Player Matchup

Sol
Sol
Moscao7111
Sol
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,296 Elo+
Party 2
Hercules
Hercules
Mucio07
Hercules
Level 37
God Stats
2W - 9L
1,184 SR
Queue Stats
117W - 132L
1,383 Elo+
Party 2
Susano
Susano
jackssauro
Susano
Level 40
God Stats
8W - 9L
1,461 SR
Queue Stats
161W - 168L
1,397 Elo+
Party 2
Team Averages
Level 35
1,382 SR
1,359 Elo+

VS

Team Averages
Level 50
1,405 SR
1,541 Elo+
Ravana
Ravana
Chewy-Chlorine
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,692 Elo+
Party 1
Chaac
Chaac
Gerrit_7_B
Chaac
Level 69
God Stats
9W - 4L
1,470 SR
Queue Stats
105W - 80L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
alaneduar
Zhong Kui
Level 67
God Stats
1W - 2L
1,244 SR
Queue Stats
201W - 209L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,573
757
7,851
6,922
2,366
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Mucio07
Hercules
11
3 / 2 / 0
8,361
836
2,795
9,173
5,195
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
jackssauro
Susano
10
0 / 5 / 3
7,204
720
4,370
8,948
3,330
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,521
852
4,835
5,001
1,954
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
12
5 / 1 / 4
8,972
897
9,099
10,242
9,930
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
alaneduar
Zhong Kui
11
2 / 2 / 7
8,353
835
6,552
10,037
6,599
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Chaac
5
1
4
7
L
1
2
2
1
L
Hercules
Mucio07
Hercules
3
2
0
1.5
W
Zhong Kui
alaneduar
Zhong Kui
2
2
7
2.75
L
Susano
jackssauro
Susano
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,016
Damage
20,486
25,043
Taken
25,280
10,891
Mitigated
18,483
6,151
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,835
1,523
0
996
5,001
1,954
671
1,773
3,228
0
29,443
W
Chaac
9,099
700
0
4,959
10,242
9,930
237
3,985
6,257
0
27,224
L
7,851
1,679
0
2,197
6,922
2,366
0
1,952
4,970
35,248
0
L
Hercules
Mucio07
Hercules
2,795
156
0
2,447
9,173
5,195
0
2,452
6,721
0
12,903
W
Zhong Kui
alaneduar
Zhong Kui
6,552
436
0
4,707
10,037
6,599
946
2,841
7,196
37,852
0
L
Susano
jackssauro
Susano
4,370
746
0
1,507
8,948
3,330
0
2,488
6,460
0
21,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,138
Gold Earned
25,846
90
Minions Killed
128
0
Camps Cleared
0
538,258
Distance Traveled
563,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,521
852
51
5
0
200,997
0
W
Chaac
8,972
897
21
2
0
192,733
0
L
Sol
7,573
757
53
5
0
159,605
0
L
Hercules
8,361
836
12
1
0
192,108
0
W
Zhong Kui
8,353
835
56
6
0
169,768
0
L
Susano
7,204
720
25
3
0
186,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role