Player Matchup

Thoth
Thoth
TheGoonies55
Thoth
Level 81
God Stats
18W - 14L
1,447 SR
Queue Stats
88W - 85L
1,471 Elo+
Party 2
Mercury
Mercury
Wynterhorn
Mercury
Level 22
God Stats
2W - 6L
1,218 SR
Queue Stats
53W - 55L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iDrinkSoap4u
Morgan Le Fay
Level 66
God Stats
10W - 3L
1,645 SR
Queue Stats
154W - 147L
1,410 Elo+
Solo
Team Averages
Level 56
1,437 SR
1,437 Elo+

VS

Team Averages
Level 112
1,589 SR
1,464 Elo+
Ix Chel
Ix Chel
ArozeBeat45
Ix Chel
Level 121
God Stats
1W - 3L
1,705 SR
Queue Stats
290W - 289L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
StringierRex
Danzaburou
Level 107
God Stats
2W - 3L
1,574 SR
Queue Stats
8W - 16L
1,295 Elo+
Solo
Surtr
Surtr
XxBrokenMoon12xX
Surtr
Level 109
God Stats
5W - 6L
1,487 SR
Queue Stats
475W - 502L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 7
16,140
949
24,148
11,985
4,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Wynterhorn
Mercury
16
4 / 8 / 13
13,523
795
12,197
17,410
7,292
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
iDrinkSoap4u
Morgan Le Fay
15
3 / 8 / 12
13,153
774
11,318
15,266
6,887
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArozeBeat45
Ix Chel
15
3 / 9 / 12
12,733
749
11,096
18,172
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
StringierRex
Danzaburou
15
6 / 8 / 10
13,478
793
9,985
17,412
5,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 4 / 9
13,567
798
13,508
22,064
23,637
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
21
Kills
18
18
Deaths
21
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ArozeBeat45
Ix Chel
3
9
12
1
L
Danzaburou
StringierRex
Danzaburou
6
8
10
1.38
W
14
2
7
8.75
W
Mercury
Wynterhorn
Mercury
4
8
13
1.31
L
9
4
9
3.38
W
Morgan Le Fay
iDrinkSoap4u
Morgan Le Fay
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,663
Damage
34,589
44,661
Taken
57,648
19,094
Mitigated
34,557
5,326
Healing
9,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ArozeBeat45
Ix Chel
11,096
1,276
1,239
2,274
18,172
5,037
0
13,713
4,459
48,147
0
L
Danzaburou
StringierRex
Danzaburou
9,985
2,359
0
2,741
17,412
5,883
39
12,119
5,293
0
42,379
W
24,148
1,486
0
3,265
11,985
4,915
1,775
2,998
8,987
80,222
0
W
Mercury
Wynterhorn
Mercury
12,197
5,502
0
1,708
17,410
7,292
132
2,914
14,496
0
34,349
L
13,508
5,032
0
2,766
22,064
23,637
0
10,117
11,947
1,215
43,314
W
Morgan Le Fay
iDrinkSoap4u
Morgan Le Fay
11,318
1,144
0
353
15,266
6,887
316
6,136
9,130
40,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
39,778
205
Minions Killed
156
0
Camps Cleared
0
920,845
Distance Traveled
840,145
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
12,733
749
56
3
0
246,559
0
L
Danzaburou
13,478
793
64
4
0
283,742
5
W
Thoth
16,140
949
104
6
0
334,246
5
W
Mercury
13,523
795
42
2
0
326,538
1
L
Surtr
13,567
798
36
2
0
309,844
0
W
Morgan Le Fay
13,153
774
59
3
0
260,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role