W - 292L
1,221 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xWavyqp
Kumbhakarna
Level 60
God Stats
2W - 6L
1,335 SR
Queue Stats
319W - 515L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beeg Monke
King Arthur
16
5 / 3 / 4
9,167
833
9,068
11,831
13,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
IllNetherllI
Ao Kuang
17
9 / 4 / 9
9,739
885
11,294
16,098
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Somnebula
Atlas
16
5 / 3 / 13
10,046
913
6,201
13,842
13,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 2 / 7
9,637
876
11,509
6,983
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
maddsick
Ishtar
17
7 / 4 / 12
9,708
883
18,769
13,747
6,799
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 5
8,388
763
8,723
11,360
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
kapoAK47
Charybdis
16
5 / 7 / 5
9,142
831
12,759
13,805
6,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 7 / 6
8,149
741
7,869
13,423
6,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 7
8,350
759
12,801
11,708
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xWavyqp
Kumbhakarna
15
2 / 3 / 9
8,763
797
7,290
16,525
19,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
30
Kills
16
16
Deaths
30
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beeg Monke
King Arthur
5
3
4
2.33
W
Ao Kuang
IllNetherllI
Ao Kuang
9
4
9
3.38
W
Atlas
Somnebula
Atlas
5
3
13
3.83
W
4
2
7
3.75
L
4
8
5
0.81
L
Charybdis
kapoAK47
Charybdis
5
7
5
1.07
W
Ishtar
maddsick
Ishtar
7
4
12
3.25
L
2
7
6
0.71
L
3
5
7
1.3
L
Kumbhakarna
xWavyqp
Kumbhakarna
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,841
Damage
49,442
62,501
Taken
66,821
49,262
Mitigated
41,593
11,011
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beeg Monke
King Arthur
9,068
1,120
17
166
11,831
13,016
145
4,002
7,829
0
31,849
W
Ao Kuang
IllNetherllI
Ao Kuang
11,294
2,884
0
5,264
16,098
11,974
1,446
2,179
13,919
27,005
0
W
Atlas
Somnebula
Atlas
6,201
1,817
641
1,002
13,842
13,894
0
3,852
9,990
18,262
0
W
11,509
1,615
0
393
6,983
3,579
366
1,312
5,671
40,226
0
L
8,723
3,296
0
250
11,360
5,153
0
3,168
7,980
23,436
0
L
Charybdis
kapoAK47
Charybdis
12,759
8,282
0
0
13,805
6,731
492
6,799
6,613
0
25,663
W
Ishtar
maddsick
Ishtar
18,769
13,040
0
3,528
13,747
6,799
2,448
4,668
9,079
0
40,219
L
7,869
6,525
0
1,031
13,423
6,056
402
6,557
6,558
0
16,607
L
12,801
4,936
0
60
11,708
4,484
735
5,962
5,399
0
22,739
L
Kumbhakarna
xWavyqp
Kumbhakarna
7,290
1,010
0
1,921
16,525
19,169
0
5,016
11,267
18,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,297
Gold Earned
42,792
231
Minions Killed
130
0
Camps Cleared
0
1,099,752
Distance Traveled
943,832
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,167
833
48
4
0
198,874
2
W
Ao Kuang
9,739
885
28
3
0
241,044
0
W
Atlas
10,046
913
25
2
0
234,898
0
W
Merlin
9,637
876
78
7
0
215,030
0
L
Nu Wa
8,388
763
33
3
0
170,200
0
L
Charybdis
9,142
831
32
3
0
186,720
0
W
Ishtar
9,708
883
52
5
0
209,906
0
L
Rama
8,149
741
18
2
0
190,940
0
L
Skadi
8,350
759
20
2
0
200,672
0
L
Kumbhakarna
8,763
797
27
2
0
195,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role