Player Matchup

Janus
Janus
ESTEBAN-2713321
Janus
Level 75
God Stats
16W - 20L
1,438 SR
Queue Stats
587W - 547L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gaming4Gummy
Ah Muzen Cab
Level 65
God Stats
2W - 1L
1,828 SR
Queue Stats
216W - 227L
1,348 Elo+
Solo
Bacchus
Bacchus
Snowviking784
Bacchus
Level 104
God Stats
30W - 24L
1,523 SR
Queue Stats
309W - 310L
1,404 Elo+
Solo
Susano
Susano
henry_merk
Susano
Level 97
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 82L
1,407 Elo+
Solo
Surtr
Surtr
klassik09
Surtr
Level 76
God Stats
81W - 82L
1,564 SR
Queue Stats
273W - 294L
1,489 Elo+
Solo
Team Averages
Level 83
1,571 SR
1,428 Elo+

VS

Team Averages
Level 66
1,486 SR
1,377 Elo+
Pele
Pele
 
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Giovanni_Kun
Raijin
Level 64
God Stats
2W - 4L
1,313 SR
Queue Stats
128W - 125L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Heavenlyr0s311
Nu Wa
Level 43
God Stats
2W - 0L
1,667 SR
Queue Stats
19W - 42L
1,231 Elo+
Solo
Bacchus
Bacchus
Moresand42
Bacchus
Level 85
God Stats
5W - 3L
1,444 SR
Queue Stats
19W - 36L
1,299 Elo+
Solo
Medusa
Medusa
mingyuwu
Medusa
Level 84
God Stats
28W - 30L
1,509 SR
Queue Stats
174W - 175L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,870
437
4,105
12,538
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gaming4Gummy
Ah Muzen Cab
12
0 / 3 / 0
7,534
419
10,429
12,799
6,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
12
2 / 2 / 0
7,958
442
7,602
17,265
19,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
henry_merk
Susano
14
3 / 5 / 0
8,946
497
6,421
14,569
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
klassik09
Surtr
16
6 / 4 / 0
10,096
561
11,123
18,166
11,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 1 / 8
10,825
601
11,432
11,557
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
18
9 / 2 / 3
10,865
604
12,557
12,473
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 2
9,176
510
11,341
13,684
5,300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Moresand42
Bacchus
12
1 / 2 / 3
7,828
435
6,765
15,163
17,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
mingyuwu
Medusa
13
0 / 0 / 4
7,702
428
8,641
5,559
2,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
11
Kills
19
21
Deaths
11
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
8
11
L
0
7
2
0.14
L
Ah Muzen Cab
Gaming4Gummy
Ah Muzen Cab
0
3
0
0
W
Raijin
9
2
3
5.25
W
2
6
2
0.5
W
Bacchus
Moresand42
Bacchus
1
2
3
1.25
L
Bacchus
2
2
0
1
L
Susano
henry_merk
Susano
3
5
0
0.6
L
Surtr
klassik09
Surtr
6
4
0
1.5
W
Medusa
mingyuwu
Medusa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,680
Damage
50,736
75,337
Taken
58,436
48,102
Mitigated
35,208
17,134
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,432
3,680
0
2,361
11,557
5,032
1,545
1,348
10,167
0
98,163
L
4,105
290
0
890
12,538
4,841
0
9,296
3,242
53,601
0
L
Ah Muzen Cab
Gaming4Gummy
Ah Muzen Cab
10,429
5,583
0
3,566
12,799
6,648
442
4,041
8,758
0
67,540
W
Raijin
12,557
834
0
600
12,473
4,921
686
3,376
8,815
82,364
0
W
11,341
4,018
0
2,255
13,684
5,300
0
232
13,452
69,352
0
W
Bacchus
Moresand42
Bacchus
6,765
220
0
1,159
15,163
17,800
0
4,680
10,483
23,690
0
L
Bacchus
7,602
881
0
2,935
17,265
19,690
0
3,878
13,387
28,595
0
L
Susano
henry_merk
Susano
6,421
1,086
0
5,150
14,569
5,808
0
3,623
10,946
0
58,738
L
Surtr
klassik09
Surtr
11,123
6,290
0
4,593
18,166
11,115
1,870
9,825
8,341
339
90,934
W
Medusa
mingyuwu
Medusa
8,641
4,741
75
3,172
5,559
2,155
1,123
2,010
3,549
0
60,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
46,396
459
Minions Killed
546
0
Camps Cleared
0
1,650,274
Distance Traveled
1,730,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,825
601
154
9
0
412,503
0
L
Janus
7,870
437
88
5
0
300,421
0
L
Ah Muzen Cab
7,534
419
101
6
0
281,801
0
W
Raijin
10,865
604
139
8
0
328,645
0
W
Nu Wa
9,176
510
99
6
0
287,941
0
W
Bacchus
7,828
435
38
2
0
352,531
0
L
Bacchus
7,958
442
38
2
0
371,818
0
L
Susano
8,946
497
90
5
0
395,516
0
L
Surtr
10,096
561
142
8
0
300,718
0
W
Medusa
7,702
428
116
6
0
348,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role