Player Matchup

Artemis
Artemis
ShmoneyBadgerV1
Artemis
Level 109
God Stats
5W - 10L
1,388 SR
Queue Stats
250W - 257L
1,488 Elo+
Solo
Nox
Nox
TreTheFxnMan
Nox
Level 119
God Stats
1W - 2L
1,319 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 3
Achilles
Achilles
terron152
Achilles
Level 81
God Stats
24W - 20L
1,600 SR
Queue Stats
426W - 429L
1,467 Elo+
Solo
Poseidon
Poseidon
xTurner2Coldx
Poseidon
Level 127
God Stats
1W - 3L
1,532 SR
Queue Stats
9W - 13L
1,497 Elo+
Party 3
Kumbhakarna
Kumbhakarna
zL Tyr
Kumbhakarna
Level 68
God Stats
7W - 12L
1,391 SR
Queue Stats
326W - 318L
1,528 Elo+
Solo
Team Averages
Level 101
1,446 SR
1,482 Elo+

VS

Team Averages
Level 84
1,490 SR
1,499 Elo+
Izanami
Izanami
Ammosting
Izanami
Level 100
God Stats
7W - 5L
1,128 SR
Queue Stats
86W - 93L
1,543 Elo+
Party 2
Nox
Nox
FiveTwo Male
Nox
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 77L
1,403 Elo+
Party 2
Thanatos
Thanatos
TheHappyBarney
Thanatos
Level 102
God Stats
3W - 0L
1,694 SR
Queue Stats
242W - 247L
1,539 Elo+
Solo
Maui
Maui
mondoismondo
Maui
Level 76
God Stats
18W - 10L
1,611 SR
Queue Stats
32W - 28L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
shinygayquaza
Ah Puch
Level 89
God Stats
36W - 32L
1,516 SR
Queue Stats
39W - 37L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,946
1,118
6,723
8,123
3,391
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 2
8,133
1,017
4,279
4,386
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
terron152
Achilles
13
1 / 5 / 2
8,074
1,009
9,599
13,340
14,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
xTurner2Coldx
Poseidon
13
0 / 0 / 4
7,750
969
9,441
4,477
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
zL Tyr
Kumbhakarna
13
0 / 4 / 3
8,089
1,011
3,880
11,372
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

237

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ammosting
Izanami
14
1 / 1 / 6
8,425
1,053
7,879
11,109
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 6
8,429
1,054
6,798
4,770
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
6 / 1 / 5
9,784
1,223
7,061
6,179
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 8
9,223
1,153
3,784
11,303
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
14
2 / 1 / 8
8,894
1,112
11,613
3,803
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
4
Kills
12
12
Deaths
4
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ammosting
Izanami
1
1
6
4
W
2
1
6
5
L
2
2
2
1.5
W
Thanatos
6
1
5
8.5
L
1
1
2
2
W
1
0
8
5
W
Ah Puch
2
1
8
6
L
Achilles
terron152
Achilles
1
5
2
0.4
L
Poseidon
xTurner2Coldx
Poseidon
0
0
4
2
L
Kumbhakarna
zL Tyr
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
37,135
41,698
Taken
37,164
29,566
Mitigated
25,767
3,403
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ammosting
Izanami
7,879
4,581
0
1,445
11,109
5,777
0
5,520
5,379
0
30,090
W
6,798
892
0
250
4,770
2,312
0
2,112
2,565
13,665
0
L
6,723
3,817
0
353
8,123
3,391
0
3,681
4,442
0
26,241
W
Thanatos
7,061
873
0
2,989
6,179
3,406
0
3,517
2,585
0
11,349
L
4,279
129
0
92
4,386
1,822
0
2,821
1,565
18,437
0
W
3,784
944
0
1,172
11,303
12,301
0
5,454
5,476
7,336
0
W
Ah Puch
11,613
428
0
776
3,803
1,971
0
997
2,714
37,643
0
L
Achilles
terron152
Achilles
9,599
2,260
0
883
13,340
14,523
0
7,011
6,329
0
12,699
L
Poseidon
xTurner2Coldx
Poseidon
9,441
827
0
0
4,477
1,661
0
3,209
1,268
23,072
0
L
Kumbhakarna
zL Tyr
Kumbhakarna
3,880
430
0
2,075
11,372
8,169
0
5,473
5,899
13,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,992
Gold Earned
44,755
161
Minions Killed
155
7
Camps Cleared
4
672,040
Distance Traveled
814,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,425
1,053
51
6
0
152,640
0
W
Nox
8,429
1,054
15
2
0
152,434
0
L
Artemis
8,946
1,118
53
7
5
149,254
0
W
Thanatos
9,784
1,223
9
1
1
176,473
0
L
Nox
8,133
1,017
43
5
0
147,431
0
W
Maui
9,223
1,153
11
1
1
168,973
0
W
Ah Puch
8,894
1,112
69
9
2
163,801
1
L
Achilles
8,074
1,009
16
2
1
146,772
0
L
Poseidon
7,750
969
44
6
1
132,755
0
L
Kumbhakarna
8,089
1,011
5
1
0
95,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role