Player Matchup

Hades
Hades
Bronze II
 
Hades
Bronze II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
LegendJLove
Izanami
Bronze III
Level 90
God Stats
1W - 1L
1,716 SR
Queue Stats
134W - 180L
1 MMR
Solo
Bellona
Bellona
Bronze I
Magicman6969612
Bellona
Bronze I
Level 103
God Stats
0W - 2L
1,192 SR
Queue Stats
30W - 57L
639 MMR
Solo
Odin
Odin
Bronze III
Shiesty KP
Odin
Bronze III
Level 146
God Stats
0W - 1L
1,529 SR
Queue Stats
74W - 108L
257 MMR
Solo
Mercury
Mercury
Bronze II
SurgicalGoblin
Mercury
Bronze II
Level 87
God Stats
7W - 6L
1,494 SR
Queue Stats
174W - 174L
360 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,486 SR
552 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,432 SR
583 MMR
Nemesis
Nemesis
Bronze II
 
Nemesis
Bronze II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
ArsenalX49
Chaac
Bronze III
Level 62
God Stats
2W - 3L
1,479 SR
Queue Stats
154W - 198L
-126 MMR
Solo
Danzaburou
Danzaburou
Bronze II
DatQB
Danzaburou
Bronze II
Level 126
God Stats
3W - 7L
1,299 SR
Queue Stats
211W - 250L
324 MMR
Solo
Yemoja
Yemoja
Bronze I
Refinedhades24
Yemoja
Bronze I
Level 108
God Stats
5W - 4L
1,529 SR
Queue Stats
165W - 201L
457 MMR
Solo
Scylla
Scylla
Silver IV
T4CO_Dudesde
Scylla
Silver IV
Level 101
God Stats
4W - 6L
1,352 SR
Queue Stats
237W - 263L
762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 4 / 1
9,489
527
9,393
16,017
10,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LegendJLove
Izanami
14
1 / 5 / 0
8,977
499
8,473
13,736
5,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 2
10,231
568
7,605
14,511
15,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 2
7,307
406
4,668
19,224
16,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 4 / 1
8,535
474
4,975
11,317
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Chang'eAnubisVamana

VS

Bans
Guan YuAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 5 / 7
11,134
619
10,991
17,512
7,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
0 / 2 / 0
9,724
540
7,785
15,684
10,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
DatQB
Danzaburou
17
9 / 1 / 2
11,260
626
22,053
14,797
6,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 5
8,999
500
4,418
14,542
11,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
18
1 / 2 / 5
11,264
626
9,220
9,415
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
11
Kills
18
18
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
4
1
1.38
W
Nemesis
 
Nemesis
7
5
7
2.1
W
Chaac
0
2
0
0
W
Danzaburou
DatQB
Danzaburou
9
1
2
10
L
Izanami
LegendJLove
Izanami
1
5
0
0.2
L
2
0
2
3
W
1
2
5
1.75
L
0
5
2
0.2
L
3
4
1
0.88
W
Scylla
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
54,467
74,805
Taken
71,950
51,843
Mitigated
39,614
19,662
Healing
24,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,393
167
0
6,775
16,017
10,453
0
5,538
10,479
60,383
0
W
Nemesis
 
Nemesis
10,991
6,091
0
4,096
17,512
7,769
127
3,218
14,294
0
90,714
W
Chaac
7,785
2,438
0
4,276
15,684
10,106
489
286
15,398
0
80,526
W
Danzaburou
DatQB
Danzaburou
22,053
15,066
0
7,713
14,797
6,355
2,046
1,318
13,479
0
100,419
L
Izanami
LegendJLove
Izanami
8,473
5,955
0
2,941
13,736
5,065
935
2,191
11,545
0
79,628
L
7,605
3,360
0
6,424
14,511
15,401
372
2,559
11,952
0
73,122
W
4,418
1,586
2,883
3,738
14,542
11,462
157
1,942
12,600
24,646
0
L
4,668
937
0
2,782
19,224
16,272
0
2,099
17,125
718
20,382
L
4,975
1,977
0
740
11,317
4,652
0
1,251
10,066
0
54,099
W
Scylla
9,220
994
0
1,739
9,415
3,922
528
3,503
5,912
106,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
52,381
487
Minions Killed
582
0
Camps Cleared
0
1,642,120
Distance Traveled
1,805,725
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,489
527
104
6
0
365,300
2
W
Nemesis
11,134
619
121
7
0
384,827
7
W
Chaac
9,724
540
132
7
0
367,201
5
W
Danzaburou
11,260
626
136
8
0
316,104
3
L
Izanami
8,977
499
144
8
0
313,314
0
L
Bellona
10,231
568
119
7
0
311,051
5
W
Yemoja
8,999
500
24
1
0
361,309
6
L
Odin
7,307
406
35
2
0
346,082
0
L
Mercury
8,535
474
85
5
0
306,373
0
W
Scylla
11,264
626
169
9
0
376,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role