Player Matchup

Cu Chulainn
Cu Chulainn
Adonitator
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,775 Elo+
Solo
Merlin
Merlin
LawNine
Merlin
Level 158
God Stats
0W - 2L
1,359 SR
Queue Stats
55W - 74L
1,392 Elo+
Party 1
Maui
Maui
Yolo231195
Maui
Level 155
God Stats
0W - 7L
1,149 SR
Queue Stats
434W - 471L
1,509 Elo+
Solo
Charybdis
Charybdis
kylo5150
Charybdis
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 80L
1,434 Elo+
Party 1
Thanatos
Thanatos
zombievfx
Thanatos
Level 159
God Stats
1W - 1L
1,682 SR
Queue Stats
68W - 90L
1,423 Elo+
Party 1
Team Averages
Level 136
1,438 SR
1,507 Elo+

VS

Team Averages
Level 125
1,491 SR
1,509 Elo+
Merlin
Merlin
AcesxPlayed
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
Barry_Mays
Heimdallr
Level 117
God Stats
3W - 3L
1,556 SR
Queue Stats
188W - 177L
1,521 Elo+
Party 2
Nox
Nox
SebastionLee
Nox
Level 140
God Stats
3W - 0L
1,822 SR
Queue Stats
48W - 54L
1,495 Elo+
Party 2
Hades
Hades
foehammer11708
Hades
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 29L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iamXbirdperson
Kumbhakarna
Level 127
God Stats
1W - 2L
1,076 SR
Queue Stats
51W - 48L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Adonitator
Cu Chulainn
13
1 / 5 / 4
7,349
668
3,299
10,789
6,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
LawNine
Merlin
16
4 / 5 / 5
8,944
813
12,501
10,675
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 5
7,092
645
2,817
11,066
13,305
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
kylo5150
Charybdis
17
3 / 5 / 8
9,504
864
11,544
9,996
5,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
zombievfx
Thanatos
14
4 / 8 / 5
8,569
779
8,537
11,265
5,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 1 / 17
11,037
1,003
12,882
7,452
4,005
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Barry_Mays
Heimdallr
17
9 / 2 / 17
10,576
961
16,977
8,842
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 2 / 13
10,390
945
10,228
9,663
5,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 13
8,498
773
6,446
10,875
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
iamXbirdperson
Kumbhakarna
16
3 / 3 / 15
10,068
915
2,662
15,761
14,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
12
Kills
27
27
Deaths
13
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
17
12.5
L
Cu Chulainn
Adonitator
Cu Chulainn
1
5
4
0.6
W
Heimdallr
Barry_Mays
Heimdallr
9
2
17
8.75
L
Merlin
LawNine
Merlin
4
5
5
1.3
W
9
2
13
7.75
L
0
4
5
0.63
W
2
5
13
1.7
W
Kumbhakarna
iamXbirdperson
Kumbhakarna
3
3
15
3.5
L
Charybdis
kylo5150
Charybdis
3
5
8
1.4
L
Thanatos
zombievfx
Thanatos
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,698
Damage
49,195
53,791
Taken
52,593
36,000
Mitigated
34,908
10,604
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,882
447
1,351
2,789
7,452
4,005
1,785
3,890
3,562
36,768
0
L
Cu Chulainn
Adonitator
Cu Chulainn
3,299
675
472
1,580
10,789
6,221
0
6,559
3,678
0
9,288
W
Heimdallr
Barry_Mays
Heimdallr
16,977
8,227
582
2,424
8,842
5,157
3,740
1,587
7,255
0
31,773
L
Merlin
LawNine
Merlin
12,501
293
203
2,271
10,675
5,670
0
4,671
5,525
28,433
0
W
10,228
1,140
307
867
9,663
5,148
1,045
3,308
6,355
17,317
0
L
2,817
203
767
1,346
11,066
13,305
0
6,357
4,196
4,290
0
W
6,446
342
580
1,554
10,875
6,268
420
3,509
7,366
9,314
0
W
Kumbhakarna
iamXbirdperson
Kumbhakarna
2,662
170
3,286
4,123
15,761
14,330
180
3,024
12,737
7,129
0
L
Charybdis
kylo5150
Charybdis
11,544
4,595
842
1,035
9,996
5,450
0
5,150
4,497
0
30,549
L
Thanatos
zombievfx
Thanatos
8,537
1,289
0
2,088
11,265
5,354
0
7,354
3,677
0
9,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
50,569
104
Minions Killed
137
0
Camps Cleared
0
972,768
Distance Traveled
1,154,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,037
1,003
74
7
0
225,893
0
L
Cu Chulainn
7,349
668
7
1
0
185,213
0
W
Heimdallr
10,576
961
31
3
0
233,995
0
L
Merlin
8,944
813
44
4
0
192,145
0
W
Nox
10,390
945
14
1
0
242,864
0
L
Maui
7,092
645
6
1
0
235,889
0
W
Hades
8,498
773
9
1
0
214,875
0
W
Kumbhakarna
10,068
915
9
1
0
237,146
0
L
Charybdis
9,504
864
44
4
0
187,043
0
L
Thanatos
8,569
779
3
0
0
172,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role