Player Matchup

Medusa
Medusa
Deece Mode
Medusa
Level 124
God Stats
5W - 3L
1,480 SR
Queue Stats
17W - 20L
1,383 Elo+
Party 1
King Arthur
King Arthur
Milky GM
King Arthur
Level 23
God Stats
3W - 0L
1,776 SR
Queue Stats
10W - 8L
1,411 Elo+
Party 1
Zeus
Zeus
PlLLIAM
Zeus
Level 68
God Stats
6W - 11L
1,436 SR
Queue Stats
12W - 18L
1,359 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,384 Elo+

VS

Team Averages
Level 43
1,461 SR
1,346 Elo+
Janus
Janus
Errant Canis
Janus
Level 44
God Stats
0W - 2L
1,269 SR
Queue Stats
28W - 49L
1,349 Elo+
Solo
Medusa
Medusa
Iceed_Coffee4
Medusa
Level 56
God Stats
7W - 12L
1,616 SR
Queue Stats
570W - 578L
1,380 Elo+
Solo
Eset
Eset
ShiftyRoma
Eset
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deece Mode
Medusa
12
3 / 1 / 6
8,379
838
10,075
6,171
2,343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Milky GM
King Arthur
9
0 / 0 / 6
6,860
686
929
10,385
8,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
PlLLIAM
Zeus
12
6 / 1 / 3
8,755
876
5,700
2,958
891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,180
718
5,501
2,976
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 1
6,777
678
3,954
9,700
3,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 2
6,667
667
4,079
6,725
2,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Deece Mode
Medusa
3
1
6
6
L
1
0
0
1
L
1
5
1
0.3
W
King Arthur
Milky GM
King Arthur
0
0
6
3
W
Zeus
PlLLIAM
Zeus
6
1
3
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
13,534
19,514
Taken
19,401
11,839
Mitigated
6,753
740
Healing
1,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Deece Mode
Medusa
10,075
4,622
0
490
6,171
2,343
290
2,339
3,832
0
44,333
L
5,501
60
0
570
2,976
1,088
0
1,001
1,975
34,890
0
L
3,954
1,676
0
428
9,700
3,490
0
2,970
6,730
0
16,215
W
King Arthur
Milky GM
King Arthur
929
40
0
250
10,385
8,605
0
6,596
3,789
0
8,734
W
Zeus
PlLLIAM
Zeus
5,700
0
0
0
2,958
891
80
889
2,069
35,690
0
L
4,079
38
120
370
6,725
2,175
0
2,224
4,501
13,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,994
Gold Earned
20,624
125
Minions Killed
94
0
Camps Cleared
0
598,047
Distance Traveled
560,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,379
838
60
6
0
195,682
0
L
Janus
7,180
718
57
6
0
206,461
1
L
Medusa
6,777
678
15
2
0
182,801
0
W
King Arthur
6,860
686
13
1
0
220,462
0
W
Zeus
8,755
876
52
5
0
181,903
0
L
Eset
6,667
667
22
2
0
171,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role