Player Matchup

Nu Wa
Nu Wa
ChungusPappi
Nu Wa
Level 44
God Stats
3W - 3L
1,344 SR
Queue Stats
55W - 75L
1,427 Elo+
Party 2
Vamana
Vamana
CrazyMonster867
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,490 Elo+
Party 2
Rama
Rama
Kilo Iced
Rama
Level 109
God Stats
2W - 1L
1,216 SR
Queue Stats
252W - 222L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
Triborg502
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,473 Elo+
Solo
Eset
Eset
lonely PA
Eset
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 115L
1,502 Elo+
Party 2
Team Averages
Level 54
1,412 SR
1,480 Elo+

VS

Team Averages
Level 29
1,500 SR
1,365 Elo+
Tyr
Tyr
 
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Animalcell26
Ymir
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
9W - 16L
1,274 Elo+
Party 1
Ravana
Ravana
CGel Ricker
Ravana
Level 42
God Stats
0W - 1L
1,743 SR
Queue Stats
9W - 16L
1,274 Elo+
Party 1
Baron Samedi
Baron Samedi
IronFirstBase
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,274 Elo+
Party 1
Thoth
Thoth
Sherlyn5175
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
8,425
936
11,598
6,240
2,616
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 15
7,826
870
5,123
10,706
11,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
9 / 1 / 5
9,269
1,030
8,864
5,085
2,796
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Triborg502
Ratatoskr
14
3 / 3 / 15
8,362
929
6,702
10,011
9,306
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
15
5 / 1 / 12
8,720
969
7,738
5,410
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 6 / 3
6,313
701
7,191
14,019
12,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 3 / 4
6,330
703
1,821
9,091
8,834
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
14
4 / 3 / 3
7,172
797
3,385
7,001
3,499
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
IronFirstBase
Baron Samedi
14
3 / 4 / 3
8,098
900
6,382
6,830
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,134
682
2,714
6,557
2,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
21
Kills
9
10
Deaths
21
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
3
0.42
L
1
3
4
1
L
Ravana
4
3
3
1.83
W
4
2
11
4.75
W
0
3
15
2.5
L
Baron Samedi
IronFirstBase
Baron Samedi
3
4
3
1.13
W
Rama
9
1
5
11.5
L
0
5
2
0.2
W
Ratatoskr
Triborg502
Ratatoskr
3
3
15
3.5
W
Eset
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,025
Damage
21,493
37,452
Taken
43,498
28,489
Mitigated
31,088
11,951
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,191
1,090
0
585
14,019
12,218
0
7,055
6,671
0
10,177
L
1,821
46
750
1,640
9,091
8,834
0
3,161
5,757
4,653
0
L
Ravana
3,385
376
321
740
7,001
3,499
0
3,503
3,328
0
7,513
W
11,598
2,939
652
850
6,240
2,616
1,639
1,325
4,915
20,021
0
W
5,123
1,473
1,567
2,237
10,706
11,328
96
2,089
8,617
0
11,441
L
Baron Samedi
IronFirstBase
Baron Samedi
6,382
144
1,063
904
6,830
4,186
0
2,546
4,137
15,866
0
W
Rama
8,864
7,655
1,072
1,524
5,085
2,796
4,027
2,500
2,585
0
16,756
L
2,714
157
0
0
6,557
2,351
0
3,071
3,365
6,518
0
W
Ratatoskr
Triborg502
Ratatoskr
6,702
477
940
2,317
10,011
9,306
560
3,082
6,929
0
13,130
W
Eset
7,738
861
497
295
5,410
2,443
879
1,921
3,489
18,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
34,047
99
Minions Killed
44
0
Camps Cleared
0
928,903
Distance Traveled
746,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,313
701
5
1
0
175,836
0
L
Ymir
6,330
703
4
0
0
155,672
0
L
Ravana
7,172
797
3
0
0
177,901
0
W
Nu Wa
8,425
936
14
2
0
181,462
0
W
Vamana
7,826
870
15
2
0
177,949
0
L
Baron Samedi
8,098
900
19
2
0
131,869
0
W
Rama
9,269
1,030
34
4
0
169,084
0
L
Thoth
6,134
682
13
1
0
105,703
0
W
Ratatoskr
8,362
929
12
1
0
207,940
0
W
Eset
8,720
969
24
3
0
192,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role